Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 16 ore
44.573 de skill-uri
- doca-compressNVIDIA/skillsHardware compression offload with DOCA Compress on a BlueField DPU, ConnectX NIC, or host: DEFLATE compress and decompress, plus LZ4 decompress (stream and block; LZ4 encode is NOT supported), instead of CPU zlib / zstd. Trigger on "offload this gzip", "decompress incoming network data on the NIC", "compress task returns INVALID_VALUE on alloc_init", "submitted a task but no completion arrives", or "decompress LZ4 on the BlueField", even without naming DOCA Compress. Covers enabling compress-deflate, decompress-deflate, decompress-lz4-stream and decompress-lz4-block tasks on a doca_compress context, sizing source / destination doca_buf against the per-task cap query, mmap permissions, offload vs CPU decisions, a round-trip smoke, and DOCA_ERROR_* from Compress calls. Refuse and route elsewhere for zstd / Snappy / brotli, LZ4 encode (a CPU LZ4 library), pure mmap-to-mmap copies (doca-dma), or DOCA Core lifecycle internals.ProductivitateFără avertismente★ 3,7 K↓ —
- markdown-mermaid-writingforyourhealth111-pixel/Vibe-SkillsComprehensive markdown and Mermaid diagram writing skill that establishes text-based diagrams as the DEFAULT documentation standard. Use this skill when creating ANY scientific document, report, analysis, or visualization — it ensures all outputs are in version-controlled, token-efficient markdown with embedded Mermaid diagrams as the source of truth, with clear pathways to downstream Python or AI-generated images. Includes full style guides (markdown + mermaid), 24 diagram type references, and 9 document templates ready to use.RedactareFără avertismente★ 3,8 K↓ —
- gsd:quickdavepoon/buildwithclaudeExecute a quick task with GSD guarantees (atomic commits, state tracking) but skip optional agentsProductivitateFără avertismente★ 3,7 K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumenteFără avertismente★ 3,8 K↓ —
- rtx-remix-moddingNVIDIA/skillsMod or remaster a game with RTX Remix - open and edit projects, swap textures and models. Connect to the Remix Toolkit App via MCP. Not for non-Remix game interaction.RedactareFără avertismente★ 3,7 K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.AlteleFără avertismente★ 4,1 K↓ —
- pyhealthforyourhealth111-pixel/Vibe-SkillsComprehensive healthcare AI toolkit for developing, testing, and deploying machine learning models with clinical data. This skill should be used when working with electronic health records (EHR), clinical prediction tasks (mortality, readmission, drug recommendation), medical coding systems (ICD, NDC, ATC), physiological signals (EEG, ECG), healthcare datasets (MIMIC-III/IV, eICU, OMOP), or implementing deep learning models for healthcare applications (RETAIN, SafeDrug, Transformer, GNN).TestareFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- structured-content-storageforyourhealth111-pixel/Vibe-SkillsEnforces structured, highly documented storage for code and data projects. Use when working on machine learning scripts, data processing, code creation, or script modification that should preserve clear structure and documentation.InginerieFără avertismente★ 3,8 K↓ —
- tubeifydavepoon/buildwithclaudeRemove pauses, filler words (um, uh), and dead air from raw YouTube recordings via the Tubeify API. Use when the user wants to edit a video, clean up audio, trim silences, or polish a raw recording for YouTube.MediaFără avertismente★ 3,7 K↓ —
- meme-generatorZJU-REAL/Easel表情包 / Meme 生成:给图片加经典上下大字(白字黑边)做梗图,或在图上/下加配文条做反应图('当…的时候'格式)。中英文都支持,自动换行和字号自适应。当用户说 表情包、做表情包、meme、梗图、reaction 图、配图加字、给这张图加字、做个梗、反应图、当xx的时候 时使用。基于 shared/scripts/meme_ops.py(Pillow)。与 card-quote 区别:card-quote 做精致金句卡片,meme-generator 做梗图/表情包;与 image-editing watermark 区别:那个加水印,本 SKILL 加梗字。MediaFără avertismente★ 4,1 K↓ —
- torchdrugforyourhealth111-pixel/Vibe-SkillsGraph-based drug discovery toolkit. Molecular property prediction (ADMET), protein modeling, knowledge graph reasoning, molecular generation, retrosynthesis, GNNs (GIN, GAT, SchNet), 40+ datasets, for PyTorch-based ML on molecules, proteins, and biomedical graphs.ȘtiințăFără avertismente★ 3,8 K↓ —
- skill-campaign-plannerZJU-REAL/Easel活动/营销策划(国内本地化):为节日营销、电商大促(618/双11/年货节)、新品发布、活动造势 制定完整方案——目标拆解、营销节奏(预热-爆发-返场)、多平台内容矩阵、互动玩法、KOL 分层、 预算分配、风险合规、效果指标。当用户说"营销方案""活动策划""大促方案""618/双11 怎么做" "节日营销""新品发布方案""造势""campaign""营销节奏""怎么搞活动"时使用。MarketingFără avertismente★ 4,1 K↓ —
- tiledbvcfforyourhealth111-pixel/Vibe-SkillsEfficient storage and retrieval of genomic variant data using TileDB. Scalable VCF/BCF ingestion, incremental sample addition, compressed storage, parallel queries, and export capabilities for population genomics.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignFără avertismente★ 4,1 K↓ —
- short-drama-assetszenstory-ai/drama-skills从短剧剧本拆出人物/造型、地点/视图、道具/状态和跨场连续性,写成创作者可读的视觉设定。用户说“拆角色/场景/道具”“做资产设定”“判断复用还是新变体”“更新造型/道具状态”,或拿现成剧本直接做视觉资产准备时使用;不写图片提示词,不生成媒体。AlteleFără avertismente★ 3,3 K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaFără avertismente★ 4,1 K↓ —
- unreal-enhanced-inputgamedev-skills/awesome-gamedev-agent-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.ProductivitateFără avertismente★ 4,1 K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,1 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- code-improvertrailofbits/skillsRuns an autonomous review-and-fix improvement loop over any code target — a skill, plugin, module, or directory — using a reviewer the user names: any installed skill or agent. Keeps a cross-round findings ledger, escalates when fixes stop converging, and guards scope mechanically. Use when asked to 'improve this code until review passes', 'run an improvement loop with <reviewer>', or to iterate review-and-fix with a specific reviewer. For skills prefer the skill-improver entry; for a branch prefer pr-improver.InginerieFără avertismente★ 7,8 K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,1 K↓ —
- trailmark-summarytrailofbits/skillsRuns a Trailmark summary analysis on a codebase. Returns auto-detected languages, entry point count, and dependency list. Use when vivisect or galvanize needs a quick structural overview. Triggers: trailmark summary, code summary, structural overview.ProductivitateFără avertismente★ 7,8 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.AlteleFără avertismente★ 4,1 K↓ —
tao-train-reid
NVIDIA/skills
De la autor
Person re-identification (ReID). Learns discriminative embeddings to match the same person across different camera views, based on metric learning. Use when training, evaluating, exporting, or running inference for a TAO person re-identification model. Trigger phrases include "train ReID", "person re-identification", "cross-camera person matching", "ReID embeddings", "person re-id".
Instalare
npx skills add NVIDIA/skills --skill tao-train-reid -a claude-code
Se instalează în .claude/skills/tao-train-reid/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (16)
- BENCHMARK.md
- SKILL.md
- config/skillspector-baseline.yaml
- evals/evals.json
- references/skill_info.yaml
- references/spec_template_evaluate.yaml
- references/spec_template_export.yaml
- references/spec_template_inference.yaml
- references/spec_template_train.yaml
- schemas/evaluate.schema.json
- schemas/export.schema.json
- schemas/inference.schema.json
- încă 4