Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
44.573 de skill-uri
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- speckit-planforyourhealth111-pixel/Vibe-SkillsGenerate technical implementation plans from feature specifications. Use after creating a spec to define architecture, tech stack, and implementation phases. Creates plan.md with detailed technical design.PlanificareFără avertismente★ 3,8 K↓ —
- paid-ads-xnowork-studio/notfair-pluginAudit, diagnose, and safely operate connected X Ads (Twitter Ads) accounts through the NotFair MCP. Use for X Ads performance, campaign or line-item analysis, spend, conversions, targeting, promoted posts, audiences, budgets, bids, creative, campaign setup, or approved X Ads changes.MarketingFără avertismente★ 4,1 K↓ —
- feedbackNoudavepoon/buildwithclaudeTurn post-task feedback—even blunt or angry feedback—into an evidence-based, approval-gated improvement plan for the agent/user workflow. Use after agent work goes wrong, misses expectations, creates friction, or should improve in future. Never mutate during the feedback turn.PlanificareFără avertismente★ 3,7 K↓ —
- card-xiaohongshuZJU-REAL/Easel把已有卡片文案渲染为 1080×1440 小红书竖版知识卡片组,并按 card-design 选择视觉风格。当用户说“渲染/制作小红书卡片、知识卡、滑动卡片组”时使用。整套笔记策划与文案用 xhs-note-creator;横版金句卡用 card-quote。DesignFără avertismente★ 4,1 K↓ —
- skill-my-accountZJU-REAL/Easel查询用户自己在 Easel 已登录的小红书、抖音、快手、知乎和视频号身份、粉丝、获赞、关注及作品列表。 当用户问“我登录了哪些号、我是谁、我的粉丝/获赞、我最近发了什么、我有哪些帖子”时,先用本 SKILL 查本地登录态,不要先向用户索要账号名或链接。 某条帖子的评论抓取与分析分别用 skill-xhs-comment-reply 和 skill-comment-insights。AlteleFără avertismente★ 4,1 K↓ —
- performance-testingforyourhealth111-pixel/Vibe-SkillsBenchmark indicator performance with BenchmarkDotNet. Use for Series/Buffer/Stream benchmarks, regression detection, and optimization patterns. Target 1.5x Series for StreamHub, 1.2x for BufferList.TestareFără avertismente★ 3,8 K↓ —
- provider-resourceshashicorp/agent-skillsImplement Terraform Provider resources and data sources using the Plugin Framework: CRUD operations, schema design, plan modifiers and validators, not-found handling, waiters for eventually consistent APIs, import support, resource design principles, and required acceptance test coverage. Use when adding or changing a resource or data source, deciding whether an API concept should be a resource, wiring a resource to the provider's configured client, handling drift or resource-not-found, or reviewing a resource implementation before submission.OficialTestareFără avertismente★ 907↓ —
- guided-goalNoudavepoon/buildwithclaudeTurn a rough objective into a bounded, verifiable completion contract, confirm it, then execute it with a finite attempt cap. Use when the user wants autonomous work but the outcome, proof, scope, or stopping point is still vague.JuridicFără avertismente★ 3,7 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 4,1 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- ton-vulnerability-scannertrailofbits/skillsScans TON (The Open Network) smart contracts for 3 critical vulnerabilities including integer-as-boolean misuse, fake Jetton contracts, and forward TON without gas checks. Use when auditing FunC contracts.SecuritateFără avertismente★ 7,8 K↓ —
- neon-functionsActualizatneondatabase/agent-skillsLong-running, serverless Node.js HTTP functions deployed onto your Neon branch, with DATABASE_URL injected automatically and compute that runs next to your data. Use when a user wants to host an API, an AI agent with long streaming responses, a WebSocket or server-sent-events (SSE) server, a webhook handler, a Discord bot, an MCP server, or any request/response workload that risks timing out on short, lambda-style serverless functions — and wants it to branch with their database. Also use for Function Triggers: a cron or an object-storage event that POSTs to a function. Triggers include "serverless function", "deploy an API", "long-running function", "streaming agent", "SSE server", "WebSocket server", "webhook handler", "MCP server", "cron", "scheduled function", "object storage trigger", "on upload", "function that won't time out", "function logs", "Neon Functions", "Neon Compute", "DDoS protection", "rate limiting", and "production hardening". For live UIs over database rows, use neon-realtime.OficialDevOpsFără avertismente★ 105↓ —Apare și în 1 alt depozit
- scientific-reportingforyourhealth111-pixel/Vibe-SkillsWrite research/technical reports with strong structure + figure standards. Supports Markdown/HTML/PDF outputs (Quarto optional), executive summary, methods, results, discussion, and reproducibility appendix.ȘtiințăFără avertismente★ 3,8 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,1 K↓ —
- video-intro-outroZJU-REAL/Easel视频片头 / 片尾:生成带标题、副标题、logo、关注引导的片头卡片和片尾卡片,并拼接到主视频(硬切或淡入淡出转场)。当用户说 片头、片尾、加片头片尾、开场卡片、结尾卡片、标题卡、关注引导页、订阅引导、视频开头加标题、结尾加点赞关注、intro、outro、片头动画 时使用。基于 shared/scripts/intro_outro.py 确定性 ffmpeg 封装。与 poster-hero 区别:poster-hero 出静态封面图,本 SKILL 出可拼接的视频卡片片段。MediaFără avertismente★ 4,1 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- figma-implement-designforyourhealth111-pixel/Vibe-SkillsTranslate Figma nodes into production-ready code with 1:1 visual fidelity using the Figma MCP workflow (design context, screenshots, assets, and project-convention translation). Trigger when the user provides Figma URLs or node IDs, or asks to implement designs or components that must match Figma specs. Requires a working Figma MCP server connection.DesignFără avertismente★ 3,8 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- skill-risk-scannerZJU-REAL/Easel内容原创度与版权风险评估:分析文案是否存在洗稿/搬运嫌疑,评估素材版权风险, 检查引用规范。基于 LLM 文本分析,不包含技术查重。 当用户说"查重"、"原创度"、"是不是抄的"、"版权风险"、"能不能用这张图"、 "音乐版权"、"原创检测"、"有没有侵权"、"素材版权"、"会不会被投诉"时触发。 和 skill-quality-gate 的区别:quality-gate 查敏感词和平台规则合规, risk-scanner 专注原创度和版权侵权风险。AlteleFără avertismente★ 4,1 K↓ —
- nvflare-orientNVIDIA/skillsRoute open-ended NVFLARE advice and only conversion requests whose preliminary source inspection reports unresolved or conflicting ownership; never load this skill merely to inspect a concrete conversion request before selecting its detected framework converter.MarketingFără avertismente★ 3,7 K↓ —
- pymc-bayesian-modelingforyourhealth111-pixel/Vibe-SkillsCompatibility alias for the descriptive PyMC skill name. Delegate to the canonical local `pymc` payload while preserving route and README compatibility.AlteleFără avertismente★ 3,8 K↓ —
- influencer-discoveryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "find influencers", "build an influencer list", or "discover creators in [niche]"; produces a multi-platform candidate pool, per-influencer evidence profiles, authenticity red-flag screening, and a Fit-readiness queue without action ranking. Not for STAR scoring or ranking a known shortlist — use fit-scorer. 达人挖掘/找达人/创作者名单AlteleFără avertismente★ 3 K↓ —
unreal-cpp-gameplay
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill unreal-cpp-gameplay -a claude-code
Se instalează în .claude/skills/unreal-cpp-gameplay/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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Fișiere (2)
- SKILL.md
- references/components-and-gc.md