Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 19 ore
44.573 de skill-uri
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,1 K↓ —
- tweetclawdavepoon/buildwithclaudeUse TweetClaw as an OpenClaw plugin for X/Twitter automation: search tweets, search tweet replies, post tweets/replies, export followers, look up users, handle media, monitor tweets, deliver webhooks, run giveaway draws, and manage approval-gated visible actions.AlteleFără avertismente★ 3,7 K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.AlteleFără avertismente★ 4,1 K↓ —
- tracedocsdavepoon/buildwithclaudeTurn any codebase into evidence-grounded Markdown docs plus a machine-readable index.json. Every claim cites its source; never invents deployment steps.DevOpsFără avertismente★ 3,7 K↓ —
- doca-rdmaNVIDIA/skillsRDMA data movement on NVIDIA BlueField/ConnectX NICs (RoCE/InfiniBand) with DOCA RDMA, instead of hand-written libibverbs/rdma_cm. Use when the user moves data between processes or hosts over the NIC, or hits "one-sided read returns permission denied", "completions never arrive after submit", "connection callback never fires", atomic compare-and-swap over RoCE, or DOCA_ERROR_FULL on the send queue under burst, even without naming DOCA RDMA. Covers bringing up an RDMA context on a doca_dev, connection methods (RDMA CM, bridge/OOB, or gRPC exchange of doca_rdma_export()), the eleven task types (Send/Receive/Send-Imm, Read/Write/Write-Imm, Atomic CmpSwap/FetchAdd, Get/Set/Add Remote Sync Event), matching mmap + RDMA permissions, queue and connection sizing, doca_rdma_cap_* queries, and DOCA_ERROR_* from RDMA calls. Raw QP/verbs control belongs to doca-verbs. Refuse and route elsewhere for general RDMA / ibverbs theory (queue pairs, MRs, RoCE vs IB), installing DOCA itself, or non-RDMA DOCA libraries.RedactareFără avertismente★ 3,7 K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.InginerieFără avertismente★ 4,1 K↓ —
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.RedactareFără avertismente★ 4,1 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaFără avertismente★ 4,1 K↓ —
- gsd:list-workspacesdavepoon/buildwithclaudeList active GSD workspaces and their statusAlteleFără avertismente★ 3,7 K↓ —
- gsd:code-review-fixdavepoon/buildwithclaudeAuto-fix issues found by code review in REVIEW.md. Spawns fixer agent, commits each fix atomically, produces REVIEW-FIX.md summary.InginerieFără avertismente★ 3,7 K↓ —
- gsd:audit-milestonedavepoon/buildwithclaudeAudit milestone completion against original intent before archivingAlteleFără avertismente★ 3,7 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 4,1 K↓ —
- ops-yolodavepoon/buildwithclaudeYOLO mode. Spawns 4 parallel C-suite agents (CEO, CTO, CFO, COO). Each analyzes the business from their perspective using ALL available data. Produces unfiltered Hard Truths report. After user types YOLO, autonomously runs the business for a day using /loop.AlteleFără avertismente★ 3,7 K↓ —
- ops-ecomdavepoon/buildwithclaudeShopify store command center. Orders, inventory, fulfillment, analytics, and store health. Works with any Shopify store via Admin API.DateFără avertismente★ 3,7 K↓ —
- ops-nextdavepoon/buildwithclaudeBusiness-level "what should I do next". Priority stack — fires > unread comms > ready-to-merge PRs > Linear sprint > revenue-generating GSD work. Uses pre-gathered data and routes to the right skill.AlteleFără avertismente★ 3,7 K↓ —
- tao-run-on-slurmNVIDIA/skillsRemote SLURM GPU cluster execution over SSH with sbatch/srun, Pyxis/Enroot containers, and Lustre-backed results. Use when running TAO training/eval/inference jobs on an on-prem or DGX SLURM cluster. Trigger phrases include "run on SLURM", "submit sbatch", "DGX SLURM cluster", "Pyxis/Enroot container", "Lustre dataset".AlteleFără avertismente★ 3,7 K↓ —
- doca-mgmtNVIDIA/skillsUse this skill when the user is doing hands-on DOCA Management programming against BlueField / ConnectX devices — standing up a management or representor context (doca_mgmt_dev_ctx / doca_mgmt_dev_rep_ctx), querying device caps (data-direct, caps-general), toggling congestion-control global status, modifying diagnostics-data, setting ICM quotas, or issuing a raw firmware command via doca_mgmt_raw_cmd with the right scope (CONFIGURATION / DEBUG_READ_ONLY / DEBUG_WRITE / DEBUG_WRITE_FULL). Trigger even when the user does not say "DOCA Management" — typical implicit phrasings include "fleet tool that walks every BlueField and reads device state", "toggle data-direct on a VF", "set an ICM quota per representor", "send a raw firmware command from C", "DOCA_ERROR_IO_FAILED from raw_cmd", or "fwctl ioctl is failing". Refuse and route elsewhere for mlxconfig direct operation, BFB / firmware reflash, streaming telemetry, doca_caps CLI snapshots, or DOCA install itself — those belong to other skills.InginerieFără avertismente★ 3,7 K↓ —
- ops-dashdavepoon/buildwithclaudeInteractive pixel-art command center dashboard. Visual business HQ with instant hotkey navigation to all ops commands, live status indicators, fire alerts, C-suite reports, settings, sharing, and FAQ.AlteleFără avertismente★ 3,7 K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanificareFără avertismente★ 4,1 K↓ —
- clawringdavepoon/buildwithclaudePhone calling skill for OpenClaw: agent makes real outbound phone calls to users for alerts, briefings, reminders, and urgent notifications. Managed service, no Twilio setup needed. 100+ countries, 70+ voices.AlteleFără avertismente★ 3,7 K↓ —
- dashboarddavepoon/buildwithclaudeView all tracked vulnerabilities and their current statusSecuritateFără avertismente★ 3,7 K↓ —
- gsd:validate-phasedavepoon/buildwithclaudeRetroactively audit and fill Nyquist validation gaps for a completed phaseAlteleFără avertismente★ 3,7 K↓ —
wiki-rebuild
Ar9av/obsidian-wiki
De la autor
Archive and rebuild wiki knowledge from source, or restore a prior archive. Use for full restart/recovery when incremental repair is inappropriate; this is broader and more destructive than ordinary update or lint.
Instalare
npx skills add Ar9av/obsidian-wiki --skill wiki-rebuild -a claude-code
Se instalează în .claude/skills/wiki-rebuild/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (1)
- SKILL.md