Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 18 ore
44.573 de skill-uri
- short-drama-reviewzenstory-ai/drama-skills审查短剧项目中的原著分析、故事、剧本、视觉设定、图片提示词、分镜、冻结关键帧、视频提示词和已有媒体。用户提出“审稿/检查剧本”“检查资产或连续性”“检查图片/视频提示词”“检查原著分析”“审查模板感”“根据生产观察做项目校准”时使用;只写审查问题、结论和修订要求,不代替负责人修改来源文件。InginerieFără avertismente★ 3,3 K↓ —
- short-drama-assetszenstory-ai/drama-skills从短剧剧本拆出人物/造型、地点/视图、道具/状态和跨场连续性,写成创作者可读的视觉设定。用户说“拆角色/场景/道具”“做资产设定”“判断复用还是新变体”“更新造型/道具状态”,或拿现成剧本直接做视觉资产准备时使用;不写图片提示词,不生成媒体。AlteleFără avertismente★ 3,3 K↓ —
- voice-dossier-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify how our founder sounds", "build a founder voice dossier", or "set our content pillars"; runs an 80%-extraction interview over the user's OWN posts, emails, and decks (never competitor scraping, never an invented persona) and produces the versioned voice record — a per-platform register map (incl. 小红书/微信公众号), banned phrases, per-context disclosure lines (the ECHO C2 upstream), a few-shot bank built exclusively from own posts, and 3-5 content pillars with Estimated %-allocations — submitted via memory/events/channels.ndjson for channel-registry to store as voice-dossier.md, the record every Craft-phase skill reads first. Not for the brand-level voice canon — use brand-language-codifier; not for audience/persona research — use audience-mapper. 声音档案/品牌语气/创始人语气/内容支柱/披露声明BrowserFără avertismente★ 3 K↓ —
- social-calendar-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our social posting calendar", "set weekly slots and queue depth per channel", or "plan the evergreen recycle rotation"; produces the always-on brand calendar — pillar allocation with hero/hub/help balance and give:ask targets (all labeled Estimated starting heuristics to calibrate against own analytics, never scored rules), per-channel recurring slots with queue depth, a batching workflow, an evergreen recycle cycle with freshness re-checks, deliberate open slots for realtime/trend moments fed by trend-spotter go/skip verdicts, and first-comment/publish-order ops — cadence commitments filed to the channel registry, and no batch ships to the queue without a SHIP verdict from social-quality-auditor pre-publish mode. Not for repurposing an existing asset or the paid-amplification calendar — use content-amplifier. 社媒排期/内容日历/栏目配比/常青循环复用ProductivitateFără avertismente★ 3 K↓ —
- tao-generate-anomaliesNVIDIA/skillsFull PAIDF AnomalyGen pipeline — fine-tune on a new anomaly dataset, generate synthetic anomaly images (SDG), evaluate quality (nn_score), and search per-sample (guidance, crop_ratio) parameters. Three modes: full (Phase 0→7: finetune then generate), finetune_only (Phase 0→1: train only), inference_only (Phase 0, 2→7: generate from an existing checkpoint). Use when the user asks to "fine-tune AnomalyGen", "generate anomaly images", "run PAIDF SDG", "evaluate SDG output quality", "run per-sample search", or run any part of the AnomalyGen pipeline, even if they only mention one phase.AlteleFără avertismente★ 3,7 K↓ —
- tao-train-nvpanoptix3dNVIDIA/skillsNVPanoptix3D for panoptic 3D scene reconstruction from posed RGB images. Produces 3D panoptic segmentation (semantic, instance, and panoptic masks) with occupancy completion. Built on a VGGT backbone with a Mask2Former-style head and 3D frustum reconstruction. Use when training, evaluating, exporting, or running inference for a TAO NVPanoptix3D model. Trigger phrases include "train NVPanoptix3D", "panoptic 3D reconstruction", "3D scene segmentation", "occupancy completion".AlteleFără avertismente★ 3,7 K↓ —
- complexa-targetNVIDIA/skillsAdd, edit, inspect, or validate Proteina-Complexa target definitions for protein binders, ligand binders, and AME motif scaffolding. Use for target registries, chain/residue selectors, hotspots, ligand fields, and incomplete motif inputs. Covers direct YAML edits and complexa target/validate target commands; running a campaign with an already registered target belongs to complexa-design.DesignFără avertismente★ 3,7 K↓ —
- principle-encode-lessons-in-structuremichael-denyer/pstack-claudeApply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.RedactareFără avertismente★ 3,4 K↓ —
- fuzzing-obstaclestrailofbits/skillsPatches past the barriers that stop a fuzzer making progress — checksum and hash verification, magic-value validation, time-based seeds, and other non-deterministic global state. Covers locating the blocking check, neutering it behind a fuzzing build flag, and avoiding the false positives a patch can introduce. Use when a fuzzer is stuck at validation, when coverage shows large regions behind a checksum, or when valid inputs are impractical to generate.AlteleFără avertismente★ 7,8 K↓ —
- narrative-enablement-kitaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "make everyone tell the same story", "write our elevator pitch ladder", or "build a spokesperson Q&A and approved boilerplate pack"; derives from the narrative-registry canon, message house, and brand voice a repeatable enablement kit — an elevator ladder (10-second / 30-second / 2-minute), a spokesperson Q&A (tough questions with on-canon answers), an approved boilerplate/bio pack (25 / 50 / 100-word), and a do/don't language sheet — so sales, support, founders, and partners repeat one consistent story. Not for the launch-day runbook — use launch-day-conductor; not for finished per-channel copy — use content-writer or each discipline creative builder; not for launch-window battle cards — use sales-enablement-kit; this kit never adjudicates a claim. 叙事赋能包/电梯梯度/发言人问答/审定样板/该说不该说RedactareFără avertismente★ 3 K↓ —
- gsd:add-backlogdavepoon/buildwithclaudeAdd an idea to the backlog parking lot (999.x numbering)AlteleFără avertismente★ 3,7 K↓ —
- audit-augmentationtrailofbits/skillsAugments Trailmark code graphs with external audit findings from SARIF static analysis results, weAudit annotation files, and version-gated Trailmark 0.4.x binary-analysis graph exports. Maps findings to graph nodes by file and line overlap, creates severity-based subgraphs, and enables cross-referencing findings with pre-analysis data (blast radius, taint, etc.). Use when projecting SARIF results onto a code graph, overlaying weAudit annotations, importing binary graph findings, cross-referencing Semgrep, CodeQL, or binary-analysis findings with call graph data, or visualizing audit findings in the context of code structure.InginerieFără avertismente★ 7,8 K↓ —
- adjudicate-regressiontrailofbits/skillsUse when deciding whether source and live reproduction evidence establish a new regression or an exclusion.AlteleFără avertismente★ 7,8 K↓ —
- automate-memichael-denyer/pstack-claudeUse for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a skill", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via plugin-dev:skill-development + unslop, optionally pulling fresh evidence from recent transcripts.AlteleFără avertismente★ 3,4 K↓ —
- holoscan-install-sourceNVIDIA/skillsBuild and verify Holoscan SDK 5.x from an explicit source ref with the repository run wrapper; use for Early Access or SDK development.AlteleFără avertismente★ 3,7 K↓ —
- paid-ads-optimizenowork-studio/notfair-pluginDiagnose wasted paid-ad spend, pacing, and allocation, then propose safe evidence-backed optimizations. Use for waste, negatives, budgets, bid changes, poor CPA or ROAS, underpacing, overspend, or scaling decisions.MarketingFără avertismente★ 4,1 K↓ —
- code-slice-heroheygen-com/hyperframesA tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.OficialInginerieFără avertismente★ 71,8 K↓ —
- remotion-to-hyperframesheygen-com/hyperframesBring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.OficialDesignFără avertismente★ 71,8 K↓ —
- skill-risk-scannerZJU-REAL/Easel内容原创度与版权风险评估:分析文案是否存在洗稿/搬运嫌疑,评估素材版权风险, 检查引用规范。基于 LLM 文本分析,不包含技术查重。 当用户说"查重"、"原创度"、"是不是抄的"、"版权风险"、"能不能用这张图"、 "音乐版权"、"原创检测"、"有没有侵权"、"素材版权"、"会不会被投诉"时触发。 和 skill-quality-gate 的区别:quality-gate 查敏感词和平台规则合规, risk-scanner 专注原创度和版权侵权风险。AlteleFără avertismente★ 4,1 K↓ —
- skill-publish-checklistZJU-REAL/Easel发布前完整性检查:逐项检查标题、封面、标签、格式、合规标记、链接、CTA 是否齐全, 确保内容没有遗漏就能发布。当用户说"检查一下能不能发"、"发布前检查"、"checklist"、 "查漏补缺"、"发之前看一眼"、"发布清单"、"漏了什么没"、"能发了吗"时触发。 和 skill-quality-gate 的区别:quality-gate 做深度合规审核和质量评分, publish-checklist 只做"有没有漏东西"的快速完整性检查。AlteleFără avertismente★ 4,1 K↓ —
- fix-cimichael-denyer/pstack-claudeFind failing PR checks, inspect logs or external check links, and apply focused fixesAlteleFără avertismente★ 3,4 K↓ —
- scikit-bioforyourhealth111-pixel/Vibe-SkillsBiological data toolkit. Sequence analysis, alignments, phylogenetic trees, diversity metrics (alpha/beta, UniFrac), ordination (PCoA), PERMANOVA, FASTA/Newick I/O, for microbiome analysis.ȘtiințăFără avertismente★ 3,8 K↓ —
- notion-automationdavepoon/buildwithclaudeAutomate Notion tasks via Rube MCP (Composio): pages, databases, blocks, comments, users. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- swarmmichael-denyer/pstack-claudeFan out N parallel workers, drain them, and return one report. Use for /swarm, 'swarm this', or parallel coverage, races, gauntlets, and exploration.AlteleFără avertismente★ 3,4 K↓ —
godot-shaders
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-shaders -a claude-code
Se instalează în .claude/skills/godot-shaders/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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Fișiere (2)
- SKILL.md
- references/shading-language.md