Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 19 ore
49.492 de skill-uri
- edbt-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when designing or auditing EDBT empirical evaluations for database-systems work, covering real workloads and datasets, fair and tuned baselines, honest measurement across realistic scales, reproducible harnesses, and the higher bar of the Experiments & Analysis paper where the measurement itself is the contribution.DateFără avertismente★ 1,4 K↓ —
- renhuahashgraph-online/awesome-codex-pluginsRenhua (人话): write Chinese posts, diaries, product copy and comment replies in a real person's voice and strip AI tells (emoji checklists, parallel triplets, slogan endings, stock closing questions), with a viral Xiaohongshu title library and humor patterns. Use when writing Chinese content for Xiaohongshu, X, WeChat Moments or a product page, or when the user says it sounds like AI and should sound human. Triggers: 太像 AI 了, 说人话, 去 AI 味, 用我的口吻, 写小红书, 写朋友圈, 产品介绍; 中国語の投稿をAIっぽくなく; 중국어 글 AI 티 안 나게; viết bài tiếng Trung tự nhiên; चीनी पोस्ट इंसानी लहजे में.FinanțeFără avertismente★ 1,5 K↓ —
- blueprinthashgraph-online/awesome-codex-pluginsTurn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".PlanificareFără avertismente★ 1,5 K↓ —
- soda-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when deciding whether and how experiments belong in a SODA (ACM-SIAM Symposium on Discrete Algorithms) paper — SODA's scope includes experimental validation but theorems carry the decision, so this skill designs supporting numerics honestly and routes implementation-led work to co-located ALENEX or to SEA.ȘtiințăFără avertismente★ 1,4 K↓ —
- uai-writing-stylebrycewang-stanford/Awesome-Journal-SkillsUse when revising a UAI manuscript for probabilistic-inference readers, enforcing precise notation for distributions, graphs, and interventions, explicit assumption and identifiability statements, an 8-page main part that carries the whole argument while proofs sit in the appendix, and claims calibrated to what the theory and experiments show.RedactareFără avertismente★ 1,4 K↓ —
- compare-showshashgraph-online/awesome-codex-pluginsCompares two podcasts or YouTube shows side by side: size, latest episode, what each talks about, what both cover, and shared sponsors. Uses arcmira.AlteleFără avertismente★ 1,5 K↓ —
- osdi-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when designing or auditing the evaluation of an OSDI submission — choosing mature baselines and realistic workloads, structuring the section around research questions, measuring scalability and tail behavior, quantifying the design's costs, and fitting the evidence into the 12-page reviewed body.DesignFără avertismente★ 1,4 K↓ —
- refactorhashgraph-online/awesome-codex-pluginsRestructure or clean up code with no behavior change, proved by before-and-after checks. Use when: asked to clean up, extract, dedupe or simplify, even one function.InginerieFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
- eccv-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when designing or auditing the experimental program of an ECCV paper — benchmark selection that survives a September conference, matched-substrate baseline fairness in the foundation-model era, ablations that isolate the claimed mechanism, qualitative failure evidence, and run sequencing toward a March freeze.ȘtiințăFără avertismente★ 1,4 K↓ —
- ux-designhashgraph-online/awesome-codex-pluginsUse when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time. Designs and audits user experience flows, information architecture, content hierarchy, forms, onboarding, dashboards, settings, empty/loading/error/permission/success states, recovery paths, and repeated-use product ergonomics before visual polish. Pair with platform UI skills after the UX flow is clear.DesignFără avertismente★ 1,5 K↓ —
- hri-writing-stylebrycewang-stanford/Awesome-Journal-SkillsUse when drafting or revising an ACM/IEEE HRI full paper's structure and prose for an interdisciplinary audience — leading with the human-robot contribution and research questions, making hypotheses and measures explicit, describing the robot embodiment, keeping claims proportional to the study within the 8-page acmart budget, and writing so the chosen track's contribution type is unmistakable.RedactareFără avertismente★ 1,4 K↓ —
- iccv-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when designing the experimental program for an ICCV paper against the early-March deadline, covering benchmark-drift audits across the two-year gap, baseline fairness in the foundation-model era, ablations that isolate mechanisms, qualitative and failure evidence, and sequencing runs so the decisive result lands before the deadline, not after.ȘtiințăFără avertismente★ 1,4 K↓ —
- corl-experimentsbrycewang-stanford/Awesome-Journal-SkillsUse when designing or auditing experiments for a CoRL robot-learning paper — seeds and evaluation-episode counts, task-suite breadth, real-robot versus simulation evidence, sim-to-real gap measurement, baseline fairness across BC/RL/VLA families, generalization splits, and statistics for success-rate claims.ȘtiințăFără avertismente★ 1,4 K↓ —
- inithashgraph-online/awesome-codex-pluginsFirst-time Archcore setup. Wires the host (MCP config, hooks, CLAUDE.md/AGENTS.md managed block), measures the authored context the repo already holds, then composes a first-day seed — stack rule, run guide, data-model, integrations, config, entry points, public surface, a linked architecture overview, and specs for the top hotspot modules — shown in ONE preview and created on a single confirm. Modes, named as the first word: init import converts the repo's authored context — CLAUDE.md, AGENTS.md, .cursor/rules and other agent instructions, ADR and RFC folders, contributor docs, internal pages of a published docs site, recoverable git history — into native typed documents with no import marks, staged by a plan when the volume is large; init refresh adds facts that appeared since, or drills into one domain with init refresh <domain>. Use on a fresh clone, empty `.archcore/`, 'set up archcore', 'migrate our CLAUDE.md to archcore', 'import our docs and ADRs', or to wire host configs. Not for individual docs or pPlanificareFără avertismente★ 1,5 K↓ —
- minutes-prepsilverstein/minutesInteractive meeting preparation — builds a relationship brief and talking points before a call. Use when the user says "prep me for my call with", "I'm meeting with X", "prepare me for", "what should I bring up with", "meeting prep", "get ready for my call", or wants to review history with someone before a meeting.InginerieFără avertismente★ 1,6 K↓ —Apare și în 1 alt depozit
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- render-cgi-sizzlegooseworks-ai/goose-skillsAssemble a 3D-CGI app sizzle — nano-banana CGI plates (blank-glow floating phone + a CGI studio with rim-light + placeholder burst shapes; studio look and phone finish come from the recipe choices) plus PIL compositing of the REAL App Store screenshots onto the bezel + burst-out overlays, driven by Kling 3.0 i2v steady-float per beat with a per-beat Ken-Burns FFmpeg push-in fallback when Kling garbles the UI, then VO/music mix (sidechain duck, loudnorm) + 1.15x speed + anti-AI grain finalize. The on-screen UI, any faces in it, and the wordmark are ALWAYS real assets composited via PIL — never AI-rendered. The paid steps (plates, i2v clips, VO, music) are separate capabilities; this ships the config + PIPELINE + FREE assembly and the recipe orchestrates the spend. Use for the cgi-app-sizzle video format.MediaFără avertismente★ 1,3 K↓ —
- save-learninggooseworks-ai/goose-skillsShared step of the marketing playbooks (make-static-ads, analyze-performance, email-lifecycle, write-outreach): saves a short brand rule or finding in the human's own words, one idea per rule, retires the playbook's own older rules it replaces, and reads the result back to confirm. Loaded by those playbooks; not for direct use.MarketingFără avertismente★ 1,3 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsShape a request into one end-to-end slice with observable behavior; review write scope and reversible decisions. Use when: planning, breaking down or scoping a change.PlanificareFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
kdd-writing-style
brycewang-stanford/Awesome-Journal-Skills
De la autor
Use when revising a KDD paper into the venue's register, where the first page names a data regime, a mechanism, and scale evidence, efficiency adjectives trace to design decisions, and two-column sigconf pages punish sprawl. Covers Research vs ADS voice, dataset-size discipline, assertive contribution bullets, and 8-page compression.
Instalare
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill kdd-writing-style -a claude-code
Se instalează în .claude/skills/kdd-writing-style/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md