Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 20 de ore
44.573 de skill-uri
- changelog-generatordavepoon/buildwithclaudeAutomatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.RedactareFără avertismente★ 3,7 K↓ —
- property-based-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with fast-check (TypeScript/JavaScript) and Hypothesis (Python). Generate test cases automatically, find edge cases, and test mathematical properties. Use when user mentions property-based testing, fast-check, Hypothesis, generating test data, QuickCheck-style testing, or finding edge cases automatically.TestareFără avertismente★ 3,8 K↓ —
- doca-sha-offload-engineNVIDIA/skillsUse this skill when wiring the DOCA SHA Offload Engine (an OpenSSL ENGINE) into an existing OpenSSL pipeline to offload one-shot SHA-1, SHA-256, or SHA-512 (EVP_Digest) onto DOCA SHA hardware without rewriting against doca-sha. Covers engine load mechanics (`openssl engine dynamic`, `set_pci_addr` ctrl, `-engine_impl`), the SHA-224 negative test that proves offload engaged, the message-size window where offload beats CPU SHA, and engine-vs-library selection. Trigger even when the user does not say "DOCA SHA Offload Engine" or "OpenSSL ENGINE" — typical implicit phrasings: "speed up openssl SHA on BlueField", "offload SHA without code changes", "is openssl using the accelerator or falling back to software", "prove DOCA SHA actually ran", "openssl dgst hashed but I'm not sure it was offloaded". Refuse and route elsewhere for new SHA pipelines (use doca-sha), MD5 / SHA-3 / SHA-224 / HMAC-SHA offload, incremental hashing via chained `EVP_DigestUpdate`, or OpenSSL PROVIDER authoring.TestareFără avertismente★ 3,7 K↓ —
- ops-speedupdavepoon/buildwithclaudeCross-platform, hardware-adaptive system optimizer. Auto-detects macOS / Linux / WSL / Windows (MINGW/Cygwin/MSYS2) and CPU/RAM/disk/GPU profile, then picks the right cleanup strategy. Scans reclaimable disk space, memory pressure, runaway processes, startup bloat, network issues. CleanMyMac built into Claude Code.InginerieFără avertismente★ 3,7 K↓ —
- complexa-targetNVIDIA/skillsAdd, edit, inspect, or validate Proteina-Complexa target definitions for protein binders, ligand binders, and AME motif scaffolding. Use for target registries, chain/residue selectors, hotspots, ligand fields, and incomplete motif inputs. Covers direct YAML edits and complexa target/validate target commands; running a campaign with an already registered target belongs to complexa-design.DesignFără avertismente★ 3,7 K↓ —
- kegg-analysisdavepoon/buildwithclaudeMulti-step KEGG bioinformatics workflows — pathway enrichment from gene lists, drug-target investigation, cross-species metabolic comparison, and compound-reaction network exploration. Guides Claude through the full analytical pipeline using KEGG MCP tools.ȘtiințăFără avertismente★ 3,7 K↓ —
- zendesk-automationdavepoon/buildwithclaudeAutomate Zendesk tasks via Rube MCP (Composio): tickets, users, organizations, replies. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- gsd:reviewdavepoon/buildwithclaudeRequest cross-AI peer review of phase plans from external AI CLIsInginerieFără avertismente★ 3,7 K↓ —
- writing-plansforyourhealth111-pixel/Vibe-SkillsUse when you have a spec or requirements for a multi-step task, before touching codeRedactareFără avertismente★ 3,8 K↓ —
- context-hunterforyourhealth111-pixel/Vibe-SkillsDiscover codebase patterns, conventions, and unwritten rules before making changes. Use when implementing features, fixing bugs, or refactoring code.ProductivitateFără avertismente★ 3,8 K↓ —
- golang-project-layoutsamber/cc-skills-golangGolang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or discussing package restructuring, package splits, or module splits. Not for restructuring existing code without a layout change (→ See `samber/cc-skills-golang@golang-refactoring` skill).InginerieFără avertismente★ 3,6 K↓ —
- dialecticforyourhealth111-pixel/Vibe-SkillsMinimal compatibility wrapper for vibe Dialectic Mode (multi-perspective design analysis).DesignFără avertismente★ 3,8 K↓ —
- codonfm-setupNVIDIA/skillsSet up the public CodonFM v1 repository and download public Encodon checkpoints. Use for requests to build or launch the CodonFM development container, configure local data/checkpoint mounts, verify GPU access, or download public Encodon 80M, 600M, 1B, or Cdwt-1B weights. Do not use for Decodon, Encodon 5B/10B, missense-aggregation, or codon-optimization setup because those implementations are not in the public repository.AlteleFără avertismente★ 3,7 K↓ —
- segment-automationdavepoon/buildwithclaudeAutomate Segment tasks via Rube MCP (Composio): track events, identify users, manage groups, page views, aliases, batch operations. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- golang-data-structuressamber/cc-skills-golangGolang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals. Not for applying optimization patterns once profiling has identified a bottleneck (→ See `samber/cc-skills-golang@golang-performance` skill).MarketingFără avertismente★ 3,6 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- hermes-tweetdavepoon/buildwithclaudeUse Hermes Tweet when a Claude Code workflow needs a source-aware handoff to Hermes Agent for X/Twitter research, account context, monitoring, or approval-gated actions through the native Hermes Agent plugin.ȘtiințăFără avertismente★ 3,7 K↓ —
- doca-aes-gcmNVIDIA/skillsUse this skill when the user is doing hands-on DOCA AES-GCM work on a BlueField DPU or ConnectX NIC — configuring `doca_aes_gcm_task_encrypt` / `_task_decrypt`, querying `doca_aes_gcm_cap_*` for per-key-type (only `DOCA_AES_GCM_KEY_128` / `_256` — AES-192 not supported) and per-task support, sizing plaintext against the max-buf cap, setting source / destination mmap permissions, validating with a NIST GCMVS or RFC 5288 vector, or debugging DOCA_ERROR_* including the security-critical tag-verification-failed outcome on decrypt. Trigger even when the user does not explicitly mention "DOCA AES-GCM" or "AEAD" — typical implicit phrasings: "decrypt completion IO_FAILED", "auth tag isn't verifying", "NOT_PERMITTED on my encrypt buffer", "is AES-192-GCM on this BlueField" (no), or "encrypted record came back tampered". Refuse and route elsewhere for non-GCM AES modes (CBC / CTR / XTS — CPU OpenSSL), key management (KMS / HSM / rotation), SHA (doca-sha), or general AEAD background.SecuritateFără avertismente★ 3,7 K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.InginerieFără avertismente★ 4,1 K↓ —
- oiloil-ui-ux-guidedavepoon/buildwithclaudeModern, clean UI/UX guidance + review skill. Use when you need actionable UX/UI recommendations, design principles, or a design review checklist for new features or existing systems (web/app). Focus on CRAP (Contrast/Repetition/Alignment/Proximity) plus task-first UX, information architecture, feedback & system status, consistency, affordances, error prevention/recovery, and cognitive load. Enforce a modern minimal style (clean, spacious, typography-led), reduce unnecessary copy, forbid emoji as icons, and recommend intuitive refined icons from a consistent icon set.DesignFără avertismente★ 3,7 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,1 K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.InginerieFără avertismente★ 4,1 K↓ —
- narrative-quality-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "audit our brand narrative" or "is this message on-canon"; runs separate typed TALE truth, system, or effectiveness profiles and never averages them into one composite. Checks differentiation, canon, landing consistency, and evidence integrity. Not for launch readiness — use launch-readiness-auditor; not for social operations — use social-quality-auditor. 品牌叙事分层审计/发布前一致性放行AlteleFără avertismente★ 3 K↓ —
rtvi-vlm-customize-model
NVIDIA/skills
De la autor
How to swap the VLM in the VSS Alerts Blueprint — covers RTVI-VLM microservice deployment methods, all three VLM consumers (rtvi-vlm, vlm-as-verifier, vss-agent), and health checks.
Instalare
npx skills add NVIDIA/skills --skill rtvi-vlm-customize-model -a claude-code
Se instalează în .claude/skills/rtvi-vlm-customize-model/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (9)
- .gitkeep
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- references/health-checks.md
- references/port-and-url-wiring.md
- references/vss-source-layout.md
- skill-card.md
- skill.oms.sig