Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 17 ore
44.573 de skill-uri
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanificareFără avertismente★ 4,1 K↓ —
- pyzoteroforyourhealth111-pixel/Vibe-SkillsInteract with Zotero reference management libraries using the pyzotero Python client. Retrieve, create, update, and delete items, collections, tags, and attachments via the Zotero Web API v3. Use this skill when working with Zotero libraries programmatically, managing bibliographic references, exporting citations, searching library contents, uploading PDF attachments, or building research automation workflows that integrate with Zotero.DocumenteFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- pyopenmsforyourhealth111-pixel/Vibe-SkillsPython interface to OpenMS for mass spectrometry data analysis. Use for LC-MS/MS proteomics and metabolomics workflows including file handling (mzML, mzXML, mzTab, FASTA, pepXML, protXML, mzIdentML), signal processing, feature detection, peptide identification, and quantitative analysis. Apply when working with mass spectrometry data, analyzing proteomics experiments, or processing metabolomics datasets.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- doca-telemetryNVIDIA/skillsUse this skill to read DOCA hardware-counter events from a `doca_dev` through the per-domain Telemetry reader libraries: `doca_telemetry_pcc`, `_dpa`, `_diag`, `_adp_retx`, `_phy`, and `_pci`. It covers capability checks, context creation, startup, and per-domain reads or samples. Trigger for implicit requests such as "read PCC counters from my BlueField app", "sample DPA counter exports", or "expose PHY, PCI, or DIAG counters from this doca_dev". This is the counter-reader surface, not a NetFlow, IPFIX, or local-socket collector. Route publishing and export to `doca-telemetry-exporter`; route the deployed DOCA Telemetry Service to `doca-dts`, and collectors and plain stdout logging elsewhere.DevOpsFără avertismente★ 3,7 K↓ —
- lamindbforyourhealth111-pixel/Vibe-SkillsThis skill should be used when working with LaminDB, an open-source data framework for biology that makes data queryable, traceable, reproducible, and FAIR. Use when managing biological datasets (scRNA-seq, spatial, flow cytometry, etc.), tracking computational workflows, curating and validating data with biological ontologies, building data lakehouses, or ensuring data lineage and reproducibility in biological research. Covers data management, annotation, ontologies (genes, cell types, diseases, tissues), schema validation, integrations with workflow managers (Nextflow, Snakemake) and MLOps platforms (W&B, MLflow), and deployment strategies.DevOpsFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- feedbackNoudavepoon/buildwithclaudeTurn post-task feedback—even blunt or angry feedback—into an evidence-based, approval-gated improvement plan for the agent/user workflow. Use after agent work goes wrong, misses expectations, creates friction, or should improve in future. Never mutate during the feedback turn.PlanificareFără avertismente★ 3,7 K↓ —
- using-ovnewtonNVIDIA/skillsConnect the Newton physics engine to an Omniverse simulation or ovstage with ovnewton. Use when importing a populated ovstage into Newton, stepping its physics, synchronizing stage edits, or publishing simulation state for Omniverse rendering.MediaFără avertismente★ 3,7 K↓ —
- adaptyvforyourhealth111-pixel/Vibe-SkillsCloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.TestareFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
- guided-goalNoudavepoon/buildwithclaudeTurn a rough objective into a bounded, verifiable completion contract, confirm it, then execute it with a finite attempt cap. Use when the user wants autonomous work but the outcome, proof, scope, or stopping point is still vague.JuridicFără avertismente★ 3,7 K↓ —
- tao-train-ocrnetNVIDIA/skillsOCRNet for scene text recognition. Recognizes text content from cropped text-region images and supports CTC and attention-based decoders. Use when training, evaluating, exporting, pruning, quantizing, retraining, or running inference for a TAO OCRNet model. Trigger phrases include "train OCRNet", "scene text recognition", "OCR cropped text", "CTC / attention text decoder".AlteleFără avertismente★ 3,7 K↓ —
- ulw-loopcode-yeongyu/oh-my-openagentA goal-like loop that decomposes work into systematic, evidence-bound ultrawork steps. Use when the user wants a goal loop or durable, checkpointed execution.AlteleFără avertismente★ 70,3 K↓ —
- dag-librarycode-yeongyu/oh-my-openagentStores a DAG definition once and re-runs it by name, instead of pasting the definition into every run. Use when the user wants to save a DAG, run a saved one, or schedule the same multi-agent graph repeatedly.AlteleFără avertismente★ 70,3 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,1 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 4,1 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 4,1 K↓ —
- context-hunterforyourhealth111-pixel/Vibe-SkillsDiscover codebase patterns, conventions, and unwritten rules before making changes. Use when implementing features, fixing bugs, or refactoring code.ProductivitateFără avertismente★ 3,8 K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanificareFără avertismente★ 4,1 K↓ —
- nemo-rl-auto-researchNVIDIA/skillsAutonomous NeMo-RL research agent workflow for directed hypothesis testing and open-ended discovery. Guides agents through the full experiment lifecycle: understanding recipes and environments, wiring RL or NeMo-gym runs, launching reproducible baselines and iterations, analyzing results, preserving human oversight, and using git plus TSV logs as the research ledger. Do NOT use for: bug fixes, code review, documentation, refactoring, dependency updates, or single-file changes.ȘtiințăFără avertismente★ 3,7 K↓ —
- pulumi-context-apipulumi/agent-skillsQuery the Pulumi Context API, a graph query interface over an organization's infrastructure in Pulumi Cloud. Use when a question is about relationships or reachability across resources and stacks: the impact of a change ("what breaks if I change this?", blast radius), what depends on a resource or a stack's outputs, which provider instances manage which resources and at what versions, orphaned or unreferenced resources, or references that cross stacks and cloud accounts, including resources Pulumi doesn't manage. Don't load it for finding a single resource by name, type, or property (Resource Search covers that), or for update history and failure debugging (use skill `pulumi-debug-failed-operation`).OficialInginerieFără avertismente★ 78↓ —
- launch-tier-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan my launch tier", "how big should this launch be", or "build a launch risk register with kill criteria"; produces a tier decision (Tier 1 flagship all-channel / Tier 2 targeted / Tier 3 changelog-level), a launch-type declaration (new-product / feature / relaunch / partnership with co-marketing split), an effort calibration matrix (tier to channel intensity and asset scope), D0/W1/M1 KPI targets (labeled Estimated), a risk register (likelihood x blast-radius, owners, mitigations, kill criteria / rollback thresholds), and a T-8w to T+4w timeline skeleton. Not for picking the launch date or window — use launch-window-planner; not for creator-channel launch campaigns — use campaign-planner. 发布分级/发布类型/风险登记册/kill criteriaPlanificareFără avertismente★ 3 K↓ —
- positioning-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map our positioning", "name our competitive alternatives", or "pick a beachhead segment for the launch"; produces a Dunford-style positioning canvas — named competitive alternatives (including spreadsheet and status quo), unique attributes (verifiable, or routed to the claims ledger), value themes (attribute→benefit→value chains), a target beachhead segment scored on serviceability / pain intensity / reachability, and a one-sentence onlyness statement — the sole upstream of the message house and the entity-signal source for the canonical entity profile. Not for the message house or per-channel launch copy — use message-house-builder; not for audience/persona profiling itself — use audience-mapper; not for SEO keyword positioning — use keyword-research. 定位画布/竞争替代品/独特价值/滩头细分DateFără avertismente★ 3 K↓ —
- fuzzing-obstaclestrailofbits/skillsPatches past the barriers that stop a fuzzer making progress — checksum and hash verification, magic-value validation, time-based seeds, and other non-deterministic global state. Covers locating the blocking check, neutering it behind a fuzzing build flag, and avoiding the false positives a patch can introduce. Use when a fuzzer is stuck at validation, when coverage shows large regions behind a checksum, or when valid inputs are impractical to generate.AlteleFără avertismente★ 7,8 K↓ —
- design-taste-frontendLeonxlnx/taste-skilltasteskill v2, the anti-slop frontend skill. Art direction for websites, distilled from a study of 247 curated gallery sites (One Page Love, Awwwards Sites of the Day). Deals researched directions (idea, composition, type, palette, photographs, section blueprints) from a library, enforces a strict no-slop house style with a real-browser inspector, and runs a look-and-fix loop on screenshots. Use this whenever you build, design, redesign, restyle, polish or review a landing page, marketing site, portfolio, product page, one-pager, hero or any public-facing web page, in any stack (HTML/CSS, React, Next.js, Vue, Svelte, Astro, Tailwind) — also when the user says a page looks generic, templated, "AI-made", sloppy, or asks to make it look designed, premium, award-level or less like every other site. Also for app screens: dashboards, admin and analytics views, settings, inboxes and other screens people work in, with their own run and rules.DesignFără avertismente★ 102,2 K↓ —
golang-google-wire
samber/cc-skills-golang
De la autor
Compile-time dependency injection in Golang using google/wire — wire.NewSet, wire.Build, wire.Bind (interface→concrete), wire.Struct, wire.Value, wire.InterfaceValue, wire.FieldsOf, cleanup functions, //go:build wireinject injector files, and generated wire_gen.go. Apply when using or adopting google/wire, when the codebase imports `github.com/google/wire`, or when wiring an application graph at compile time via `wire.Build`. For runtime DI with reflection, see `samber/cc-skills-golang@golang-uber-dig` skill.
Instalare
npx skills add samber/cc-skills-golang --skill golang-google-wire -a claude-code
Se instalează în .claude/skills/golang-google-wire/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (5)
- SKILL.md
- evals/evals.json
- references/advanced.md
- references/recipes.md
- references/testing.md