Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 19 ore
49.492 de skill-uri
- minutes-prepsilverstein/minutesInteractive meeting preparation — builds a relationship brief and talking points before a call. Use when the user says "prep me for my call with", "I'm meeting with X", "prepare me for", "what should I bring up with", "meeting prep", "get ready for my call", or wants to review history with someone before a meeting.InginerieFără avertismente★ 1,6 K↓ —Apare și în 1 alt depozit
- code-quality-analyzeralibaba/skill-upTriggered when the user submits code or requests a comprehensive code quality analysis. Automatically performs static analysis, code review, and quality scoring. Analysis covers coding standards, potential bugs, performance issues, and security vulnerabilities. Trigger phrases include "analyze code quality", "comprehensive check", "code score".InginerieFără avertismente★ 1,4 K↓ —
- social-overlaysNouhashgraph-online/awesome-codex-pluginsEleven conversion overlays for short-form ads, UGC and creator videos, with presets per platform: CTA pill, follow tap prompt, story sticker tag, LIVE badge with viewer count, notification drop, review proof card, story caption bar, photo wall loop, follower counter and goal bar, comment callout (reply-to-comment) and subscribe-and-bell nudge. Presets use one universal 9:16 safe box built from TikTok, Meta Reels, YouTube Shorts and Snap specs, CTA timing from creator analysts (ask after value, never in the intro), native number formats, contrast and motion tokens, plus the FTC rules: reviews, comments and counts come from real data only and paid content is disclosed. Use when an ad or creator video needs a call to action, a subscribe or follow ask, a review or comment on screen, a LIVE badge or a counter. NOT for fake reviews, fake follower counts or copying a platform's logo.MediaFără avertismente★ 1,5 K↓ —
- oauthhashgraph-online/awesome-codex-pluginsUse when a val needs to require login with a Val Town account — gating routes behind authentication, identifying the current user, building user-specific dashboards. Covers std/oauth's `oauthMiddleware` and `getOAuthUserData`, the auto-managed `/auth/*` routes, and session behavior. For third-party OAuth providers (Google, GitHub, etc.) see the `third-party-integrations` skill instead.PlanificareFără avertismente★ 1,5 K↓ —
- sno-mem-codexsno-ai/sno-stationUse Sno memory from Codex through four explicit commands.ProductivitateFără avertismente★ 1,1 K↓ —
- car-rental-businesshashgraph-online/awesome-codex-pluginsRun and grow an exotic, luxury or Turo car rental business: price cars against live published market rates, scan competitors in any US city, plan a new rental business, draft rental agreements, run damage inspections, write vehicle listings and social posts, and reply to customer reviews. Market numbers come from the CarRentalList catalog via its free MCP server or the bundled client.RedactareFără avertismente★ 1,5 K↓ —
- pinme-authglitternetwork/pinmeUse when a PinMe project (Worker TypeScript) needs to integrate user authentication — creating email/password users, verifying id_tokens, querying user info, or listing users via Identity Platform auth proxy APIs.InginerieFără avertismente★ 3,8 K↓ —
- arenaNouhashgraph-online/awesome-codex-pluginsSeveral subagents build the same artifact from one brief in isolation, a read-only judge scores them, and you pick a base and graft in the best parts of the rest. Use for "arena this", "competing attempts", "second opinion on this approach".AlteleFără avertismente★ 1,5 K↓ —
- pinme-uniwebpayglitternetwork/pinmeUse when generating, modifying, or reviewing PinMe Worker (Cloudflare Worker TypeScript) code that accepts payments through UniwebPay — payment links, products/prices, checkout sessions, payment status reads, refunds, subscriptions, or handling UniwebPay webhooks with @uniwebpay/sdk in a PinMe project.DevOpsFără avertismente★ 3,8 K↓ —
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- add-whatsappnanocoai/nanoclawAdd WhatsApp channel via native Baileys adapter. Direct connection — no Chat SDK bridge. Uses QR code or pairing code for authentication.InginerieFără avertismente★ 31,1 K↓ —
- bounty-guardhashgraph-online/awesome-codex-pluginsPre-flight GitHub bounty security scanner and on-chain Proof-of-Escrow MCP verifier for AI coding agents. Classifies GitHub bounties into SAFE_WITH_ESCROW, SAFE_NO_ESCROW, or QUARANTINE.SecuritateFără avertismente★ 1,5 K↓ —
- triagehashgraph-online/awesome-codex-pluginsTurn incoming reports, external PRs and alerts into evidence-based decisions and agent-ready briefs. Use when: intake arrives. For accepted work, use Plan.PlanificareFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
- app-ui-mockupsNouhashgraph-online/awesome-codex-pluginsTen animated UI mockups for product, launch and dev-tool videos, rebuilt as HTML instead of screen recordings: phone message thread, team chat channel, coding-agent terminal session, terminal command run, desktop terminal window, desktop notification banner, code editor walkthrough, 3D code slab, exploded UI panels and an amber CRT console. Presets give typing speed (12-20 characters per second with seeded gaps), reading holds from character count, entrance easing and scale, camera lead before each action, text size as a share of frame height, and theme colors from MIT theme sources, from Charm VHS, Screen Studio, Emil Kowalski, Apple HIG and Netflix timing rules. Use when someone wants a fake text or Slack conversation, a terminal or Claude Code demo, a code walkthrough or an exploded UI shot in a video. NOT for recording a real screen or for real people's messages presented as genuine.DesignFără avertismente★ 1,5 K↓ —
- archivehashgraph-online/awesome-codex-pluginsUse at ship time to merge the spec into the living documentation, delete the staging spec and plan, and ask how to finish.PlanificareFără avertismente★ 1,5 K↓ —
- labhashgraph-online/awesome-codex-pluginsBuild a Game Lab for one mechanic of a studio's game (the jump, a hit, a dash, a drift, a landing) and iterate on how it FEELS with the creator, side by side. The lab plays one short take in two builds at once, New (the working tree) and Today (the last commit), on one clock with the same seed and presses, slowed to a tenth or stepped a frame at a time, with a timeline of named phases, graphs of tracked values New against Today, the game's own onion skins and arcs, preset views, a phone-size view, and live sliders that write kept values back into the game's tunables.json. Use when someone says "iterate on the jump", "make the hit feel punchier", "tune the drift", "the dash feels floaty", "the landing is stiff", "add juice", "hit-stop", "squash and stretch", "screen shake", or asks for an animation or feel editor for their game.MediaFără avertismente★ 1,5 K↓ —
- loomhashgraph-online/awesome-codex-pluginsVelith router. Detects book project state and runs the next phase of the 6-phase pipeline (onboarding → ideation → outlining → drafting → editing → publishing) to the human-quality bar. Trigger: /loom, /velith, or any book-writing request.RedactareFără avertismente★ 1,5 K↓ —
- add-mnemonnanocoai/nanoclawAdd persistent graph-based memory via mnemon. Agents recall past context before responding and remember insights after each turn.ProductivitateFără avertismente★ 31,1 K↓ —
- unity-agent-workflowshashgraph-online/awesome-codex-pluginsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.DesignFără avertismente★ 1,5 K↓ —
jetson-optimize-memory
NVIDIA/skills
De la autor
Reclaim DRAM by disabling unused subsystems across MB1 BCT, MB2 BCT, kernel reserved-memory, and SWIOTLB. Use for headless or no-camera Jetson deployments; not for CPU/GPU frequency tuning.
Instalare
npx skills add NVIDIA/skills --skill jetson-optimize-memory -a claude-code
Se instalează în .claude/skills/jetson-optimize-memory/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Folosește sudoScăzut
De ce 88
Fișiere (5)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- skill-card.md
- skill.oms.sig