Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 14 ore
49.492 de skill-uri
- marketing-contextalirezarezvani/claude-skillsUse at the start of any marketing project, or when ICP, positioning or brand voice are missing, before other marketing skills. Writes the shared context file the other skills read and validates it with context_validator.py.MarketingFără avertismente★ 29,3 K↓ —
- eval-skillsdzhng/skillsEval and improve a skill against golden cases — run the target skill blind in a fresh, context-free subagent on each example input, grade the artifact against the expected outcome, and let the gaps drive the edits. Use when the user wants to test/eval/improve/harden a skill, says "this skill keeps producing X / keeps missing Y", or hands a skill plus example input→expected-output pairs. Pairs with [write-skills](../write-skills/SKILL.md) (the authoring principles every fix obeys).TestareFără avertismente★ 1,4 K↓ —
- integrations-page-generatorkostja94/marketing-skillsDeprecated compatibility entry for Integration Page construction. This page is now maintained in Pagina; install and use page-builder to build a new Integration Page.AlteleFără avertismente★ 1,1 K↓ —
- cinematic-shotdzhng/skillsShoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo. Use when asked for a launch video, product film, feature trailer, teaser, promo clip, hero shot, or any "cinematic" footage of an app or UI. This skill covers camera, framing, light, and edit. It is stack-agnostic.DesignFără avertismente★ 1,4 K↓ —
- auto-researchdzhng/skillsRun fast, progressive experiments to map tunable parameters and their effects. Use when optimizing code, prompts, configurations, or other artifacts against a goal or benchmark, or when a long research run needs a planned hypothesis queue, focused trials, and durable findings.ȘtiințăFără avertismente★ 1,4 K↓ —
- inithashgraph-online/awesome-codex-pluginsSet up docflow in a repo with no docs yet: scaffold the docs tree, write docflow.json, add agent guidance. Use when asked to "set up docflow", "initialize docs", "scaffold docs", or "make this repo use docflow".RedactareFără avertismente★ 1,5 K↓ —
- ibkrhashgraph-online/awesome-codex-pluginsKeep an eye on an Interactive Brokers (IBKR) account or prices and speak up when something changes - new executions, prices crossing a level, option assignments and exercises, deposits and withdrawals, big moves in net asset value. Use when the user wants Codex to watch their IBKR account or IBKR market data, and when handling a fire of an IBKR trigger.AlteleFără avertismente★ 1,5 K↓ —
- toolshashgraph-online/awesome-codex-pluginsAdd studio-owned MCP tools, prompts, app-record resources or signed inbound integrations to a Homie studio, sell goods or priced services to customers' AIs, declare event functions, and connect an AI through browser approval.BrowserFără avertismente★ 1,5 K↓ —
- stylehashgraph-online/awesome-codex-pluginsA game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and phone budgets — each picked automatically from the person's words with a one-line why, which the person can steer ("warmer", "closer"), lock, or explore on a style board of three directions drawn by the game engine itself (free; a painted mood image only on their own fal account). Locked and pinned decisions keep every asset coherent: change one and the blast radius lists exactly what went stale and what remaking it would cost, and nothing is remade without a yes. Use when someone talks about a game's look or style, "make it look like…", "show me other looks", "keep that palette", "darker", "the art doesn't fit together", or before making any models or art for a game.MediaFără avertismente★ 1,5 K↓ —
- code-quality-analyzeralibaba/skill-upTriggered when the user submits code or requests a comprehensive code quality analysis. Automatically performs static analysis, code review, and quality scoring. Analysis covers coding standards, potential bugs, performance issues, and security vulnerabilities. Trigger phrases include "analyze code quality", "comprehensive check", "code score".InginerieFără avertismente★ 1,4 K↓ —
- social-overlaysNouhashgraph-online/awesome-codex-pluginsEleven conversion overlays for short-form ads, UGC and creator videos, with presets per platform: CTA pill, follow tap prompt, story sticker tag, LIVE badge with viewer count, notification drop, review proof card, story caption bar, photo wall loop, follower counter and goal bar, comment callout (reply-to-comment) and subscribe-and-bell nudge. Presets use one universal 9:16 safe box built from TikTok, Meta Reels, YouTube Shorts and Snap specs, CTA timing from creator analysts (ask after value, never in the intro), native number formats, contrast and motion tokens, plus the FTC rules: reviews, comments and counts come from real data only and paid content is disclosed. Use when an ad or creator video needs a call to action, a subscribe or follow ask, a review or comment on screen, a LIVE badge or a counter. NOT for fake reviews, fake follower counts or copying a platform's logo.MediaFără avertismente★ 1,5 K↓ —
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- implement-specdzhng/skillsImplement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.PlanificareFără avertismente★ 1,4 K↓ —
- ai-model-webTencentCloudBase/CloudBase-AI-ToolkitUse this skill when a browser/Web app (React, Vue, Next, Nuxt, static sites, SPAs, dashboards, AI chat UI, 页面, 前端, 网页) needs AI models via @cloudbase/js-sdk. Default routing for Web/frontend AI — call directly from the browser, do NOT propose a Node.js proxy. Covers generateText and streamText; models via ai.createModel with groups cloudbase, the legacy hunyuan-v3 / hunyuan-exp, or custom-*, model id in the `model` field. MUST run two-step preflight before code — see body. NOT for Node.js backend (use ai-model-nodejs), Mini Program (use ai-model-wechat), or image generation (Node SDK only).DesignFără avertismente★ 1,2 K↓ —
- agent-designeralirezarezvani/claude-skillsDesign multi-agent systems (supervisor, swarm, pipeline) and tool schemas; find bottlenecks in run logs. Use whenever agents split work or a run is slow or costly. Not for Claude Code workflow files (workflow-builder).DesignFără avertismente★ 29,3 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- audit-decisionsdzhng/skillsAudit the decisions an implementing agent made, not its diff — a pure audit that traces the session's history into a decisions ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose; surface it because future work inherits it. Use when the user wants to review the decisions the AI made on their behalf, before merging or committing AI-implemented work, when integrating a delegated subagent's pass, or when a fix "works" but might be a point fix.PlanificareFără avertismente★ 1,4 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- sharpenNouhashgraph-online/awesome-codex-pluginsRewrite a draft prompt so it asks for an expert-depth version of the same task (expert moves, raw sources, named methods, an outside check) without widening scope. Returns the rewritten prompt and does not do the task. Use for "/sharpen <prompt>" or "make this prompt better before I send it".ProductivitateFără avertismente★ 1,5 K↓ —
- planhashgraph-online/awesome-codex-pluginsShape a request into one end-to-end slice with observable behavior; review write scope and reversible decisions. Use when: planning, breaking down or scoping a change.PlanificareFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
- marketing-pagesdzhng/skillsBest-practice rulebook for a marketing site's pages, organized by page class — campaign landers, product pages, programmatic SEO trees, editorial. Use when writing or updating a landing/marketing page, wiring a campaign lander to an attribution identifier, changing site-wide nav/footer links, touching sitemap/robots/agent-readable surfaces, or auditing a public site's indexing, reachability, and conversion setup.MarketingFără avertismente★ 1,4 K↓ —
- designhashgraph-online/awesome-codex-pluginsUse for UI, UX, visual hierarchy, frontend-design judgment, references, redesigns, and design critique when the user's Emulo taste should guide the task. Do not use for unrelated execution or marketing/social writing alone.DesignFără avertismente★ 1,5 K↓ —Apare și în 2 alte depozite
planning-with-files-ar
OthmanAdi/planning-with-files
De la autor
تخطيط مستمر قائم على الملفات لعمل وكلاء الذكاء الاصطناعي متعدد الخطوات. يحتفظ بملفات task_plan.md و findings.md و progress.md على القرص، وتحقن خطافات دورة الحياة سياق التخطيط المحدد للمشروع. تقرأ الاستعادة التلقائية ملفات تخطيط المشروع فقط. يمكن للأمر الصريح session-catchup.py --metadata فحص بيانات وصفية لجلسات الوكيل المحلية التابعة للمشروع نفسه، بينما قد يصدر --replay مقتطفات محدودة مؤطرة بقيمة nonce. يمكن للوضع المحكوم الاختياري طلب المتابعة فقط عندما يدعمه المضيف، ولا ينفذ أبدًا أوامر معلنة في Markdown. لا تتضمن المهارة مسارًا لرفع البيانات عبر الشبكة. تُستخدم للبحث أو العمل الذي يحتاج إلى 5 استدعاءات أدوات أو أكثر.
Instalare
npx skills add OthmanAdi/planning-with-files --skill planning-with-files-ar -a claude-code
Se instalează în .claude/skills/planning-with-files-ar/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 88
Fișiere (27)
- SKILL.md
- plan-inventory.md
- scripts/attest-plan.ps1
- scripts/attest-plan.sh
- scripts/check-complete.ps1
- scripts/check-complete.sh
- scripts/gate-stop.sh
- scripts/init-session.ps1
- scripts/init-session.sh
- scripts/inject-plan.py
- scripts/inject-plan.sh
- scripts/ledger-append.ps1
- încă 15