Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 16 ore
49.492 de skill-uri
- inithashgraph-online/awesome-codex-pluginsSet up docflow in a repo with no docs yet: scaffold the docs tree, write docflow.json, add agent guidance. Use when asked to "set up docflow", "initialize docs", "scaffold docs", or "make this repo use docflow".RedactareFără avertismente★ 1,5 K↓ —
- ibkrhashgraph-online/awesome-codex-pluginsKeep an eye on an Interactive Brokers (IBKR) account or prices and speak up when something changes - new executions, prices crossing a level, option assignments and exercises, deposits and withdrawals, big moves in net asset value. Use when the user wants Codex to watch their IBKR account or IBKR market data, and when handling a fire of an IBKR trigger.AlteleFără avertismente★ 1,5 K↓ —
- toolshashgraph-online/awesome-codex-pluginsAdd studio-owned MCP tools, prompts, app-record resources or signed inbound integrations to a Homie studio, sell goods or priced services to customers' AIs, declare event functions, and connect an AI through browser approval.BrowserFără avertismente★ 1,5 K↓ —
- stylehashgraph-online/awesome-codex-pluginsA game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and phone budgets — each picked automatically from the person's words with a one-line why, which the person can steer ("warmer", "closer"), lock, or explore on a style board of three directions drawn by the game engine itself (free; a painted mood image only on their own fal account). Locked and pinned decisions keep every asset coherent: change one and the blast radius lists exactly what went stale and what remaking it would cost, and nothing is remade without a yes. Use when someone talks about a game's look or style, "make it look like…", "show me other looks", "keep that palette", "darker", "the art doesn't fit together", or before making any models or art for a game.MediaFără avertismente★ 1,5 K↓ —
- ux-designhashgraph-online/awesome-codex-pluginsUse when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time. Designs and audits user experience flows, information architecture, content hierarchy, forms, onboarding, dashboards, settings, empty/loading/error/permission/success states, recovery paths, and repeated-use product ergonomics before visual polish. Pair with platform UI skills after the UX flow is clear.DesignFără avertismente★ 1,5 K↓ —
- inithashgraph-online/awesome-codex-pluginsFirst-time Archcore setup. Wires the host (MCP config, hooks, CLAUDE.md/AGENTS.md managed block), measures the authored context the repo already holds, then composes a first-day seed — stack rule, run guide, data-model, integrations, config, entry points, public surface, a linked architecture overview, and specs for the top hotspot modules — shown in ONE preview and created on a single confirm. Modes, named as the first word: init import converts the repo's authored context — CLAUDE.md, AGENTS.md, .cursor/rules and other agent instructions, ADR and RFC folders, contributor docs, internal pages of a published docs site, recoverable git history — into native typed documents with no import marks, staged by a plan when the volume is large; init refresh adds facts that appeared since, or drills into one domain with init refresh <domain>. Use on a fresh clone, empty `.archcore/`, 'set up archcore', 'migrate our CLAUDE.md to archcore', 'import our docs and ADRs', or to wire host configs. Not for individual docs or pPlanificareFără avertismente★ 1,5 K↓ —
- rtvi-cv-customize-modelNVIDIA/skillsHow to swap the DeepStream CV detection model in the VSS Alerts Blueprint verification (2d_cv) mode - covers ONNX export, custom bbox parsers, compose mount gotchas, nvinfer config, runtime TRT engine build, deployment, and a segmentation-capable model addendum handoff.DevOpsFără avertismente★ 3,9 K↓ —
- minutes-prepsilverstein/minutesInteractive meeting preparation — builds a relationship brief and talking points before a call. Use when the user says "prep me for my call with", "I'm meeting with X", "prepare me for", "what should I bring up with", "meeting prep", "get ready for my call", or wants to review history with someone before a meeting.InginerieFără avertismente★ 1,6 K↓ —Apare și în 1 alt depozit
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- add-mnemonnanocoai/nanoclawAdd persistent graph-based memory via mnemon. Agents recall past context before responding and remember insights after each turn.ProductivitateFără avertismente★ 31,1 K↓ —
- unity-agent-workflowshashgraph-online/awesome-codex-pluginsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.DesignFără avertismente★ 1,5 K↓ —
- whyNouhashgraph-online/awesome-codex-pluginsExplain why code exists in its current form by sending one investigator to each reachable evidence source and returning a cited, confidence-graded answer. Use for "why does this exist", "why was it built this way", "where did this limit come from", "is this dead code".FinanțeFără avertismente★ 1,5 K↓ —
- howNouhashgraph-online/awesome-codex-pluginsExplain how a part of the codebase works, from trigger to result, at the depth an experienced engineer needs to start changing it. Use for "how does X work", "walk me through Y", "where should this code go", "which layer owns Z".InginerieFără avertismente★ 1,5 K↓ —
- gohashgraph-online/awesome-codex-pluginsCarry out the intent approved in `ready`, as meant, and prove it with checks that actually ran. Comes back to you if the work would change what you approved, keeps the project docs in step, and never merges on its own. Use when the user invokes the `go` skill after `ready`. Requires git.InginerieFără avertismente★ 1,5 K↓ —Apare și în 3 alte depozite
- videohashgraph-online/awesome-codex-pluginsUse when a brief has to become a film. Turns a one line ask into a Claude Design prompt written in the animations-v3 engine's own language, plus the built piece.jsx and a contact sheet to look at before anyone renders. Covers reference roles, the kit, the storyboard gate, the motion floor, and the verification commands. Do not use for backend work, UI design, or marketing copy alone.MediaFără avertismente★ 1,5 K↓ —
- codiris-agentizerhashgraph-online/awesome-codex-pluginsThis skill should be used when the user asks to "agentize a website", "transform a website", "create an agentfront", "build a WWA app", "make an agent-first website", "turn a website into an agent experience", "agentizer", "wwa transform", or mentions "agentfront" in context of building one from a URL.ProductivitateFără avertismente★ 1,5 K↓ —
- design-qaNoualirezarezvani/claude-skillsUse when a UI screen, page or component is about to be called done, handed off or shipped, or when generated UI looks generic or half-finished. Gates the rendered result, not the design file - finds controls that do nothing, placeholder copy, removed focus rings, missing loading/empty/error states, low contrast, small targets, hidden focus and broken reflow measured in the real browser, and flags template defaults without blocking on taste.TestareFără avertismente★ 29,3 K↓ —Apare și în 1 alt depozit
- minutes-video-reviewsilverstein/minutesAnalyze a product walkthrough, bug report video, Loom, or ScreenPal using Minutes transcription plus visual review. Use when the user wants a recorded demo or bug clip turned into a durable brief with transcript, key frames, issues, and next steps.MediaFără avertismente★ 1,6 K↓ —Apare și în 1 alt depozit
- judge-group-closuresno-ai/sno-stationJudge which offered rows one nominated statement retires or replaces.AlteleFără avertismente★ 1,1 K↓ —
minutes-copilot
silverstein/minutes
De la autor
Start and control Minutes Coach, the separate real-time copilot HUD, with an explicit meeting goal. Use only for explicit Coach or HUD lifecycle requests such as "start Minutes Coach", "open the Coach HUD", "pause Minutes Coach", "resume Minutes Coach", "Minutes Coach status", or "stop Minutes Coach". Do not use for requests that explicitly ask the current terminal agent to watch or strategize; those belong to minutes-live-sidekick. An ambiguous request such as "coach me live" requires one short surface clarification and must not automatically start Coach.
Instalare
npx skills add silverstein/minutes --skill minutes-copilot -a claude-code
Se instalează în .claude/skills/minutes-copilot/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md