Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 13 ore
44.573 de skill-uri
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,1 K↓ —
- harness-writingtrailofbits/skillsDesigns and improves fuzzing harnesses for C/C++ and Rust. Covers mapping raw bytes onto a target API, generating structured inputs, avoiding non-determinism and false crashes, and deciding what to fuzz together. Use when writing a first LLVMFuzzerTestOneInput or fuzz_target! harness, when a campaign finds nothing or reports crashes that will not reproduce, or when the target API needs structured rather than raw input.RedactareFără avertismente★ 7,8 K↓ —
- differential-reviewtrailofbits/skillsPerforms security-focused differential review of code changes. Adapts analysis depth to codebase size, uses git blame for context, calculates blast radius by counting callers, checks test coverage of modified code, and generates a markdown report. Use when reviewing a PR, commit, or diff for security vulnerabilities, checking whether a change re-introduces a previously fixed bug, asking what else a change could break, or finding which modified code has no test covering it.InginerieFără avertismente★ 7,8 K↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 4,1 K↓ —
- adjudicate-regressiontrailofbits/skillsUse when deciding whether source and live reproduction evidence establish a new regression or an exclusion.AlteleFără avertismente★ 7,8 K↓ —
- sympyforyourhealth111-pixel/Vibe-SkillsUse this skill when working with symbolic mathematics in Python. This skill should be used for symbolic computation tasks including solving equations algebraically, performing calculus operations (derivatives, integrals, limits), manipulating algebraic expressions, working with matrices symbolically, physics calculations, number theory problems, geometry computations, and generating executable code from mathematical expressions. Apply this skill when the user needs exact symbolic results rather than numerical approximations, or when working with mathematical formulas that contain variables and parameters.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- veida-imageNoudavepoon/buildwithclaudeGenerate an image from a text prompt with no API key, no account and no cost, using the free anonymous tier of Veida (veida.ai). Use when the user asks for a picture, an illustration, a blog cover, a mockup or an avatar and no image provider is configured. Two HTTP calls; returns a hosted image URL.MediaFără avertismente★ 3,7 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 4,1 K↓ —
- mutation-testingtrailofbits/skillsConfigures mewt or muton campaigns, analyzes surviving mutants, and investigates bugs exposed by testing gaps. Use when setting up mutation testing, reviewing campaign results, identifying equivalent mutants, or finding bugs from surviving mutations.TestareFără avertismente★ 7,8 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- atheristrailofbits/skillsSets up and runs Atheris, the coverage-guided Python fuzzer built on libFuzzer. Covers TestOneInput harnesses, FuzzedDataProvider, instrumenting both pure Python and native C extensions, and running under AddressSanitizer. Use when fuzzing a Python package, hunting memory corruption in a Python C extension, or choosing between Atheris and Hypothesis for a Python target.InginerieFără avertismente★ 7,8 K↓ —
- ossfuzztrailofbits/skillsEnrolls a project in OSS-Fuzz, Google's free continuous fuzzing service for open source, and drives it locally. Covers project.yaml, Dockerfile and build.sh setup, the helper scripts, reproducing OSS-Fuzz crash reports, and the acceptance criteria. Use when setting up continuous fuzzing for an open-source project, reproducing an OSS-Fuzz bug report, or testing an OSS-Fuzz build before submitting it.TestareFără avertismente★ 7,8 K↓ —
- trailmark-structuraltrailofbits/skillsRuns full Trailmark structural analysis by building a graph, running `preanalysis()`, and reporting hotspots, taint, blast radius, privilege boundaries, attack surface, and version-gated Trailmark 0.4+/0.5+ data such as proxy counts, subgraph edges, type/reference summaries, and entrypoint attributes. Use when vivisect needs detailed structural data for a target. Triggers: structural analysis, blast radius, taint analysis, complexity hotspots, proxy nodes, type references.ProductivitateFără avertismente★ 7,8 K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ȘtiințăFără avertismente★ 4,1 K↓ —
- implement-patchtrailofbits/skillsUse when a confirmed local bug needs an invariant-level fix, variant search, tests, and one local commit.TestareFără avertismente★ 7,8 K↓ —
- shopify-automationdavepoon/buildwithclaudeAutomate Shopify tasks via Rube MCP (Composio): products, orders, customers, inventory, collections. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestareFără avertismente★ 4,1 K↓ —
- modern-pythontrailofbits/skillsConfigures Python projects with modern tooling (uv, ruff, ty). Use when creating projects, writing standalone scripts, or migrating from pip/Poetry/mypy/black.InginerieFără avertismente★ 7,8 K↓ —
- patching-bugstrailofbits/skillsUse when a known bug or falsifiable bug hypothesis in a local codebase needs a patch commit and reviewable proof report.InginerieFără avertismente★ 7,8 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- report-regressionstrailofbits/skillsUse when assembling or refreshing an evidence-linked regression report from saved campaign decisions.MarketingFără avertismente★ 7,8 K↓ —
- prove-patchtrailofbits/skillsUse when a local security patch commit needs independent scoped and three-arm proof.SecuritateFără avertismente★ 7,8 K↓ —
fuzzing-dictionary
trailofbits/skills
De la autor
Builds and applies fuzzing dictionaries so a fuzzer can produce the keywords, magic bytes, and tokens a target expects. Covers extracting tokens from source, headers, binaries, and specifications, dictionary syntax, and wiring one into libFuzzer or AFL++. Use when fuzzing a parser, protocol, or file format, when coverage stalls at input validation, or when a target compares against fixed strings.
Instalare
npx skills add trailofbits/skills --skill fuzzing-dictionary -a claude-code
Se instalează în .claude/skills/fuzzing-dictionary/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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- SKILL.md
- agents/openai.yaml
- assets/trail-of-bits-mark.svg