Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.105 skill-uri din 2.358 de depozite · actualizat acum 18 minute
49.103 skill-uri
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaFără avertismente★ 6,5 K↓ —
- skill-content-calendar-logZJU-REAL/Easel统一内容日历底座。记录每次发布(发布页/对话页均自动落库)、用户排期、平台活动/节日/特殊日期到 一个时间线,并供 Agent 规划前读回。当用户说"内容日历""日历里有什么""接下来发什么""这周发了啥" "把这个活动记到日历""最近的发布节奏""哪个平台该更新了"时触发。是发布时间线的权威底座, 与 skill-publish-log(指标底座)互补:本底座管"何时发什么/该做什么",publish-log 管"每条数据表现"。ProductivitateFără avertismente★ 4,3 K↓ —
- optimizing-ef-core-queriesdotnet/skillsReview and optimize application data access that uses Entity Framework Core (EF Core). Use for EF Core performance and correctness reviews of services, repositories, imports, and background jobs: slow or memory-heavy queries, excessive round-trips, hidden SaveChanges, premature materialization, dynamic query construction, result-graph tracking, bulk writes, DbContext lifetime or overlapping operations, search semantics, paging, raw SQL, and model/index coverage. Use whether or not EF Core owns the schema. For EF Core, not Dapper or raw ADO.NET.DateFără avertismente★ 5,8 K↓ —
- get-prompt-from-imagewuyoscar/GPT-Image2-SkillAnalyze user-provided reference images and reverse-engineer high-fidelity AI image-generation prompts. Use when the user asks to recreate, imitate, reverse-engineer, or extract prompts from photographs, illustrations, 3D renders, products, characters, landscapes, typography, logos, posters, or other visual references. Do not use for requests that only require OCR or an ordinary image description.MediaFără avertismente★ 6 K↓ —
- migrate-static-to-wrapperdotnet/skillsALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.TestareFără avertismente★ 5,8 K↓ —
- linkedin-employee-advocacysergebulaev/linkedin-skillsStand up and run a LinkedIn employee advocacy program for a marketing or sales team. Covers 14-day launch playbook, brand-guideline governance, per-post time budget, cadence benchmarks, and team ROI (reach, engagement, pipeline). Triggers on "employee advocacy", "get the team posting", "scale LinkedIn across team", "advocacy ROI". Not for planning one person's own calendar (use linkedin-content-planner).MarketingFără avertismente★ 5,5 K↓ —Apare și în 1 alt depozit
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 6,5 K↓ —
- test-gap-analysisdotnet/skillsFind caller-visible production changes existing tests would miss through pseudo-mutation analysis; verify candidates or close gaps only when requested. Includes read-only per-test composition for grading. Polyglot. USE FOR: would tests catch a bug, behavioral blind spots, surviving mutations. DO NOT USE FOR: concrete fix/feature revision proof (test-value-evidence); suite taxonomy (test-tagging); .NET coverage, Cobertura, plateaus or coverage-backed priorities (coverage-analysis); named CRAP (crap-score); new suites (code-testing); assertion/smell audits; mutation tools.TestareFără avertismente★ 5,8 K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignFără avertismente★ 6,5 K↓ —
- vitepressantfu/skillsVitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.RedactareFără avertismente★ 6 K↓ —
- deepchat-data-importThinkInAIXYZ/deepchatHelp developers build third-party tools that import, inspect, migrate, or analyze DeepChat data. Use when Codex needs to work with DeepChat provider configuration, model configuration, MCP/app settings, sessions, messages, legacy chat data, `agent.db`, `chat.db`, SQLCipher encrypted SQLite, Electron safeStorage wrapped passwords, Tauri importers, or native macOS/Windows/Linux data access.AlteleFără avertismente★ 6,4 K↓ —
- sqlmap-database-pentestingzebbern/claude-code-guideThis skill should be used when the user asks to "automate SQL injection testing," "enumerate database structure," "extract database credentials using sqlmap," "dump tables and columns from a vulnerable database," or "perform automated database penetration testing." It provides comprehensive guidance for using SQLMap to detect and exploit SQL injection vulnerabilities.SecuritateFără avertismente★ 4,7 K↓ —
- migrate-xunit-to-xunit-v3dotnet/skillsMigrate .NET test projects from xUnit.net v2 to xunit.v3 and fix v3 breaks. Use for package/CPM conversion, OutputType=Exe, preserving the VSTest or MTP runner (including projects currently using YTest.MTP.XUnit2), incompatible TFMs, async void tests, string-to-Type attributes, custom Fact/Theory/BeforeAfterTest attributes, Xunit.SkippableFact, xunit.abstractions/extensibility consolidation, and Xunit.Combinatorial/StaFact compatibility. Do not use for framework conversion or a runner-only migration. For xUnit v3 MTP filter syntax, also use migrate-vstest-to-mtp.TestareFără avertismente★ 5,8 K↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.InginerieFără avertismente★ 6,5 K↓ —
- skill-voice-builderZJU-REAL/Easel通过结构化访谈和写作样本分析,构建创作者个人声音画像(语气/用词/节奏/风格),确保后续内容风格一致。 当用户说"声音画像""我的写作风格""风格一致""建立人设语气""voice/tone""我的表达习惯""统一文风"时使用。 和 skill-audience-profiler 的区别:本 SKILL 建创作者自己的声音画像;audience-profiler 建目标受众/粉丝画像。RedactareFără avertismente★ 4,3 K↓ —
- video-editingZJU-REAL/Easel用自然语言指令剪辑视频:裁剪、拼接、变速、跳切去静音、文字覆盖、横竖比转换、抽帧封面、转 GIF、压缩、加 BGM/水印,基于 ffmpeg。 当用户说"剪视频""裁剪视频""拼接视频""视频变速""去静音""视频加文字""视频转GIF""压缩视频""加BGM/水印"时使用。 本 SKILL 做单条视频的通用剪辑;智能画幅转换用 video-reframe,长视频切片用 clipify/video-highlights,从 0 生成用 ai-video-gen。MediaFără avertismente★ 4,3 K↓ —
- testability-obstacledotnet/skillsMUST USE for C#/.NET deterministic tests that require the smallest production seam for DateTime/Task.Delay/File/Environment/Guid/Random, static API preservation, nested/parallel overrides, or no real I/O. USE ONLY when the target workspace contains C# source plus a .csproj or .sln. DO NOT USE for audits, bulk migration, code that already has an injectable seam, or an explicit migration to a user-named existing abstraction (migrate-static-to-wrapper). Use instead of general test generation when the requested test is impossible without a production edit and seam selection is still open.TestareFără avertismente★ 5,8 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 6,5 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 6,5 K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.InginerieFără avertismente★ 6,5 K↓ —
- test-analysis-extensionsdotnet/skillsProvides file paths to language-specific reference files for the test ANALYSIS skills (assertion-quality, test-anti-patterns, test-gap-analysis, test-smell-detection, test-tagging). Read this catalog to discover available extension files (e.g., dotnet.md for .NET/MSTest/xUnit/NUnit/TUnit, python.md for pytest/unittest, typescript.md for Jest/Vitest/Mocha, java.md for JUnit/TestNG, etc.). Do not invoke this reference-only skill — its bundled files are read by the quality agent and analysis skills needing framework-specific lookup tables (test markers, assertion APIs, skip annotations, sleep patterns, mystery guest indicators, integration markers, setup/teardown, tag-support capability).TestareFără avertismente★ 5,8 K↓ —
- clr-activation-debuggingdotnet/skillsDiagnoses .NET Framework CLR activation issues using CLR activation logs (CLRLoad logs) produced by mscoree.dll. Use when: the shim picks the wrong runtime, fails to load any runtime, shows unexpected .NET 3.5 Feature-on-Demand (FOD) dialogs, unexpectedly does NOT show FOD dialogs, loads both v2 and v4 into the same process causing failures, or any time someone is wondering "what is happening with .NET Framework activation?"InginerieFără avertismente★ 5,8 K↓ —
- sn-ppt-storyOpenSenseNova/SenseNova-Skills当前 PPT 任务已由 sn-ppt-entry 建好 DECK_DIR(task_pack.json 与 info_pack.json 已写入)后,必须由本 skill 将 query、全部用户材料与已完成 Research 编排为唯一可编辑的 outline.md 时使用。本 skill 是 entry → 出口(standard / dazzle / creative)之间的强制中间环节:不允许执行 Agent 跳过本 skill 直接依据 task_pack / info_pack 即兴编写大纲,不允许出口 skill 代写或改写大纲;前置产物缺失时停止并返回 sn-ppt-entry 补齐,不得自行补做研究。ȘtiințăFără avertismente★ 6 K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.AlteleFără avertismente★ 6,5 K↓ —
template-smart-defaults
dotnet/skills
De la autor
Applies cross-parameter default rules when creating .NET projects with dotnet new, filling gaps consistently without overriding values the user set explicitly. USE FOR: choosing which target framework to pair with native AOT, deciding whether to keep HTTPS when authentication is enabled, recognizing that controllers and minimal-API flags are mutually exclusive, filling unset related parameters during project creation, explaining why a default was applied and ensuring an explicit user value is never overridden. DO NOT USE FOR: creating the project itself (use template-instantiation), finding or comparing templates (use template-discovery and template-comparison), authoring or validating custom templates (use template-authoring and template-validation).
Instalare
npx skills add dotnet/skills --skill template-smart-defaults -a claude-code
Se instalează în .claude/skills/template-smart-defaults/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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