Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.105 skill-uri din 2.358 de depozite · actualizat acum 52 de minute
49.103 skill-uri
- regulatory-audit-generatorzebbern/claude-code-guideBuilds compliance checklists for business scenarios involving GDPR, PIPL, or advertising/data laws. Outputs a structured checklist with check items, legal basis, risk levels, and actionable recommendations. Triggered by requests like "run a compliance check," "GDPR/PIPL compliance," "pre-launch review," "privacy impact assessment (PIA/DPIA)," or asking if a feature is compliant.JuridicFără avertismente★ 4,7 K↓ —Apare și în 1 alt depozit
- designlang-tokensManavarya09/design-extractUse when styling UI for sentry.io — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,5 K↓ —
- melonjs-renderablesmelonjs/melonJSUse this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects and shaders, or controlling draw order. Covers the pos-relative draw contract, isKinematic and input, addPostEffect vs the deprecated shader property, and z-ordering. Triggers on: Tween, easing, animate, Renderable, extends Renderable, draw(, update(, isKinematic, pointerEvent, registerPointerEvent, onClick, addPostEffect, removePostEffect, ShaderEffect, addChild, z-order, anchorPoint, floating.MediaFără avertismente★ 6,4 K↓ —
- skill-topic-evaluatorZJU-REAL/Easel评估单个选题的潜力,按统一维度(流量潜力、账号匹配、 竞争差异化、时效价值、变现空间、制作成本、合规风险)打分,输出"做/不做/改方向"建议。 当用户说"这个选题值不值得做"、"评估一下"、"能不能火"、"有没有流量"、 "做不做这个"、"选题评估"、"值得做吗"、"这个话题行不行"、"帮我判断一下"时触发。 skill-content-matrix 批量生成选题池;skill-post-scorer 评估已完成内容,本 SKILL 评估尚未制作的单个选题。AlteleFără avertismente★ 4,3 K↓ —
- brainstormingJetBrains/thinkrailUse before implementing a feature, a change in behavior, or a bug fix — however small. Not for questions, checks, or edits that change no behavior (typos, documentation or configuration only, mechanical refactors).PlanificareFără avertismente★ 7,1 K↓ —
- video-to-articleZJU-REAL/Easel把口播、讲座、直播或 Vlog 转录并改写成小红书笔记、公众号文章或知乎内容,同时抽帧配图。当用户说“视频转图文/文章/笔记、视频扒文案、口播转文章、视频内容复用”时使用。只生成字幕文件用 auto-subtitle;翻译已有字幕用 subtitle-translate。MediaFără avertismente★ 4,3 K↓ —
- setting-up-a-projectJetBrains/thinkrailUse when asked to set up, onboard, initialize, or spec a project with no spec graph, or when invoked by the app's Set-up-project card. Not for ordinary work in an already-specced project.PlanificareFără avertismente★ 7,1 K↓ —
- batch-processZJU-REAL/Easel批量处理:对一个目录里的一批图片/视频/音频统一套用同一操作——批量压缩、加水印、转格式、缩放、转比例、音量归一化等。当用户说 批量处理、批量压缩、批量加水印、批量转格式、一批图片/视频、给这个文件夹、全部转成、批量缩放、批量转竖版、整个目录 时使用。基于 shared/scripts/batch_process.py(委派 image_ops/video_ops/audio_ops)。与 image-editing/video-editing/audio-editing 区别:那些处理单文件,本 SKILL 批量套用到整个目录。MediaFără avertismente★ 4,3 K↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 6,5 K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.AlteleFără avertismente★ 6,5 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 6,5 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 6,5 K↓ —
- convert-blazor-server-to-webappdotnet/skillsGuides conversion of a pre-.NET 8 Blazor Server app into a .NET 8+ Blazor Web App. USE FOR: migrating apps that use AddServerSideBlazor and MapBlazorHub to the AddRazorComponents/MapRazorComponents model, converting _Host.cshtml to an App.razor root component, replacing blazor.server.js with blazor.web.js, migrating CascadingAuthenticationState to a service, adopting new Blazor Web App features like enhanced navigation and streaming rendering. DO NOT USE FOR: apps that are already Blazor Web Apps (already use AddRazorComponents and MapRazorComponents), Blazor WebAssembly or hosted Blazor WebAssembly apps (different migration path), apps that should stay on the Blazor Server hosting model without converting, or apps still targeting .NET Framework.MediaFără avertismente★ 5,8 K↓ —
- analyzing-dotnet-performancedotnet/skillsScans .NET code for ~50 performance anti-patterns across async, memory, strings, collections, LINQ, regex, serialization, and I/O with tiered severity classification. Use when analyzing .NET code for optimization opportunities, reviewing hot paths, or auditing allocation-heavy patterns.InginerieFără avertismente★ 5,8 K↓ —
- ai-video-genZJU-REAL/EaselAI 视频生成:文生视频 / 图生视频 / 数字人首帧驱动。通过可插拔 provider(通义万相 Wan / 火山 Seedance / 快手可灵 / OpenAI 兼容)异步生成视频,用户自备 API key。当用户说 AI 视频生成、文生视频、图生视频、AI 生成视频、AI 短视频、让图片动起来、数字人视频、生成一段视频 时使用。与 video-strategy(选型/策略)、video-editing(剪辑处理)、clipify(切片)区别:本 SKILL 是从 0 用 AI 生成新视频。MediaFără avertismente★ 4,3 K↓ —
- scholarly-writing-refinerzebbern/claude-code-guidePolishes academic English paragraph by paragraph, reviewing grammar, word choice, voice, coherence, and sentence structure. Outputs revision suggestions alongside polished text. Triggered by phrases like 'polish this paragraph,' 'check the grammar,' 'rewrite in academic English,' or keywords like manuscript editing, SCI polishing, and journal submission editing.RedactareFără avertismente★ 4,7 K↓ —
- template-instantiationdotnet/skillsCreates .NET projects from templates with validated parameters, smart defaults, Central Package Management adaptation, and latest NuGet version resolution. USE FOR: creating new dotnet projects, scaffolding solutions with multiple projects, installing or uninstalling template packages, creating projects that respect Directory.Packages.props (CPM), composing multi-project solutions (API + tests + library), getting latest NuGet package versions in newly created projects. DO NOT USE FOR: finding templates (use template-discovery), producing a detailed side-by-side comparison of templates (use template-comparison), authoring custom templates (use template-authoring), deciding cross-parameter defaults such as which framework to pair with native AOT or whether to keep HTTPS when auth is enabled (use template-smart-defaults), modifying existing projects or adding NuGet packages to existing projects.TestareFără avertismente★ 5,8 K↓ —
- managing-mcp-serversJetBrains/thinkrailUse when the user asks to add, change, remove, enable or disable an MCP server, or when an MCP tool is missing, needs sign-in, fails, or was blocked. ThinkRail runs pi in-process, so there is no `pi` command to call.AlteleFără avertismente★ 7,1 K↓ —
- verifyzenbu-labs/terminal-browserDrive an engine app headlessly in a pty, record a video of the whole verification, and open a summary page (video + timeline + checks) with pixel open.MediaFără avertismente★ 4,4 K↓ —
- melonjs-3dmelonjs/melonJSUse this skill for anything 3D or 2.5D in melonJS — Camera3d, Mesh, InstancedMesh, Sprite3d billboards, Light3d, ground shadows, glTF/GLB scenes, and depth sorting. Covers the Y-down/+Z-forward convention that is the inverse of OpenGL, the cameraClass opt-in, clip planes, and what does not work on the Canvas fallback. Triggers on: Camera3d, Mesh, InstancedMesh, Sprite3d, Trail3d, ribbon, exhaust trail, Light3d, billboard, glTF, glb, 3D, 2.5D, depth, cameraClass, fov, setClipPlanes, setFog, fog, distance fog, height fog, heightFalloff, transparent, transparency, alpha, blendMode, fade, castGroundShadow, lit, setBasis, getBasis, lookAt, up vector, gimbal, slerp, great circle, turn a direction.PlanificareFără avertismente★ 6,4 K↓ —
- code-reviewThinkInAIXYZ/deepchatComprehensive code review assistant that analyzes code quality, security, and best practicesInginerieFără avertismente★ 6,4 K↓ —
- card-quoteZJU-REAL/Easel生成适合微博、知乎、公众号或 X/Twitter 分享的 16:9 横版金句卡和数据卡。当用户说“做金句卡、语录卡、数据卡、横版分享卡”时使用。小红书竖版知识卡用 card-xiaohongshu,竖版营销海报用 poster-hero。AlteleFără avertismente★ 4,3 K↓ —
- create-datadriven-aspnetcoredotnet/skillsGenerate or scaffold ASP.NET Core code — Razor Pages, Blazor components, MVC controllers, views, and Minimal API endpoints — without using ASP.NET Core CLI scaffolding/code-generation tools. Use when (1) adding CRUD pages, views, or API endpoints backed by Entity Framework (EF Core) and a database, (2) generating code to create, read, update, and delete data using a DbContext, (3) scaffolding UI components that match the project's existing CSS framework and coding patterns, or (4) creating data-driven forms, tables, and navigation for a model class. Do not use for non-ASP.NET projects or when CLI-based scaffolding is preferred.DateFără avertismente★ 5,8 K↓ —
- migrate-dotnet9-to-dotnet10dotnet/skillsMigrate a .NET 9 project or solution to .NET 10 and resolve all breaking changes. USE FOR: upgrading TargetFramework from net9.0 to net10.0, fixing build errors after updating the .NET 10 SDK, resolving source and behavioral changes in .NET 10 / C# 14 / ASP.NET Core 10 / EF Core 10, updating Dockerfiles for Debian-to-Ubuntu base images, resolving obsoletion warnings (SYSLIB0058-SYSLIB0062), adapting to SDK/NuGet changes (NU1510, PrunePackageReference), migrating System.Linq.Async to built-in AsyncEnumerable, fixing OpenApi v2 API changes, cryptography renames, and C# 14 compiler changes (field keyword, extension keyword, span overloads). DO NOT USE FOR: .NET Framework migrations, upgrading from .NET 8 or earlier (use migrate-dotnet8-to-dotnet9 first), greenfield .NET 10 projects, or cosmetic modernization. LOADS REFERENCES: csharp-compiler, core-libraries, sdk-msbuild (always); aspnet-core, efcore, cryptography, extensions-hosting, serialization-networking, winforms-wpf, containers-interop (selective).FinanțeFără avertismente★ 5,8 K↓ —
code-documenter
zebbern/claude-code-guide
De la autor
Use when adding docstrings, creating API documentation, or building documentation sites. Invoke for OpenAPI/Swagger specs, JSDoc, doc portals, tutorials, user guides.
Instalare
npx skills add zebbern/claude-code-guide --skill code-documenter -a claude-code
Se instalează în .claude/skills/code-documenter/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 91
Fișiere (9)
- SKILL.md
- references/api-docs-fastapi-django.md
- references/api-docs-nestjs-express.md
- references/coverage-reports.md
- references/documentation-systems.md
- references/interactive-api-docs.md
- references/python-docstrings.md
- references/typescript-jsdoc.md
- references/user-guides-tutorials.md