Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 11 ore
44.573 de skill-uri
- kiro-validate-implgotalab/cc-sddValidate feature-level integration after all tasks are implemented. Checks cross-task consistency, full test suite, and overall spec coverage.TestareFără avertismente★ 3,7 K↓ —
- tag-taxonomyAr9av/obsidian-wikiApply and maintain the wiki's controlled tag vocabulary. Use for choosing, normalizing, auditing, or extending tags when creating or updating wiki pages; consult the taxonomy before assigning tags.AlteleFără avertismente★ 3,6 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignFără avertismente★ 3,7 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- wiki-captureAr9av/obsidian-wikiTurn the current conversation or finding into a structured permanent wiki note. Use for save/capture/preserve requests; QUICK MODE writes a fast _raw/ note. Supports named-vault routing such as @research save this. This captures current discussion, not external source ingestion.ȘtiințăFără avertismente★ 3,6 K↓ —
- terraform-testhashicorp/agent-skillsComprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.OficialTestareFără avertismente★ 907↓ —
- wiki-importAr9av/obsidian-wikiImport a wiki graph into the current vault from graph.json or an OKF/markdown bundle. Use for transferring previously exported wiki content between vaults; pair with wiki-export for the reverse direction.AlteleFără avertismente★ 3,6 K↓ —
- standupthedotmack/claude-memFacilitate a read-only standup across git worktrees, branches, or PRs to compare changes and produce one consolidation plan.PlanificareFără avertismente★ 103 K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanificareFără avertismente★ 3,7 K↓ —
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validation. Use when reviewing design before implementation.DesignFără avertismente★ 3,7 K↓ —
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with native subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestareFără avertismente★ 3,7 K↓ —
- usfiscaldataforyourhealth111-pixel/Vibe-SkillsQuery the U.S. Treasury Fiscal Data API for federal financial data including national debt, government spending, revenue, interest rates, exchange rates, and savings bonds. Access 54 datasets and 182 data tables with no API key required. Use when working with U.S. federal fiscal data, national debt tracking (Debt to the Penny), Daily Treasury Statements, Monthly Treasury Statements, Treasury securities auctions, interest rates on Treasury securities, foreign exchange rates, savings bonds, or any U.S. government financial statistics.FinanțeFără avertismente★ 3,8 K↓ —
- kiro-spec-initgotalab/cc-sddInitialize a new specification with detailed project descriptionPlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- azure-verified-moduleshashicorp/agent-skillsAzure Verified Modules (AVM) requirements and best practices for developing certified Azure Terraform modules. Use when creating or reviewing Azure modules that need AVM certification.OficialDevOpsFără avertismente★ 907↓ —
- doca-socket-relayNVIDIA/skillsUse this skill when the operator is driving the DOCA Socket Relay to bridge a socket-oriented host application onto a BlueField DPU peer without rewriting it — picking the deployment shape (in-process, sidecar, or BlueField service container), configuring the host-side socket and the DPU-side forwarding endpoint, walking the bind → connect → round-trip → admit-fleet smoke, or diagnosing a stuck/silent relay. Trigger even when the user does not explicitly mention "DOCA Socket Relay" — typical implicit phrasings include "move my socket app onto the BlueField without rewriting it", "host app gets ECONNREFUSED on the relay", "relay accepts the connection but bytes never arrive on the DPU side", "first round-trip works, the rest hang", "bridge an AF_UNIX (UDS) socket to a DPU peer over Comch", or "I want a sidecar that forwards my socket to the BlueField". Refuse and route elsewhere for the comch programming API, line-rate raw packet I/O via doca-eth, and DOCA install/bring-up — those belong to other skills.DevOpsFără avertismente★ 3,7 K↓ —
- report-regressionstrailofbits/skillsUse when assembling or refreshing an evidence-linked regression report from saved campaign decisions.MarketingFără avertismente★ 7,8 K↓ —
- wiki-setupAr9av/obsidian-wikiInitialize or repair an Obsidian wiki vault's required structure and configuration. Use for new-vault setup, .env/config creation, reconfiguration, or broken setup recovery.ProductivitateFără avertismente★ 3,6 K↓ —
- kiro-spec-requirementsgotalab/cc-sddGenerate EARS-format requirements based on project description and steering context. Use when generating requirements from project description.PlanificareFără avertismente★ 3,7 K↓ —
- gsd:discuss-phasedavepoon/buildwithclaudeGather phase context through adaptive questioning before planning. Use --all to skip area selection and discuss all gray areas interactively. Use --auto to skip interactive questions (Claude picks recommended defaults). Use --chain for interactive discuss followed by automatic plan+execute. Use --power for bulk question generation into a file-based UI (answer at your own pace).DesignFără avertismente★ 3,7 K↓ —
- wiki-dedupAr9av/obsidian-wikiDetect and merge wiki pages representing the same concept under different names. Use for page-identity deduplication and consolidation. Destructive merges require confirmation; not for link repair or general linting.AlteleFără avertismente★ 3,6 K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanificareFără avertismente★ 4,1 K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel sub-agent dispatch by dependency wave.PlanificareFără avertismente★ 3,7 K↓ —
- owner-goalsNouthedotmack/claude-memMap what the owner wants from the prompts they typed themselves (prompts an agent wrote are left out), then put their top priorities and open asks, each with dated quotes, in the Goals panel at the top of My Work. Use when asked for "owner goals", "my goals", "what do I want", "what am I asking for", "map my prompts", or to refresh Goals in My Work.AlteleFără avertismente★ 103 K↓ —
performance-testing
foryourhealth111-pixel/Vibe-Skills
De la autor
Benchmark indicator performance with BenchmarkDotNet. Use for Series/Buffer/Stream benchmarks, regression detection, and optimization patterns. Target 1.5x Series for StreamHub, 1.2x for BufferList.
Instalare
npx skills add foryourhealth111-pixel/Vibe-Skills --skill performance-testing -a claude-code
Se instalează în .claude/skills/performance-testing/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (2)
- SKILL.md
- references/benchmark-patterns.md