Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 8 ore
44.573 de skill-uri
- gsd:check-todosdavepoon/buildwithclaudeList pending todos and select one to work onAlteleFără avertismente★ 3,7 K↓ —
- tddmichael-denyer/pstack-claudeUse only when the user explicitly asks for TDD, a failing test, or a regression test, OR when the bug has an obvious cheap local test target. Skip when the test path is unclear, expensive, integration-heavy, or not requested.TestareFără avertismente★ 3,4 K↓ —
- writing-lean-proofstrailofbits/skillsWrites and reviews structured Lean 4 proofs and designs Lean libraries following Mathlib conventions. Use when proving theorems in Lean, formalizing mathematics or specifications in Lean 4, defining new types or definitions in a Lean library, reviewing Lean proofs for readability and maintainability, refactoring long tactic proofs into lemmas, filling in sorry placeholders in a Lean development, setting up CI or linters for a Lean project, diagnosing slow proofs or maxHeartbeats timeouts, or writing custom tactics, macros, or linters.RedactareFără avertismente★ 7,8 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 4,1 K↓ —
- property-based-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with fast-check (TypeScript/JavaScript) and Hypothesis (Python). Generate test cases automatically, find edge cases, and test mathematical properties. Use when user mentions property-based testing, fast-check, Hypothesis, generating test data, QuickCheck-style testing, or finding edge cases automatically.TestareFără avertismente★ 3,8 K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumenteFără avertismente★ 3,8 K↓ —
- opendavepoon/buildwithclaudeBoot the session, load context from the vault, and surface what mattersProductivitateFără avertismente★ 3,7 K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaFără avertismente★ 4,1 K↓ —
- server-actionsdavepoon/buildwithclaudeThis skill should be used when the user asks about "Server Actions", "form handling in Next.js", "mutations", "useFormState", "useFormStatus", "revalidatePath", "revalidateTag", or needs guidance on data mutations and form submissions in Next.js App Router.AlteleFără avertismente★ 3,7 K↓ —
- no-commentsmichael-denyer/pstack-claudeSpawn the comment-sicko subagent, fix accepted findings, and offer encodings for claimed constraints.AlteleFără avertismente★ 3,4 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,1 K↓ —
- pulumi-cdk-to-pulumipulumi/agent-skillsLoad this skill when a user wants to migrate, convert, port, translate, or move an AWS CDK application (including CDK stacks, constructs, or CloudFormation-synthesized templates) to Pulumi. Phrases such as "convert CDK to Pulumi", "migrate CDK app", "port CDK stacks", "replace CDK with Pulumi", "stop using CDK". Do NOT load for general CDK questions, CDK-only help, or CDK vs Pulumi comparisons where no migration is requested.OficialDevOpsFără avertismente★ 78↓ —
- ml-pipeline-workflowforyourhealth111-pixel/Vibe-SkillsBuild end-to-end MLOps pipelines from data preparation through model training, validation, and production deployment. Use when creating ML pipelines, implementing MLOps practices, or automating model training and deployment workflows.ProductivitateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- zendesk-automationdavepoon/buildwithclaudeAutomate Zendesk tasks via Rube MCP (Composio): tickets, users, organizations, replies. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- pulumi-debug-failed-operationpulumi/agent-skillsDebug a Pulumi update or preview that failed: read the failure Pulumi already recorded, find what caused it, and fix it. Load this skill when the user asks to debug, diagnose, or fix a failed update or preview, or points at a failing `pulumi up` or `pulumi preview`. Don't load it for authoring new infrastructure, migrations, or provider upgrades; those have their own skills.OficialInginerieFără avertismente★ 78↓ —
- vulndavepoon/buildwithclaudeLook up a vulnerability by ID or list all vulnerabilities for a packageSecuritateFără avertismente★ 3,7 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 4,1 K↓ —
- jetson-print-device-infoNVIDIA/skillsUse when you need to print Jetson device info (module model, L4T version, kernel, OS version, current power mode) from a running Jetson target. This is an example skill.AlteleFără avertismente★ 3,7 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 4,1 K↓ —
- plotlyforyourhealth111-pixel/Vibe-SkillsInteractive scientific and statistical data visualization library for Python. Use when creating charts, plots, or visualizations including scatter plots, line charts, bar charts, heatmaps, 3D plots, geographic maps, statistical distributions, financial charts, and dashboards. Supports both quick visualizations (Plotly Express) and fine-grained customization (graph objects). Outputs interactive HTML or static images (PNG, PDF, SVG).DocumenteFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- trailmark-structuraltrailofbits/skillsRuns full Trailmark structural analysis by building a graph, running `preanalysis()`, and reporting hotspots, taint, blast radius, privilege boundaries, attack surface, and version-gated Trailmark 0.4+/0.5+ data such as proxy counts, subgraph edges, type/reference summaries, and entrypoint attributes. Use when vivisect needs detailed structural data for a target. Triggers: structural analysis, blast radius, taint analysis, complexity hotspots, proxy nodes, type references.ProductivitateFără avertismente★ 7,8 K↓ —
- pyzoteroforyourhealth111-pixel/Vibe-SkillsInteract with Zotero reference management libraries using the pyzotero Python client. Retrieve, create, update, and delete items, collections, tags, and attachments via the Zotero Web API v3. Use this skill when working with Zotero libraries programmatically, managing bibliographic references, exporting citations, searching library contents, uploading PDF attachments, or building research automation workflows that integrate with Zotero.DocumenteFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- feature-specdavepoon/buildwithclaudeCreates a complete product feature specification with acceptance criteria, scope, dependencies, and risks. Delegates to the Prometeo (PM) agent.PlanificareFără avertismente★ 3,7 K↓ —
- browser-automationdavepoon/buildwithclaudeUse when the user asks to do something on a real website, such as open a page, click through a flow, fill or submit a form, log in, extract data, take screenshots, or run a Skyvern workflow. Calls the Skyvern MCP server.BrowserFără avertismente★ 3,7 K↓ —
tao-train-nvpanoptix3d
NVIDIA/skills
De la autor
NVPanoptix3D for panoptic 3D scene reconstruction from posed RGB images. Produces 3D panoptic segmentation (semantic, instance, and panoptic masks) with occupancy completion. Built on a VGGT backbone with a Mask2Former-style head and 3D frustum reconstruction. Use when training, evaluating, exporting, or running inference for a TAO NVPanoptix3D model. Trigger phrases include "train NVPanoptix3D", "panoptic 3D reconstruction", "3D scene segmentation", "occupancy completion".
Instalare
npx skills add NVIDIA/skills --skill tao-train-nvpanoptix3d -a claude-code
Se instalează în .claude/skills/tao-train-nvpanoptix3d/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (16)
- BENCHMARK.md
- SKILL.md
- config/skillspector-baseline.yaml
- evals/evals.json
- references/skill_info.yaml
- references/spec_template_evaluate.yaml
- references/spec_template_export.yaml
- references/spec_template_inference.yaml
- references/spec_template_train.yaml
- schemas/evaluate.schema.json
- schemas/export.schema.json
- schemas/inference.schema.json
- încă 4