Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 15 ore
44.573 de skill-uri
- aflpptrailofbits/skillsSets up and runs AFL++ for multi-core fuzzing of C/C++ projects built with afl-clang-fast or afl-gcc-fast. Covers instrumentation modes, parallel main and secondary campaigns, persistent mode, corpus minimization, and crash triage. Use when scaling fuzzing across cores, fuzzing a mature C/C++ codebase, reading the afl-fuzz status screen, or moving on after libFuzzer has plateaued.AlteleFără avertismente★ 7,8 K↓ —
- implement-patchtrailofbits/skillsUse when a confirmed local bug needs an invariant-level fix, variant search, tests, and one local commit.TestareFără avertismente★ 7,8 K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,1 K↓ —
- audit-augmentationtrailofbits/skillsAugments Trailmark code graphs with external audit findings from SARIF static analysis results, weAudit annotation files, and version-gated Trailmark 0.4.x binary-analysis graph exports. Maps findings to graph nodes by file and line overlap, creates severity-based subgraphs, and enables cross-referencing findings with pre-analysis data (blast radius, taint, etc.). Use when projecting SARIF results onto a code graph, overlaying weAudit annotations, importing binary graph findings, cross-referencing Semgrep, CodeQL, or binary-analysis findings with call graph data, or visualizing audit findings in the context of code structure.InginerieFără avertismente★ 7,8 K↓ —
- modern-pythontrailofbits/skillsConfigures Python projects with modern tooling (uv, ruff, ty). Use when creating projects, writing standalone scripts, or migrating from pip/Poetry/mypy/black.InginerieFără avertismente★ 7,8 K↓ —
- patching-bugstrailofbits/skillsUse when a known bug or falsifiable bug hypothesis in a local codebase needs a patch commit and reviewable proof report.InginerieFără avertismente★ 7,8 K↓ —
- report-regressionstrailofbits/skillsUse when assembling or refreshing an evidence-linked regression report from saved campaign decisions.MarketingFără avertismente★ 7,8 K↓ —
- prove-patchtrailofbits/skillsUse when a local security patch commit needs independent scoped and three-arm proof.SecuritateFără avertismente★ 7,8 K↓ —
- dwarf-experttrailofbits/skillsAnalyzes DWARF debug information in compiled binaries. Use when inspecting .debug_* sections, DIE trees, or DW_TAG_/DW_AT_ entries with dwarfdump/llvm-dwarfdump or readelf, verifying debug info with llvm-dwarfdump --verify, answering DWARF standard questions, or writing code that parses DWARF (libdwarf, pyelftools, gimli).RedactareFără avertismente★ 7,8 K↓ —
- sharp-edgestrailofbits/skillsIdentifies error-prone APIs, dangerous configurations, and footgun designs that enable security mistakes. Use when reviewing API designs, configuration schemas, cryptographic library ergonomics, or evaluating whether code follows 'secure by default' and 'pit of success' principles. Triggers: footgun, misuse-resistant, secure defaults, API usability, dangerous configuration.SecuritateFără avertismente★ 7,8 K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestareFără avertismente★ 4,1 K↓ —
- prepare-regressiontrailofbits/skillsUse when pinning before/after sources and collecting PR or commit context for a regression investigation.FinanțeFără avertismente★ 7,8 K↓ —
- genotoxictrailofbits/skillsGraph-informed mutation testing triage. Parses codebases with Trailmark, runs mutation testing and necessist, then uses survived mutants, unnecessary test statements, and call graph data to identify false positives, missing test coverage, and fuzzing targets. Use when triaging survived mutants, analyzing mutation testing results, identifying test gaps, finding fuzzing targets from weak tests, running mutation frameworks (including circomvent and cairo-mutants), or using necessist.TestareFără avertismente★ 7,8 K↓ —
- gh-clitrailofbits/skillsEnforces authenticated gh CLI workflows over unauthenticated curl, WebFetch, and MCP fetch patterns. Use when working with GitHub URLs, API access, pull requests, or issues.InginerieFără avertismente★ 7,8 K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.AlteleFără avertismente★ 4,1 K↓ —
- unreal-enhanced-inputgamedev-skills/awesome-gamedev-agent-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.ProductivitateFără avertismente★ 4,1 K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaFără avertismente★ 4,1 K↓ —
- batch-processZJU-REAL/Easel批量处理:对一个目录里的一批图片/视频/音频统一套用同一操作——批量压缩、加水印、转格式、缩放、转比例、音量归一化等。当用户说 批量处理、批量压缩、批量加水印、批量转格式、一批图片/视频、给这个文件夹、全部转成、批量缩放、批量转竖版、整个目录 时使用。基于 shared/scripts/batch_process.py(委派 image_ops/video_ops/audio_ops)。与 image-editing/video-editing/audio-editing 区别:那些处理单文件,本 SKILL 批量套用到整个目录。MediaFără avertismente★ 4,1 K↓ —
- ulw-researchcode-yeongyu/oh-my-openagentRuns maximum-saturation research with a cooperating team, claim-graph gating, and a cited, QA'd deliverable. Use when the user explicitly asks for research or a deep investigation, including any 'ulw' research wording.ȘtiințăFără avertismente★ 70,3 K↓ —
- paperclip-task-bridgepaperclipai/paperclipCreate, comment on, update, and list Paperclip tasks from Hermes using scoped Paperclip API credentials.ProductivitateFără avertismente★ 107,1 K↓ —
- short-drama-knowhowzenstory-ai/drama-skills维护者专用的短剧 know-how 学习、验证与生命周期治理。仅在维护者明确要求从其当前会话提供的授权只读文本源学习完整短剧项目链,并把私有观察逐步转成去标识、去复刻、经盲测与独立审查的公共 reference、rubric 或 synthetic fixture 候选时使用;不用于普通创作、公开运行时取数、媒体生成或粗略数据分析。AlteleFără avertismente★ 3,3 K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning: a hostile team cross-critiques a plan before it is formalized. Use when planning needs maximum rigor or the user asks for a hyperplan / adversarial or cross-critique plan.PlanificareFără avertismente★ 70,3 K↓ —
- ultraworkcode-yeongyu/oh-my-openagentThe binding ultrawork-mode directive. This file IS the directive; read it only when ultrawork mode is requested and the directive is not already in the conversation.AlteleFără avertismente★ 70,3 K↓ —
- short-drama-reviewzenstory-ai/drama-skills审查短剧项目中的原著分析、故事、剧本、视觉设定、图片提示词、分镜、冻结关键帧、视频提示词和已有媒体。用户提出“审稿/检查剧本”“检查资产或连续性”“检查图片/视频提示词”“检查原著分析”“审查模板感”“根据生产观察做项目校准”时使用;只写审查问题、结论和修订要求,不代替负责人修改来源文件。InginerieFără avertismente★ 3,3 K↓ —
prisma-postgres-setup
prisma/skills
De la autor
Obtain or reuse a Prisma Postgres database and connect an application. Use when the user needs a database and has none configured ("I need a database", "add a Postgres database", "set up a database for this app"), runs or mentions `create-db` or `npx create-db`, or asks to set up or connect Prisma Postgres, including in v0 and the Vercel Marketplace. Hands Prisma ORM configuration to prisma-orm-setup; reuses an existing connection first and honors an explicit provider, driver, alternative ORM, or database-only choice.
Instalare
npx skills add prisma/skills --skill prisma-postgres-setup -a claude-code
Se instalează în .claude/skills/prisma-postgres-setup/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (4)
- SKILL.md
- references/operations.md
- references/provisioning.md
- references/vercel-marketplace.md