De la autor
Give a game's characters rigs and clips that move well on a phone — the skeleton standard (one humanoid vocabulary, a mini and a quadruped family), free CC0 animated characters from Homie's starter library made phone-sized (one draw call, helper bones gone) with their clips in one shared clip library per skeleton, the library's CC0 humanoid clips retargeted at build time onto any other rig (a generated character, the person's own), the shared runtime @homie-rocks/studio/animate (idle, walk and run blended by speed, actions on the upper body while running, additive hits, hit-stop, jump, fall and land with squash and stretch, lean, look-at, springs, foot planting, crowd mode), the animation card with looping previews, and tuning a move's feel in the Game Lab. Use when someone wants characters that walk, run, jump, attack or die, asks about rigs, skeletons, bones or retargeting, says the animation looks stiff, floaty or slides, or wants a jump or a hit to feel better.
Instalare
npx skills add hashgraph-online/awesome-codex-plugins --skill animate -a claude-code
Se instalează în .claude/skills/animate/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 88
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
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