Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 12 ore
49.492 de skill-uri
- relay-80-100-workflowAgentWorkforce/relayUse when writing agent-relay workflows that must fully validate features end-to-end before merging. Covers the 80-to-100 pattern - going beyond "code compiles" to "feature works, tested E2E locally." Includes repair-before-failure validation gates, review-depth fresh-eyes review/fix loops with test hardening, PGlite for in-memory Postgres testing, mock sandbox patterns, test-fix-rerun loops, verify gates after every edit, and the full lifecycle from implementation through passing tests to commit.ProductivitateFără avertismente★ 1,1 K↓ —
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserFără avertismente★ 1,5 K↓ —
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.InginerieFără avertismente★ 1,5 K↓ —
- swarmNouhashgraph-online/awesome-codex-pluginsLaunch many independent workers at once, each on its own slice of a job or all racing on one brief, then return one combined pass, problems, or blocked report. Use for "swarm this", one worker per package or directory, model races, check gauntlets, and wide exploration.AlteleFără avertismente★ 1,5 K↓ —
- cell-submissionbrycewang-stanford/Awesome-Journal-SkillsUse as the final preflight before submitting to Cell — a complete checklist across significance, narrative, Highlights/eTOC/Graphical Abstract, Summary, figures, STAR Methods, data, references, and required files. Bundles the checklist and cover-letter templates.ProductivitateFără avertismente★ 1,4 K↓ —
- pulsealirezarezvani/claude-skillsUse for what people are saying right now about a topic (trends, sentiment, complaints, tool comparisons) across Reddit, Hacker News and the web in a recent window. Returns a cited briefing with engagement signals.AlteleFără avertismente★ 29,3 K↓ —
- stylehashgraph-online/awesome-codex-pluginsA game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and phone budgets — each picked automatically from the person's words with a one-line why, which the person can steer ("warmer", "closer"), lock, or explore on a style board of three directions drawn by the game engine itself (free; a painted mood image only on their own fal account). Locked and pinned decisions keep every asset coherent: change one and the blast radius lists exactly what went stale and what remaking it would cost, and nothing is remade without a yes. Use when someone talks about a game's look or style, "make it look like…", "show me other looks", "keep that palette", "darker", "the art doesn't fit together", or before making any models or art for a game.MediaFără avertismente★ 1,5 K↓ —
- pcbwayhashgraph-online/awesome-codex-pluginsPCBWay PCB fabrication and assembly — turnkey/consigned assembly, design rules, ordering workflow. Alternative to JLCPCB for manufacturing. Use with KiCad. Use this skill when the user mentions PCBWay, needs turnkey assembly (PCBWay sources parts by MPN), has parts not available on LCSC, needs assembled boards with non-LCSC components, wants to compare PCBWay vs JLCPCB, or needs assembly with parts sourced globally rather than from LCSC only. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.DesignFără avertismente★ 1,5 K↓ —
- changelog-generatoralirezarezvani/claude-skillsWrite release notes and CHANGELOG.md from commits and pick the next semver version. Use whenever the user is cutting a release, asks what changed since the last one or what version comes next, or wants commits linted first.RedactareFără avertismente★ 29,3 K↓ —
- learn-my-brandgooseworks-ai/goose-skillsLearn my brand once and stop asking me every time. Use when someone says learn my brand, set up my brand, here's our brand book, remember how we talk, what can we claim, can we say this, approve our claims, sign off our voice, our price or product changed, the client approved the claims, pick up where we left off, or check our claims are still current. Reads what GooseWorks already found about the brand, asks only the gaps as drafts to confirm, audits every claim (including ones research marked approved) and gets the ones that matter signed off with proof, scope and review date, turns the voice into rules the owner confirms, checks logo, colours and fonts, and saves it all as it goes so every other job loads it instead of asking. Ends with an unknowns list and a read-back. Not for who our customers are and what they say (use research-audience) or writing positioning from scratch (not covered yet).ȘtiințăFără avertismente★ 1,3 K↓ —
- focs-workflowbrycewang-stanford/Awesome-Journal-SkillsUse when planning a FOCS (IEEE Symposium on Foundations of Computer Science) cycle end to end — working backward from the April 1 deadline, managing the live post-submission summer of the 2026 cycle, coordinating with the STOC beat, preparing the November conference, and scheduling a FOCS 2027 attempt.ProductivitateFără avertismente★ 1,4 K↓ —
- year-in-reviewmohitagw15856/pm-claude-skillsRun an honest personal year-in-review and set next year's direction — wins, misses, an energy audit, and one theme, not a resolution list that dies in February. Use when asked for a personal year in review, a yearly reflection, to reflect on the past year, or plan next year. Produces the structured retrospective (what worked, what didn't, what you learned), an energy audit of what gave vs. drained you, the honest misses, and a single theme with a few concrete commitments. Personal, not corporate.InginerieFără avertismente★ 1,5 K↓ —
- podc-workflowbrycewang-stanford/Awesome-Journal-SkillsUse when planning an ACM PODC campaign end to end — running the single annual cycle backward from the February deadline through abstract registration, lightweight double-blind review, the late-April notification, the May camera-ready, and the arXiv full version — and coordinating the regular-paper-vs-Brief-Announcement decision along the way.ProductivitateFără avertismente★ 1,4 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
- social-share-generatorkostja94/marketing-skillsDeprecated compatibility entry for Social Share construction. This component is now maintained in Bricks; install and use component-builder to build a new Social Share.AlteleFără avertismente★ 1,1 K↓ —
- vis-workflowbrycewang-stanford/Awesome-Journal-SkillsUse when planning an IEEE VIS project timeline from area fit through the abstract and full-paper deadlines, the two-phase review, the conditional-accept second round, the IEEE TVCG camera-ready, the Graphics Replicability Stamp, and presentation, with backward-planning offsets for a visualization paper and honest handling of the annual cycle and the second-round revision window.ProductivitateFără avertismente★ 1,4 K↓ —
- oma-debugfirst-fluke/oh-my-agentBug diagnosis and fixing specialist - analyzes errors, identifies root causes, provides fixes, and writes regression tests. Use for bug, debug, error, crash, traceback, exception, and regression work.InginerieFără avertismente★ 1,4 K↓ —
- chi-workflowbrycewang-stanford/Awesome-Journal-SkillsUse when planning an ACM CHI submission cycle end to end — the single September deadline, two-round review with a five-week revise-and-resubmit window, December decisions, the TAPS and publication-ready chain, and the May conference — with owners and risk buffers for each stage.ProductivitateFără avertismente★ 1,4 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- sci-databrycewang-stanford/Awesome-Journal-SkillsUse to build Science's data, code, and materials availability — mandatory deposition in approved repositories, accession numbers, a compliant data-availability statement, and materials/reagent sharing.ȘtiințăFără avertismente★ 1,4 K↓ —
- debug-extensionmicrosoft/power-platform-skillsDiagnose and fix failures in a built third-party `.ppmplugin` control: crashes, silent no-ops, PCF error outputs, or incorrect behavior. Uses the reported symptom, `shared/error-codes.md`, and file-level evidence to trace the manifest, Android/iOS modules, PCF dispatch, and build configuration. Produces a ranked diagnosis, asks for approval, then applies a surgical fix while keeping the committed manifest and affected contracts synchronized. Re-validates manifest changes through /generate-ppmplugin-manifest.InginerieFără avertismente★ 1,1 K↓ —
- hn-digestmohitagw15856/pm-claude-skillsPull the current Hacker News front page, top comments, or a topic search with zero API keys — the official Firebase API and Algolia search via curl, digested instead of dumped. Use when asked what's on Hacker News, summarize HN today, what's the discussion on this story, or has HN covered some topic. Produces a ranked digest with scores and comment counts, the discussion's actual argument threads when asked, and the rerunnable commands.InginerieFără avertismente★ 1,5 K↓ —
- ase-writing-stylebrycewang-stanford/Awesome-Journal-SkillsUse when shaping the prose and structure of an ASE (IEEE/ACM Automated Software Engineering) research paper, covering the automation-first first-page arc, stating the automated task precisely, keeping the tool runnable and the model-swap test in mind, threats-as-argument, and the 10+2 page discipline on the ACM acmart template.RedactareFără avertismente★ 1,4 K↓ —
- tacas-workflowbrycewang-stanford/Awesome-Journal-SkillsUse when planning a TACAS (ETAPS) project timeline from category choice and venue fit through the EasyChair paper deadline, the mandatory tool-paper artifact deadline, the rebuttal window, notification, the voluntary post-acceptance artifact round, LNCS camera-ready, and presentation, with backward-planning offsets that account for TACAS's single annual round and its parallel paper+artifact review.ProductivitateFără avertismente★ 1,4 K↓ —
sales-engineer
alirezarezvani/claude-skills
De la autor
Use for pre-sales work: RFP coverage gaps, competitive feature matrices or planning and scoring a proof of concept. Runs rfp_response_analyzer.py, competitive_matrix_builder.py and poc_planner.py.
Instalare
npx skills add alirezarezvani/claude-skills --skill sales-engineer -a claude-code
Se instalează în .claude/skills/sales-engineer/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 88
Fișiere (12)
- SKILL.md
- assets/demo_script_template.md
- assets/expected_output.json
- assets/poc_scorecard_template.md
- assets/sample_rfp_data.json
- assets/technical_proposal_template.md
- references/competitive-positioning-framework.md
- references/poc-best-practices.md
- references/rfp-response-guide.md
- scripts/competitive_matrix_builder.py
- scripts/poc_planner.py
- scripts/rfp_response_analyzer.py