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Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 19 ore
44.573 de skill-uri
- geo-content-optimizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize for AI citations"; improves citation readiness for ChatGPT, Perplexity, AI Overviews, Gemini, and Claude. Not for structural on-page SEO — use on-page-seo-checker; not for net-new drafting — use content-writer. AI引用优化/GEO优化/AI搜索MarketingFără avertismente★ 3 K↓ —
- tao-train-ocdnetNVIDIA/skillsOCDNet for scene text detection. Detects arbitrary-oriented text regions in natural images using a differentiable binarization approach. Use when training, evaluating, exporting, pruning, quantizing, retraining, or running inference for a TAO OCDNet model. Trigger phrases include "train OCDNet", "scene text detection", "arbitrary-oriented text boxes", "differentiable binarization detector".AlteleFără avertismente★ 3,7 K↓ —
- video-highlightsZJU-REAL/Easel长视频 / 直播录像高光切片:从一条长视频里找出高光片段,切成多条独立短视频,可选转竖版 9:16 + 加字幕。找点两种方式——音频能量峰值(情绪高涨/欢呼/大声处)或转录后由内容判断挑金句段。当用户说 直播切片、高光切片、长视频切短、录像剪精华、切片、高光时刻、把直播剪成短视频、提取精彩片段、长视频找亮点 时使用。基于 shared/scripts/highlight_cut.py(librosa 能量分析)。与 clipify 区别:clipify 专做英文口播找笑点+动态人脸pan,本 SKILL 更通用(中文/直播皆可)、静态转竖版更稳。MediaFără avertismente★ 4,1 K↓ —
- image-editingZJU-REAL/Easel通用图像处理加工:改尺寸/缩放、裁剪、补边适配平台尺寸、格式转换(png/jpg/webp)、 压缩到目标大小、加文字或图片水印、圆角、多图拼接、生成缩略图、读图片信息。 基于 image_ops.py 确定性处理。 使用时机:用户说"改尺寸"、"缩放图片"、"裁剪"、"压缩图片"、"加水印"、"转格式"、 "圆角"、"拼图/多图联排"、"缩略图"、"适配小红书/朋友圈尺寸"、"把图 pad 成 1:1"。 和 card-*(卡片类)的区别:card-* 是"HTML 设计→渲染出图", image-editing 只加工已有图片,不负责视觉设计。MediaFără avertismente★ 4,1 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- audio-denoiseZJU-REAL/Easel音频降噪:去除录音中的背景噪声、电流声、风噪、嗡嗡声,基于 ffmpeg 滤镜链(afftdn/highpass/lowpass)。 当用户说"降噪""去噪""去杂音""消除背景噪声""电流声""风噪""录音有杂音""音频降噪"时使用。 和 audio-editing 的区别:audio-editing 做剪辑/转码/音量等通用音频操作(内置 denoise 兜底),本 SKILL 专做降噪调参。MediaFără avertismente★ 4,1 K↓ —
- ai-video-genZJU-REAL/EaselAI 视频生成:文生视频 / 图生视频 / 数字人首帧驱动。通过可插拔 provider(通义万相 Wan / 火山 Seedance / 快手可灵 / OpenAI 兼容)异步生成视频,用户自备 API key。当用户说 AI 视频生成、文生视频、图生视频、AI 生成视频、AI 短视频、让图片动起来、数字人视频、生成一段视频 时使用。与 video-strategy(选型/策略)、video-editing(剪辑处理)、clipify(切片)区别:本 SKILL 是从 0 用 AI 生成新视频。MediaFără avertismente★ 4,1 K↓ —
- green-screenZJU-REAL/Easel绿幕抠像 / 换背景 / 合成:把绿幕(或蓝幕/指定色)拍摄的前景人物抠出来,合成到新背景——图片、视频、纯色或前景自身模糊。当用户说 绿幕、抠像、抠图换背景、去绿幕、chromakey、绿幕合成、换背景、蓝幕、把绿幕背景换掉、人物抠出来、绿布 时使用。基于 shared/scripts/chromakey.py(ffmpeg chromakey + despill)。与 video-reframe 区别:reframe 只改画幅不换背景;与 ai-image-gen 区别:那个生成新图,本 SKILL 处理已拍的绿幕素材。MediaFără avertismente★ 4,1 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- ai-image-genZJU-REAL/Easel通用 AI 生图:文生图 / 图生图 / 图像变体。当用户说 AI 生图、AI 画图、文生图、图生图、生成图片、生成配图、图像生成、AI 出图、AI 作图、换图、改图、图像编辑、给我画一张、生成一张图 时使用。支持 OpenAI 兼容 API 与 apimart 异步 API,用户自备 API key。MediaFără avertismente★ 4,1 K↓ —
- poster-heroZJU-REAL/Easel生成 1080×1920 竖版营销海报,包含大标题、核心卖点和可选二维码,适合产品发布、活动宣传与朋友圈传播。当用户说“做竖版营销海报、活动宣传图、朋友圈海报、产品发布海报”时使用。横版金句卡用 card-quote,小红书知识卡用 card-xiaohongshu。AlteleFără avertismente★ 4,1 K↓ —
- audience-belief-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map what our buyers believe", "capture the objections we keep hearing", or "find the switching forces that move the beachhead"; produces a belief map of the beachhead — held beliefs and mental models, the recurring objections and their reframes, and the JTBD four forces (push of the problem, pull of the new, anxiety of switching, habit of the present) — each item sourced from interviews or win-loss notes (User-provided) and labeled Measured / User-provided / Estimated, with any unverified quote or comparative claim marked "[needs source]" and routed to the claims candidates, never adjudicated here. Not for demographic or persona profiling — use audience-mapper; not for the positioning canvas — use positioning-truth-tracer. 受众信念/异议地图/切换四力/流失语言PlanificareFără avertismente★ 3 K↓ —
- copywritingZJU-REAL/Easel国内带货转化营销文案:提炼卖点并产出种草、信息流广告、活动促销、电商详情页或落地页的标题、正文和 CTA。 当用户说“写种草/广告/活动/促销/详情页/落地页文案、提炼卖点、广告语”时使用。 整套小红书笔记用 xhs-note-creator;涨粉互动内容用 social-content;严格套 PAS/AIDA 等框架用 post-formatter。MarketingFără avertismente★ 4,1 K↓ —
- changelog-videoheygen-com/hyperframesTurn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.OficialMediaFără avertismente★ 71,8 K↓ —Apare și în 1 alt depozit
- i4h-workflow-train-rlNVIDIA/skillsUse when training, evaluating, or exporting Workflow policies with online RSL-RL or RLinf, including RL checkpoint and Workflow handoff.ProductivitateFără avertismente★ 3,7 K↓ —
- audio-mixZJU-REAL/Easel音频混合 / 混音:把旁白口播 + 背景音乐 + 音效混成一轨,BGM 自动循环补足并可闪避(旁白说话时自动压低 BGM 保证人声清晰)。当用户说 混音、音频混合、旁白加背景音乐、配音加BGM、人声和音乐混一起、加音效、音频叠加、BGM 压低、闪避、ducking、把配音和bgm合起来 时使用。基于 shared/scripts/audio_mix.py。与 audio-editing concat 区别:concat 是前后顺序拼接,本 SKILL 是同时叠加混音;与 video-editing bgm 区别:那个给视频配乐,本 SKILL 输出纯音频。MediaFără avertismente★ 4,1 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,1 K↓ —
- advocacy-program-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an employee advocacy program", "set up founder-led sharing", or "build a share kit for the team"; produces an advocacy program blueprint in two modes — participation-driven opt-in (default) or top-down assigned with its coercion and authenticity risks flagged — with a voluntary opt-in roster spec submitted as channel-registry proposal events, share kits with mandatory per-person variation, staggered human posting windows plus anti-pod guardrails (no coordinated identical reshares, no engagement rings), per-person material-connection disclosure lines per FTC and 《互联网广告管理办法》, and a Slack/Teams distribution spec. Not for paid creator campaigns — use campaign-planner. 员工倡导/创始人IP分享/内部分享计划/披露合规DesignFără avertismente★ 3 K↓ —
- frost-sequence-camera-orbitheygen-com/hyperframesAn orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.OficialAlteleFără avertismente★ 71,8 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 4,1 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- brand-language-codifieraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify our brand voice", "define naming rules for our products and tiers", or "write the tone-of-voice guide with banned phrases"; produces the brand-level voice canon (register, tone spectrum, banned-phrase list, few-shot examples drawn only from the brand's own published material) and the naming tax (product / feature / tier naming rules plus approved and banned terms) that seeds the narrative-registry canon and that every channel's voice adaptation points up to. Not for per-platform voice adaptation — use channel-registry's voice-dossier; not for finished copy or blog posts — use content-writer; not for the message hierarchy itself — use message-system-architect; not for claim adjudication — use offer-claims-registry. 品牌语气/词汇表/命名税/禁用词/品牌语言规范FinanțeFără avertismente★ 3 K↓ —
image-editing
ZJU-REAL/Easel
De la autor
通用图像处理加工:改尺寸/缩放、裁剪、补边适配平台尺寸、格式转换(png/jpg/webp)、 压缩到目标大小、加文字或图片水印、圆角、多图拼接、生成缩略图、读图片信息。 基于 image_ops.py 确定性处理。 使用时机:用户说"改尺寸"、"缩放图片"、"裁剪"、"压缩图片"、"加水印"、"转格式"、 "圆角"、"拼图/多图联排"、"缩略图"、"适配小红书/朋友圈尺寸"、"把图 pad 成 1:1"。 和 card-*(卡片类)的区别:card-* 是"HTML 设计→渲染出图", image-editing 只加工已有图片,不负责视觉设计。
Instalare
npx skills add ZJU-REAL/Easel --skill image-editing -a claude-code
Se instalează în .claude/skills/image-editing/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (3)
- EASEL-META.md
- SKILL.md
- references/platform-sizes.md