Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 15 ore
44.573 de skill-uri
- ui-animationnexu-io/open-designImplement, review, and measure UI motion. Reconstruct easing, springs and gestures from a recording using bundled frame extraction, tracking and curve-fitting tools when available.DesignFără avertismente★ 103,9 K↓ —
- docs-writeforyourhealth111-pixel/Vibe-SkillsWrite documentation following Metabase's conversational, clear, and user-focused style. Use when creating or editing documentation files (markdown, MDX, etc.).RedactareFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- tiledbvcfforyourhealth111-pixel/Vibe-SkillsEfficient storage and retrieval of genomic variant data using TileDB. Scalable VCF/BCF ingestion, incremental sample addition, compressed storage, parallel queries, and export capabilities for population genomics.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- tdd-guideforyourhealth111-pixel/Vibe-SkillsTest-first development route for TDD, writing failing tests first, RED -> GREEN -> REFACTOR, and behavior-changing feature/bug/refactor work. Do not use for already-failing test root-cause debugging, test-report packaging, or final completion evidence.TestareFără avertismente★ 3,8 K↓ —
- rulescode-yeongyu/oh-my-openagentUse when the user asks about Codex Rules behavior, injected project rules, supported rule file locations, matching, or environment configuration.AlteleFără avertismente★ 70,3 K↓ —
- architecture-patternsforyourhealth111-pixel/Vibe-SkillsImplement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design. Use when architecting complex backend systems or refactoring existing applications for better maintainability.PlanificareFără avertismente★ 3,8 K↓ —
- idea-refineaddyosmani/agent-skillsRefines raw ideas into sharp, actionable concepts through structured divergent and convergent thinking. Use when an idea is still vague, when you need to stress-test assumptions before committing to a plan, or when you want to expand options before converging on one. Triggers on "ideate", "refine this idea", or "stress-test my plan".TestareFără avertismente★ 110,3 K↓ —
- networkxforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for creating, analyzing, and visualizing complex networks and graphs in Python. Use when working with network/graph data structures, analyzing relationships between entities, computing graph algorithms (shortest paths, centrality, clustering), detecting communities, generating synthetic networks, or visualizing network topologies. Applicable to social networks, biological networks, transportation systems, citation networks, and any domain involving pairwise relationships.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- figma-implement-designforyourhealth111-pixel/Vibe-SkillsTranslate Figma nodes into production-ready code with 1:1 visual fidelity using the Figma MCP workflow (design context, screenshots, assets, and project-convention translation). Trigger when the user provides Figma URLs or node IDs, or asks to implement designs or components that must match Figma specs. Requires a working Figma MCP server connection.DesignFără avertismente★ 3,8 K↓ —
- evals-contextforyourhealth111-pixel/Vibe-SkillsProvides context about the Roo Code evals system structure in this monorepo. Use when tasks mention "evals", "evaluation", "eval runs", "eval exercises", or working with the evals infrastructure. Helps distinguish between the evals execution system (packages/evals, apps/web-evals) and the public website evals display page (apps/web-roo-code/src/app/evals).ProductivitateFără avertismente★ 3,8 K↓ —
- remove-ai-slopscode-yeongyu/oh-my-openagentRemoves AI-generated code smells from branch changes or an explicit file list behind regression tests. Use when the user asks to clean up, deslop, or remove AI-slop patterns from recent changes.TestareFără avertismente★ 70,3 K↓ —
- lobsterdomainsdavepoon/buildwithclaudeRegister ICANN domains with crypto payments (USDC/USDT/ETH/BTC) via API — built for AI agentsFinanțeFără avertismente★ 3,7 K↓ —
- obsidian-basesdavepoon/buildwithclaudeCreate and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files, creating database-like views of notes, or when the user mentions Bases, table views, card views, filters, or formulas in Obsidian.ProductivitateFără avertismente★ 3,7 K↓ —
- twitter-readerhimself65/finance-skillsRead Twitter/X for financial research through opencli: the user's home timeline, tweet search, trending topics, bookmarks, a user's recent tweets, threads, articles, profiles, followers and following, and notifications. Use this skill whenever the user wants to know what people are saying on Twitter/X or fintwit about a stock, topic, or market event, check their feed or bookmarks, see what's trending, or look up an @account and its posts. Read-only: it cannot post, like, retweet, reply, or follow.ȘtiințăFără avertismente★ 3,5 K↓ —
- design-taste-frontendLeonxlnx/taste-skilltasteskill v2, the anti-slop frontend skill. Art direction for websites, distilled from a study of 247 curated gallery sites (One Page Love, Awwwards Sites of the Day). Deals researched directions (idea, composition, type, palette, photographs, section blueprints) from a library, enforces a strict no-slop house style with a real-browser inspector, and runs a look-and-fix loop on screenshots. Use this whenever you build, design, redesign, restyle, polish or review a landing page, marketing site, portfolio, product page, one-pager, hero or any public-facing web page, in any stack (HTML/CSS, React, Next.js, Vue, Svelte, Astro, Tailwind) — also when the user says a page looks generic, templated, "AI-made", sloppy, or asks to make it look designed, premium, award-level or less like every other site. Also for app screens: dashboards, admin and analytics views, settings, inboxes and other screens people work in, with their own run and rules.DesignFără avertismente★ 102,2 K↓ —
- ulw-loopcode-yeongyu/oh-my-openagentA goal-like loop that decomposes work into systematic, evidence-bound ultrawork steps. Use when the user wants a goal loop or durable, checkpointed execution.AlteleFără avertismente★ 70,3 K↓ —
- init-deepcode-yeongyu/oh-my-openagentInitializes a hierarchical AGENTS.md knowledge base for a project. Use when a repo needs its structure, commands, and conventions documented for agents.AlteleFără avertismente★ 70,3 K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ȘtiințăFără avertismente★ 4,1 K↓ —
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignFără avertismente★ 4,1 K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaFără avertismente★ 4,1 K↓ —
- changelog-videoheygen-com/hyperframesTurn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.OficialMediaFără avertismente★ 71,8 K↓ —Apare și în 1 alt depozit
- scvi-toolsanthropics/knowledge-work-pluginsDeep learning for single-cell analysis using scvi-tools. This skill should be used when users need (1) data integration and batch correction with scVI/scANVI, (2) ATAC-seq analysis with PeakVI, (3) CITE-seq multi-modal analysis with totalVI, (4) multiome RNA+ATAC analysis with MultiVI, (5) spatial transcriptomics deconvolution with DestVI, (6) label transfer and reference mapping with scANVI/scArches, (7) RNA velocity with veloVI, or (8) any deep learning-based single-cell method. Triggers include mentions of scVI, scANVI, totalVI, PeakVI, MultiVI, DestVI, veloVI, sysVI, scArches, variational autoencoder, VAE, batch correction, data integration, multi-modal, CITE-seq, multiome, reference mapping, latent space.OficialAlteleFără avertismente★ 32,8 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,1 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
motion-doctrine
heygen-com/hyperframes
De la autor
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]
Instalare
npx skills add heygen-com/hyperframes --skill motion-doctrine -a claude-code
Se instalează în .claude/skills/motion-doctrine/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 90
Fișiere (4)
- SKILL.md
- references/seam-gate.md
- scripts/seam-gate.mjs
- scripts/seam-stamp.mjs