Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.459 de skill-uri din 2.407 depozite · actualizat acum 33 de minute
49.455 de skill-uri
- tddhashgraph-online/awesome-codex-pluginsTest-first cycle and red-step evidence rule for skills that implement behavior a test can assert. Binds when the verification skill resolves a test command; defines what the red run must quote and when the cycle is skipped with a reason.TestareFără avertismente★ 1,5 K↓ —
- electronfcakyon/claude-codex-settingsAutomate Electron desktop apps (VS Code, Slack, Discord, Figma, Notion, Spotify, etc.) using agent-browser via Chrome DevTools Protocol. Use when the user needs to interact with an Electron app, automate a desktop app, connect to a running app, control a native app, or test an Electron application. Triggers include "automate Slack app", "control VS Code", "interact with Discord app", "test this Electron app", "connect to desktop app", or any task requiring automation of a native Electron application.TestareFără avertismente★ 1,2 K↓ —
- cn-pipl-piamohitagw15856/pm-claude-skillsUse when asked 个人信息保护影响评估怎么做, 写一份 PIA, 处理敏感个人信息要评估吗, 自动化决策评估, PIPL 第五十五条, or assess a processing activity under China's Personal Information Protection Law. Produces a personal information protection impact assessment (个人信息保护影响评估) covering the PIPL Article 55 triggers, the Article 56 questions (lawful, legitimate and necessary; impact and risk; adequacy of protection), a risk register with mitigations and owners, and a record kept for at least three years.JuridicFără avertismente★ 1,5 K↓ —
- sandbox-mcpalibaba/skill-upVerify Sandbox MCP can be installed and called from skill-up.AlteleFără avertismente★ 1,4 K↓ —
- web-design-guidelinesvercel-labs/agent-skillsReview UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".OficialDesignFără avertismente★ 33,6 K↓ —Apare și în 2 alte depozite
- mcp-mocked-markeralibaba/skill-upMCP mocked marker smoke skill used by skill-up e2e tests.TestareFără avertismente★ 1,4 K↓ —
- gohashgraph-online/awesome-codex-pluginsCarry out the intent approved in `ready`, as meant, and prove it with checks that actually ran. Comes back to you if the work would change what you approved, keeps the project docs in step, and never merges on its own. Use when the user invokes the `go` skill after `ready`. Requires git.InginerieFără avertismente★ 1,5 K↓ —Apare și în 3 alte depozite
- howNouhashgraph-online/awesome-codex-pluginsExplain how a part of the codebase works, from trigger to result, at the depth an experienced engineer needs to start changing it. Use for "how does X work", "walk me through Y", "where should this code go", "which layer owns Z".InginerieFără avertismente★ 1,5 K↓ —
- whyNouhashgraph-online/awesome-codex-pluginsExplain why code exists in its current form by sending one investigator to each reachable evidence source and returning a cited, confidence-graded answer. Use for "why does this exist", "why was it built this way", "where did this limit come from", "is this dead code".FinanțeFără avertismente★ 1,5 K↓ —
- rpihashgraph-online/awesome-codex-pluginsDrive one accepted change through implementation and checks to done, with one fresh review only where a mistake is costly. Use when: asked to run or orchestrate work through RPI.InginerieFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
- unity-agent-workflowshashgraph-online/awesome-codex-pluginsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.DesignFără avertismente★ 1,5 K↓ —
- add-mnemonnanocoai/nanoclawAdd persistent graph-based memory via mnemon. Agents recall past context before responding and remember insights after each turn.ProductivitateFără avertismente★ 31,1 K↓ —
- eas-workflowsexpo/skillsHelps understand and write EAS workflow YAML files for Expo projects. Use this skill when the user asks about CI/CD or workflows in an Expo or EAS context, mentions .eas/workflows/, or wants help with EAS build pipelines or deployment automation.OficialDevOpsFără avertismente★ 4,1 K↓ —
- expo-uiexpo/skillsBuild native UI with the @expo/ui package: real SwiftUI on iOS and Jetpack Compose on Android. Default to @expo/ui for sheets (BottomSheet), pickers, sliders, toggles, menus, and grouped-form sections — do NOT reach for Reanimated, @gorhom/bottom-sheet, or RN built-in Picker/Switch; use @expo/ui instead. Fall back to RN built-ins only when @expo/ui is missing the component. NOTE: @expo/ui List renders native grouped rows like an iOS Settings screen — it is NOT a virtualized list; use FlatList/FlashList for large datasets. Covers universal components (Host, Column, Row, Button, Text, List, BottomSheet, FieldGroup, Switch, Slider, Picker, Menu), drop-in replacements for RN community libraries, and platform-specific SwiftUI/Jetpack Compose trees. Not for Expo Router navigation, Reanimated, or data fetching.OficialDesignFără avertismente★ 4,1 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- run-organic-social-platform-researchgooseworks-ai/goose-skillsResearches how one social platform works right now from dated sources (what gets reach, formats rising and fading, how small accounts get seen, recent changes) and finds what is getting watched in a given niche there, with linked examples and engagement read against each author's baseline. Use alone when you already have the platform and niche; otherwise run run-organic-social.ȘtiințăFără avertismente★ 1,3 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- openmeld-cliamplifthq/openmeldUse OpenMeld through its public CLI to work in Spaces, reply to a Wake, consult the Center Agent, connect this computer, manage Agent Profiles, or diagnose delivery.InginerieFără avertismente★ 1,4 K↓ —
- openmeld-cliamplifthq/openmeldUse OpenMeld through its public CLI to work in Spaces, reply to a Wake, consult the Center Agent, connect this computer, manage Agent Profiles, or diagnose delivery.InginerieFără avertismente★ 1,4 K↓ —
- backlink-analysiskostja94/marketing-skillsWhen the user wants to analyze backlinks, audit link profile, or identify link issues. Also use when the user mentions "backlink analysis," "backlink audit," "referring domains," "toxic links," "link profile," or "disavow file." For acquisition, use link-building.AlteleFără avertismente★ 1,1 K↓ —
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
debugging-livekit-agents
fcakyon/claude-codex-settings
De la autor
Drives a live multi-turn conversation with a LiveKit agent running locally, using `lk agent debugger`. Use when the user says "test my agent", "try my agent", "does this work", or "why did it call that tool", after editing an agent to check how it behaves, or when an agent on a speech-to-speech model or one that mishears users needs checking. The default for a bare "test"; for regression tests use testing-livekit-agents, for graded runs running-livekit-simulations.
Instalare
npx skills add fcakyon/claude-codex-settings --skill debugging-livekit-agents -a claude-code
Se instalează în .claude/skills/debugging-livekit-agents/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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