Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.455 de skill-uri din 2.407 depozite · actualizat acum 34 de minute
49.465 de skill-uri
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- generate-ppmplugin-manifestmicrosoft/power-platform-skillsValidate, reconcile to the chosen target(s), and stage the `manifest.json` for a `.ppmplugin` bundle. In the normal flow the committed `./manifest.json` already exists (authored by /generate-native-extension), so this stage reads it, runs the plugin's upload-compatibility checks locally as a pre-flight gate (name regex, canonical prefix, known incompatible names, method and identifier shapes), reconciles `entrypoints` down to the platform(s) you ship, and writes the gitignored staged copy `ppmplugin/staging/manifest.json` that /assemble-ppmplugin zips. If no committed manifest exists (a hand-authored module) it falls back to deriving every field from the class name and Android module source, writing both the committed file and the staged copy. No toolchain — pure read, validate, write. Target-aware. Run after the native module exists, before the build skills.RedactareFără avertismente★ 1,1 K↓ —
- emil-design-engAgentWorkforce/relayThis skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.DesignFără avertismente★ 1,1 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- oma-scmfirst-fluke/oh-my-agentSCM (software configuration management) and Git — branching, merges, conflicts, worktrees, baselines, audit readiness, plus Conventional Commits and safe staging.InginerieFără avertismente★ 1,4 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- finetuningevo-hq/evoThis skill should be used when picking or diagnosing a training move (SFT, LoRA, DPO/KTO/ORPO, RFT, GRPO/PPO/RLOO, RLHF), or when the user mentions fine-tuning, post-training, training recipe, reward design, or weight updates. Decision tree by reward shape, smoke-run gate, three failure diagnostics, five false-progress patterns. Provider recipes and I/O contract in references/.DesignFără avertismente★ 1,5 K↓ —
- add-mnemonnanocoai/nanoclawAdd persistent graph-based memory via mnemon. Agents recall past context before responding and remember insights after each turn.ProductivitateFără avertismente★ 31,1 K↓ —
- unity-agent-workflowshashgraph-online/awesome-codex-pluginsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.DesignFără avertismente★ 1,5 K↓ —
- reportevo-hq/evoRead-only evo run reporting. Use when the user invokes /evo:report, asks what happened overnight, asks what improved recently, asks for the best/frontier candidates, asks for a quick score chart without opening the dashboard, or wants the scatter plot in chat output. Never run benchmarks, gates, Slurm commands, evo run, or ad-hoc verification scripts for report requests.MarketingFără avertismente★ 1,5 K↓ —Apare și în 1 alt depozit
- translationkostja94/marketing-skillsTranslate, transcreate, review, or maintain multilingual product and marketing content, including source locking, glossary decisions, language style, machine-assisted workflows, legal-content safeguards, QA, and source-change synchronization. Use localization-strategy for market scope, locale architecture, rollout, and production release planning.TestareFără avertismente★ 1,1 K↓ —
- status-page-generatorkostja94/marketing-skillsDeprecated compatibility entry for Status Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Status Page.AlteleFără avertismente★ 1,1 K↓ —
- feedback-page-generatorkostja94/marketing-skillsDeprecated compatibility entry for Feedback Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Feedback Page.AlteleFără avertismente★ 1,1 K↓ —
- indexingkostja94/marketing-skillsWhen the user wants to fix indexing issues from Search Console, use noindex, or implement Google Indexing API. Also use when the user mentions "fix indexing," "not indexed," "Crawled - currently not indexed," "discovered - currently not indexed," "index coverage," "noindex," "noindex tag," "pages not indexed," "why not indexed," "request indexing," or "Google Indexing API." For sitemap, use xml-sitemap.BrowserFără avertismente★ 1,1 K↓ —
- roastalirezarezvani/claude-skillsRoast an idea: a 5-angle panel (Critic, Champion, Analyst, Investigator, Customer) attacks it, then a Judge returns one GO / RESHAPE / KILL verdict with the cheapest test to de-risk it. Use whenever the user wants to pressure-test or validate a business idea, asks for a brutal second opinion before building, asks is this a good idea, says convene the panel, or runs /roast.TestareFără avertismente★ 29,3 K↓ —
- whyNouhashgraph-online/awesome-codex-pluginsExplain why code exists in its current form by sending one investigator to each reachable evidence source and returning a cited, confidence-graded answer. Use for "why does this exist", "why was it built this way", "where did this limit come from", "is this dead code".FinanțeFără avertismente★ 1,5 K↓ —
- howNouhashgraph-online/awesome-codex-pluginsExplain how a part of the codebase works, from trigger to result, at the depth an experienced engineer needs to start changing it. Use for "how does X work", "walk me through Y", "where should this code go", "which layer owns Z".InginerieFără avertismente★ 1,5 K↓ —
- gohashgraph-online/awesome-codex-pluginsCarry out the intent approved in `ready`, as meant, and prove it with checks that actually ran. Comes back to you if the work would change what you approved, keeps the project docs in step, and never merges on its own. Use when the user invokes the `go` skill after `ready`. Requires git.InginerieFără avertismente★ 1,5 K↓ —Apare și în 3 alte depozite
- jetson-optimize-memoryNVIDIA/skillsReclaim DRAM by disabling unused subsystems across MB1 BCT, MB2 BCT, kernel reserved-memory, and SWIOTLB. Use for headless or no-camera Jetson deployments; not for CPU/GPU frequency tuning.ProductivitateFără avertismente★ 3,9 K↓ —
- media-kit-page-generatorkostja94/marketing-skillsDeprecated compatibility entry for Media Kit Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Media Kit Page.AlteleFără avertismente★ 1,1 K↓ —
- solutions-page-generatorkostja94/marketing-skillsDeprecated compatibility entry for Solution Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Solution Page.AlteleFără avertismente★ 1,1 K↓ —
session-debug
hoangsonww/Claude-Code-Agent-Monitor
De la autor
Debug a specific session by inspecting its full event chain (PreToolUse, PostToolUse, Stop, SubagentStop, Compaction, APIError, TurnDuration, Notification events), agent hierarchy (recursive parent/child tree with subagent_type and depth), token usage with compaction baselines, workflow intelligence data (orchestration DAG, error propagation by depth), and session metadata (thinking_blocks, turn_count, total_turn_duration_ms).
Instalare
npx skills add hoangsonww/Claude-Code-Agent-Monitor --skill session-debug -a claude-code
Se instalează în .claude/skills/session-debug/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 88
Fișiere (2)
- SKILL.md
- agents/openai.yaml