Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 14 ore
44.573 de skill-uri
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignFără avertismente★ 4,1 K↓ —
- i4h-workflow-setupNVIDIA/skillsPreflight and set up the root-level workflow runtime. Use for installation, missing component environments, or third-party failures; do not use for rollout validation.ProductivitateFără avertismente★ 3,7 K↓ —
- sepia-refactorNanako0129/sepiaUse when a user explicitly requests Sepia refactor for minimal in-place prose revision.InginerieFără avertismente★ 3,5 K↓ —
- testing-handbook-generatortrailofbits/skillsGenerates Claude Code skills from the Trail of Bits Testing Handbook (appsec.guide), analyzing handbook pages and emitting SKILL.md files with the structure each skill type requires. Use when creating or refreshing a skill from handbook content, or when the user names the testing handbook or appsec.guide. Not for answering security testing questions — the generated skills cover those.TestareFără avertismente★ 7,8 K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.RedactareFără avertismente★ 4,1 K↓ —
- pulumi-upgrade-providerpulumi/agent-skillsAutomate Pulumi provider repo upgrades with the `upgrade-provider` tool. Use when upgrading a pulumi provider repository to a new upstream version, running `upgrade-provider`, and addressing its common failure modes like patch conflicts or missing module mappings.OficialAlteleFără avertismente★ 78↓ —
- setup-cmsnowork-studio/notfair-pluginConnect a CMS to notfair SEO tools. Guides users through configuring WordPress, Strapi, Contentful, or Ghost — tests the connection, and writes credentials to .env.local. Once set up, seo-analysis automatically cross- references CMS content against Google Search Console data. Use whenever the user says "connect my CMS", "set up WordPress", "configure Strapi", "add Contentful", "connect Ghost", or "CMS setup". Also trigger if the user asks why no CMS data appears in a seo-analysis report.TestareFără avertismente★ 4,1 K↓ —
- skill-my-accountZJU-REAL/Easel查询用户自己在 Easel 已登录的小红书、抖音、快手、知乎和视频号身份、粉丝、获赞、关注及作品列表。 当用户问“我登录了哪些号、我是谁、我的粉丝/获赞、我最近发了什么、我有哪些帖子”时,先用本 SKILL 查本地登录态,不要先向用户索要账号名或链接。 某条帖子的评论抓取与分析分别用 skill-xhs-comment-reply 和 skill-comment-insights。AlteleFără avertismente★ 4,1 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- paid-measurement-loopaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "read back" a paid campaign change, "did this ad change work", or "compare ROAS/CPA before and after"; reads ROAS/CPA against a control over a fixed readback window and returns a Promote / Keep-testing / Rollback / Unproven readback decision with the math delegated to roi-calculator. Not for RQS scoring or veto adjudication — use ad-account-auditor; not for the ROI ratio math — use roi-calculator; not for cross-channel rollups — use performance-analyzer. 付费广告复盘/ROAS回看/投放效果归因TestareFără avertismente★ 3 K↓ —
- veida-imageNoudavepoon/buildwithclaudeGenerate an image from a text prompt with no API key, no account and no cost, using the free anonymous tier of Veida (veida.ai). Use when the user asks for a picture, an illustration, a blog cover, a mockup or an avatar and no image provider is configured. Two HTTP calls; returns a hosted image URL.MediaFără avertismente★ 3,7 K↓ —
- tddmichael-denyer/pstack-claudeUse only when the user explicitly asks for TDD, a failing test, or a regression test, OR when the bug has an obvious cheap local test target. Skip when the test path is unclear, expensive, integration-heavy, or not requested.TestareFără avertismente★ 3,4 K↓ —
- newsletter-monetization-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "monetize my newsletter", "build a sponsorship rate card", or "model paid-subscription revenue"; produces a revenue model (paid tiers, ad/sponsorship inventory + CPM/flat rate card, referral/boost loops), a list-growth ↔ revenue projection, and honest-offer / disclosure checks for the SEND-D lever. Not for scoring the whole program or running D1 — use email-quality-auditor; not for the return math — use roi-calculator; not for the post-click page — use landing-optimizer. 邮件newsletter变现/赞助刊例/付费订阅测算MarketingFără avertismente★ 3 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,1 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 4,1 K↓ —
- doca-aes-gcmNVIDIA/skillsUse this skill when the user is doing hands-on DOCA AES-GCM work on a BlueField DPU or ConnectX NIC — configuring `doca_aes_gcm_task_encrypt` / `_task_decrypt`, querying `doca_aes_gcm_cap_*` for per-key-type (only `DOCA_AES_GCM_KEY_128` / `_256` — AES-192 not supported) and per-task support, sizing plaintext against the max-buf cap, setting source / destination mmap permissions, validating with a NIST GCMVS or RFC 5288 vector, or debugging DOCA_ERROR_* including the security-critical tag-verification-failed outcome on decrypt. Trigger even when the user does not explicitly mention "DOCA AES-GCM" or "AEAD" — typical implicit phrasings: "decrypt completion IO_FAILED", "auth tag isn't verifying", "NOT_PERMITTED on my encrypt buffer", "is AES-192-GCM on this BlueField" (no), or "encrypted record came back tampered". Refuse and route elsewhere for non-GCM AES modes (CBC / CTR / XTS — CPU OpenSSL), key management (KMS / HSM / rotation), SHA (doca-sha), or general AEAD background.SecuritateFără avertismente★ 3,7 K↓ —
- cross-linkerAr9av/obsidian-wikiFind and add missing cross-references between wiki pages. Use when pages are disconnected or after large ingestion. This modifies pages to add links; use wiki-lint for report-oriented structural auditing.AlteleFără avertismente★ 3,6 K↓ —
- clerk-cliclerk/skillsOperate the Clerk CLI (`clerk` binary) for authentication, user/org/session management, impersonation, local webhook testing, deploy verification, instance config, env keys, feature toggles, and any Clerk Backend, Platform, or Frontend API call. Use when the user mentions Clerk management tasks, "list clerk users", "impersonate a user", "test webhooks locally", "enable orgs", "enable billing", "clerk env pull", "clerk doctor", "clerk deploy", "clerk api", or any ad-hoc Clerk API request. Prefer the CLI over raw HTTP: it handles auth, key resolution, app/instance targeting, and formatting automatically.OficialInginerieFără avertismente★ 89↓ —Apare și în 1 alt depozit
- onboarddavepoon/buildwithclaudeSet up CIAgent regression testing for the AI agent in this repo — write a runner, record golden baselines, generate a test spec, and verify it. Use when the user asks to add tests, evals, or regression testing for their AI agent, or to set up CIAgent.TestareFără avertismente★ 3,7 K↓ —
- gtarsforyourhealth111-pixel/Vibe-SkillsHigh-performance toolkit for genomic interval analysis in Rust with Python bindings. Use when working with genomic regions, BED files, coverage tracks, overlap detection, tokenization for ML models, or fragment analysis in computational genomics and machine learning applications.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- figure-it-outmichael-denyer/pstack-claudeDesign an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away. Scales rigor to the task, runs a hypothesis loop, and logs decisions. Use for /figure-it-out or 'figure it out'.DesignFără avertismente★ 3,4 K↓ —
- budget-pacing-monitoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check pacing", "am I over/under-spending", "is this campaign on track to hit budget", or "why did spend spike/stall mid-flight"; returns a spend-vs-target-curve read, learning-phase status, an over/under-delivery call, and a reallocation trigger. Not for initial budget allocation — use budget-optimizer; not for choosing the bid strategy — use bid-strategy-planner; not for the RQS gate — use ad-account-auditor. 付费广告预算节奏监控/跑量过快过慢/在途配速MarketingFără avertismente★ 3 K↓ —
- statsmodelsforyourhealth111-pixel/Vibe-SkillsStatistical modeling toolkit. OLS, GLM, logistic, ARIMA, time series, hypothesis tests, diagnostics, AIC/BIC, for rigorous statistical inference and econometric analysis.TestareFără avertismente★ 3,8 K↓ —
- meta-adsnowork-studio/notfair-pluginManage Meta Ads (Facebook + Instagram) — performance, ROAS, CPM, frequency, audience overlap, learning phase, creative fatigue, budgets, ad sets, campaigns, ads. Use for any mention of Meta Ads, Facebook Ads, Instagram Ads, ROAS, CPM, ad spend, or campaign settings on Meta.MarketingFără avertismente★ 4,1 K↓ —
game-feel
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill game-feel -a claude-code
Se instalează în .claude/skills/game-feel/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (2)
- SKILL.md
- references/feedback-recipes.md