Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 17 ore
44.573 de skill-uri
- cdf-anomalygenNVIDIA/skillsUse when running the CDF AnomalyGen pipeline over a defect dataset — mask placement, fine-tuning, synthetic defect-image generation (SDG), evaluation, quality refinement, and pseudo-labeling — even when the user names only one stage.MediaFără avertismente★ 3,7 K↓ —
- tddwesammustafa/Claude-Code-Everything-You-Need-to-KnowTODOTestareFără avertismente★ 3,5 K↓ —
- competitor-trackeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "track competitor influencer marketing", "see who my rivals partner with", or "benchmark my influencer program"; produces a competitor partnership roster, campaign and content-strategy breakdown, performance estimates, and a gap/opportunity list. Not for finding your own new creators — use influencer-discovery. 竞品达人合作追踪/竞品营销分析MarketingFără avertismente★ 3 K↓ —
- postwiredavepoon/buildwithclaudePublish and schedule to TikTok, Instagram, YouTube, LinkedIn, X, Bluesky, Mastodon, Facebook, Threads, Reddit, Telegram and Discord through one PostWire API call — writing a separate, native version of the post for each network instead of sending identical text everywhere. Use when the user wants to publish or schedule one idea across several platforms, wants per-network captions, or wants to know why a post was rejected before it is sent.MarketingFără avertismente★ 3,7 K↓ —
- sepa-strategyhimself65/finance-skillsAnalyze stocks with Mark Minervini's SEPA (Specific Entry Point Analysis) methodology: stage analysis, the 8-condition trend template, fundamentals, VCP and other base patterns, pivot-point entries, market environment, and risk-based position sizing. Use this skill whenever the user mentions SEPA, Minervini, superperformance, the trend template, VCP (volatility contraction pattern), Stage 2, pivot or breakout entries, moving-average stacking (price above the 50/150/200-day MAs), breakout volume, position sizing from risk percentage, growth-stock screening or swing-trade entry criteria, or bases such as cup-with-handle, flat base, bull flag, or high tight flag. Also use it when the user asks "should I buy this stock" or "is this a good setup" about a growth or momentum name, or shares a chart for pattern analysis.FinanțeFără avertismente★ 3,5 K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.AlteleFără avertismente★ 4,1 K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanificareFără avertismente★ 4,1 K↓ —
- ctf-writeupljagiello/ctf-skillsGenerates a single standardized submission-style CTF writeup for competition handoff and organizer review. Use after solving a CTF challenge to document the solution steps, tools used, and lessons learned in a structured format.RedactareFără avertismente★ 3,5 K↓ —
- gsd:ultraplan-phasedavepoon/buildwithclaude[BETA] Offload plan phase to Claude Code's ultraplan cloud — drafts remotely while terminal stays free, review in browser with inline comments, import back via /gsd:import. Claude Code only.BrowserFără avertismente★ 3,7 K↓ —
- obsidian-markdowndavepoon/buildwithclaudeCreate and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.ProductivitateFără avertismente★ 3,7 K↓ —
- golang-troubleshootingsamber/cc-skills-golangTroubleshoot Golang programs systematically - find and fix the root cause. Use when encountering bugs, crashes, deadlocks, races, or unexpected behavior in Go code. Covers debugging methodology, common Go pitfalls, test-driven debugging, pprof setup and capture, Delve, race detection, GODEBUG tracing, and production debugging. Start here for any 'something is wrong' situation. Not for interpreting profiles or benchmarking (→ See `samber/cc-skills-golang@golang-benchmark` skill), applying optimization patterns (→ See `samber/cc-skills-golang@golang-performance` skill), or designing new code (→ See `samber/cc-skills-golang@golang-safety` skill for defensive coding, `samber/cc-skills-golang@golang-concurrency` skill for concurrency design).TestareFără avertismente★ 3,6 K↓ —
- hermes-history-ingestAr9av/obsidian-wikiIngest Hermes agent history into Obsidian as distilled knowledge. Use for importing or mining ~/.hermes sessions, memories, or logs; use wiki-agent for targeted topic-only cross-agent recall.ProductivitateFără avertismente★ 3,6 K↓ —
- golang-spf13-cobrasamber/cc-skills-golangGolang CLI command tree library using spf13/cobra — cobra.Command, RunE vs Run, PersistentPreRunE hook chain, Args validators (NoArgs, ExactArgs, MatchAll, custom), persistent vs local flags, command groups, ValidArgsFunction, RegisterFlagCompletionFunc, ShellCompDirective, usage/help template customization, man-page and markdown doc generation, and testing with SetArgs/SetOut/SetErr. Apply when using or adopting spf13/cobra, or when the codebase imports `github.com/spf13/cobra`. For configuration layering alongside cobra, see the `samber/cc-skills-golang@golang-spf13-viper` skill. For general CLI architecture (project layout, exit codes, signal handling, I/O patterns), see `samber/cc-skills-golang@golang-cli`.TestareFără avertismente★ 3,6 K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignFără avertismente★ 4,1 K↓ —
- golang-google-wiresamber/cc-skills-golangCompile-time dependency injection in Golang using google/wire — wire.NewSet, wire.Build, wire.Bind (interface→concrete), wire.Struct, wire.Value, wire.InterfaceValue, wire.FieldsOf, cleanup functions, //go:build wireinject injector files, and generated wire_gen.go. Apply when using or adopting google/wire, when the codebase imports `github.com/google/wire`, or when wiring an application graph at compile time via `wire.Build`. For runtime DI with reflection, see `samber/cc-skills-golang@golang-uber-dig` skill.DesignFără avertismente★ 3,6 K↓ —
- jetson-derive-carrierNVIDIA/skillsBootstrap a custom carrier board by forking carrier files and scaffolding a DT overlay from the reference devkit. Use after jetson-init-source; not for module-level or kernel-DTB changes.AlteleFără avertismente★ 3,7 K↓ —
- golang-samber-hotsamber/cc-skills-golangIn-memory caching in Golang using samber/hot — eviction algorithms (LRU, LFU, TinyLFU, W-TinyLFU, S3FIFO, ARC, TwoQueue, SIEVE, FIFO), TTL, cache loaders, sharding, stale-while-revalidate, missing key caching, and Prometheus metrics. Apply when using or adopting samber/hot, when the codebase imports github.com/samber/hot, or when the project repeatedly loads the same medium-to-low cardinality resources at high frequency and needs to reduce latency or backend pressure.ProductivitateFără avertismente★ 3,6 K↓ —
- golang-pkg-go-devsamber/cc-skills-golangGolang package and module lookup via `godig`, a pkg.go.dev API client (CLI + MCP server). Use for any Go/Golang library's documentation, API signatures, symbols, usage examples, which versions exist, licenses, whether a dependency has CVEs, or who imports a package — prefer this over Context7 for any Go package or module. Read-only, no auth. Not for upgrading dependencies (→ See `samber/cc-skills-golang@golang-dependency-management` skill), choosing a library (→ See `samber/cc-skills-golang@golang-popular-libraries` skill), or local symbols and an already-used dependency's resolved source, call sites, and generic instantiations (→ See `samber/cc-skills-golang@golang-gopls` skill).InginerieFără avertismente★ 3,6 K↓ —
- standupthedotmack/claude-memFacilitate a read-only standup across git worktrees, branches, or PRs to compare changes and produce one consolidation plan.PlanificareFără avertismente★ 103 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.AlteleFără avertismente★ 4,1 K↓ —
- i4h-workflow-train-rlNVIDIA/skillsUse when training, evaluating, or exporting Workflow policies with online RSL-RL or RLinf, including RL checkpoint and Workflow handoff.ProductivitateFără avertismente★ 3,7 K↓ —
- golang-uber-digsamber/cc-skills-golangImplements dependency injection in Golang using uber-go/dig — reflection-based container, Provide/Invoke, dig.In/dig.Out parameter and result objects, named values, value groups, optional dependencies, scopes, and Decorate. Apply when using or adopting uber-go/dig, when the codebase imports `go.uber.org/dig`, or when wiring an application graph at startup. For higher-level lifecycle and modules, see `samber/cc-skills-golang@golang-uber-fx` skill.AlteleFără avertismente★ 3,6 K↓ —
- gsd:verify-workdavepoon/buildwithclaudeValidate built features through conversational UATAlteleFără avertismente★ 3,7 K↓ —
release-check
davepoon/buildwithclaude
De la autor
Pre-release verification checklist. Validates features, tests, docs, security, and quality gates before shipping. Delegates to the Centinela (QA) agent.
Instalare
npx skills add davepoon/buildwithclaude --skill release-check -a claude-code
Se instalează în .claude/skills/release-check/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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- SKILL.md