game-brainstorm
De la autor
Invoke when the user wants to brainstorm game ideas, explore concepts, run structured ideation, or develop a new game concept from scratch. Triggers on: "game idea", "brainstorm", "concept", "ideation", "what if", "game concept", "pitch". Do NOT invoke for reviewing existing designs (use game-design-review) or market analysis (use game-market-research). Part of the AlterLab GameForge collection.
Instalare
npx skills add AlterLab-IEU/AlterLab_GameForge --skill game-brainstorm -a claude-code
Se instalează în .claude/skills/game-brainstorm/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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De ce 74
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Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- game-startAlterLab-IEU/AlterLab_GameForgeInvoke when the user wants to start a new game project, set up project scaffolding, onboard into an existing codebase, or initialize GameForge session state. Triggers on: "start a game", "new game project", "set up project", "project onboarding", "initialize project". Do NOT invoke for brainstorming ideas (use game-brainstorm) or prototyping mechanics (use game-prototype). Part of the AlterLab GameForge collection.Planificare★ 50
- game-prototypeAlterLab-IEU/AlterLab_GameForgeInvoke when the user wants to rapidly prototype a mechanic, test a proof of concept, run hypothesis-driven development, or validate a game idea before full production. Triggers on: "prototype", "proof of concept", "test this mechanic", "validate idea", "rapid prototype", "bake-off". Do NOT invoke for starting a full project (use game-start) or brainstorming concepts (use game-brainstorm). Part of the AlterLab GameForge collection.Testare★ 50
- game-sprint-planAlterLab-IEU/AlterLab_GameForgeInvoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope evaluation (use game-scope-check) or retrospectives (use game-retrospective). Part of the AlterLab GameForge collection.Planificare★ 50
- game-design-reviewAlterLab-IEU/AlterLab_GameForgeInvoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: "review my GDD", "design feedback", "evaluate design", "design document review", "GDD critique". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.Design★ 50
- brainstormingmohitagw15856/pm-claude-skillsRun a real brainstorm — divergent generation without judgment, then convergent selection with explicit criteria — instead of listing ten obvious ideas and calling it creativity. Use when asked to brainstorm, generate ideas or options, explore a solution space, or name something. Produces a genuinely wide option set (including the weird tail), then a shortlist selected against named criteria with the rejects preserved.Planificare★ 1.5K
- game-producerAlterLab-IEU/AlterLab_GameForgeInvoke when the user asks about sprint planning, milestone tracking, scope management, risk assessment, scheduling, resource allocation, team velocity, or needs production coordination across the development team. Triggers on: "sprint", "milestone", "scope", "risk", "schedule", "resource", "velocity", "deadline", "crunch", "cut list". Do NOT invoke for creative vision (use game-creative-director) or architecture decisions (use game-technical-director). Part of the AlterLab GameForge collection.Planificare★ 50
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