Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 7 ore
44.573 de skill-uri
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivitateFără avertismente★ 4,1 K↓ —
- windows-hook-debuggingforyourhealth111-pixel/Vibe-SkillsWindows环境下Claude Code插件Hook执行错误的诊断与修复。当遇到hook error、cannot execute binary file、.sh regex误匹配、WSL/Git Bash冲突时使用。InginerieFără avertismente★ 3,8 K↓ —
- lamindbforyourhealth111-pixel/Vibe-SkillsThis skill should be used when working with LaminDB, an open-source data framework for biology that makes data queryable, traceable, reproducible, and FAIR. Use when managing biological datasets (scRNA-seq, spatial, flow cytometry, etc.), tracking computational workflows, curating and validating data with biological ontologies, building data lakehouses, or ensuring data lineage and reproducibility in biological research. Covers data management, annotation, ontologies (genes, cell types, diseases, tissues), schema validation, integrations with workflow managers (Nextflow, Snakemake) and MLOps platforms (W&B, MLflow), and deployment strategies.DevOpsFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.InginerieFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- clerk-expoclerk/skillsAdd Clerk authentication to Expo and React Native apps using @clerk/expo. Use for Expo setup, prebuilt native components (AuthView, UserButton), custom sign-in/sign-up flows (email, password, SMS/phone OTP, MFA), OAuth/SSO, native Google/Apple sign-in, Expo Router protected routes, biometrics, and push notifications. Do not use for native Swift/iOS, native Android/Kotlin, or web-only framework projects.OficialInginerieFără avertismente★ 89↓ —
- writing-docsforyourhealth111-pixel/Vibe-SkillsGuides for writing and editing Remotion documentation. Use when adding docs pages, editing MDX files in packages/docs, or writing documentation content.RedactareFără avertismente★ 3,8 K↓ —
- spenddavepoon/buildwithclaudeShow current Claude Code spend by project and branch via BudgetClawInginerieFără avertismente★ 3,7 K↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.InginerieFără avertismente★ 4,1 K↓ —
- entity-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize entity presence", reconcile an entity identity, or update canonical Knowledge Graph facts; audits and maintains machine-facing identity, sameAs, schema, disambiguation, and AI-recognition evidence through the entities registry. Not for page-level AI-citation readiness - use geo-content-optimizer; not for human-facing brand canon - use narrative-registry. 实体注册/知识图谱AlteleFără avertismente★ 3 K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.InginerieFără avertismente★ 4,1 K↓ —
- performing-causal-analysisforyourhealth111-pixel/Vibe-SkillsEstimate causal effects from existing data. Use when fitting or interpreting DiD, ITS, synthetic control, regression discontinuity, or other treatment-effect analyses, including robustness checks and counterfactual plots. For choosing a study design before analysis, use designing-experiments instead.DesignFără avertismente★ 3,8 K↓ —
- evals-contextforyourhealth111-pixel/Vibe-SkillsProvides context about the Roo Code evals system structure in this monorepo. Use when tasks mention "evals", "evaluation", "eval runs", "eval exercises", or working with the evals infrastructure. Helps distinguish between the evals execution system (packages/evals, apps/web-evals) and the public website evals display page (apps/web-roo-code/src/app/evals).ProductivitateFără avertismente★ 3,8 K↓ —
- MCP Integrationforyourhealth111-pixel/Vibe-SkillsThis skill should be used when the user asks to "add MCP server", "integrate MCP", "configure MCP in plugin", "use .mcp.json", "set up Model Context Protocol", "connect external service", mentions "${CLAUDE_PLUGIN_ROOT} with MCP", or discusses MCP server types (SSE, stdio, HTTP, WebSocket). Provides comprehensive guidance for integrating Model Context Protocol servers into Claude Code plugins for external tool and service integration.InginerieFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- pulumi-upgrade-providerpulumi/agent-skillsAutomate Pulumi provider repo upgrades with the `upgrade-provider` tool. Use when upgrading a pulumi provider repository to a new upstream version, running `upgrade-provider`, and addressing its common failure modes like patch conflicts or missing module mappings.OficialAlteleFără avertismente★ 78↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,1 K↓ —
- technical-seo-checkeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check technical SEO"; audits crawlability, indexing, Core Web Vitals, robots.txt, sitemaps, canonicals, redirects, and migrations. Not for on-page tags or content — use on-page-seo-checker. 技术SEO/网站速度MarketingFără avertismente★ 3 K↓ —
- ad-account-auditoraaron-he-zhu/aaron-marketing-skillsUse when auditing a paid ad account for incremental contribution, wasted spend, or measurement integrity before scaling; runs a typed 20-item ROAS profile with verified vetoes and a SHIP/FIX/BLOCK/UNDECIDED gate on own exported data. Not for campaign structure design — use campaign-architect; not for creative production — use ad-creative-builder. 付费广告账户审计/ROAS评分MarketingFără avertismente★ 3 K↓ —
- skill-competitor-analysisZJU-REAL/Easel分析竞品账号的内容策略,拆解选题、格式、爆款规律和互动模式,输出差异化机会与行动建议。 当用户说"分析竞品""竞品账号""对标账号""拆解爆款""竞品在做什么""对手内容策略""竞争分析"时使用。 和 skill-content-gap-analysis 的区别:本 SKILL 拆解具体竞品账号的内容策略与爆款规律; content-gap-analysis 从赛道整体供需找"没人做好"的蓝海选题空白。AlteleFără avertismente★ 4,1 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 4,1 K↓ —
- scikit-bioforyourhealth111-pixel/Vibe-SkillsBiological data toolkit. Sequence analysis, alignments, phylogenetic trees, diversity metrics (alpha/beta, UniFrac), ordination (PCoA), PERMANOVA, FASTA/Newick I/O, for microbiome analysis.ȘtiințăFără avertismente★ 3,8 K↓ —
- rank-trackeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "track rankings" or "查排名"; measures keyword and SERP-position deltas over time from provided exports or connected tools, including AI-response checks. Not for multi-metric stakeholder reports or setting alerts — use performance-monitor (report or alert mode). 排名追踪/SERP监控AlteleFără avertismente★ 3 K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaFără avertismente★ 4,1 K↓ —
geomaster
foryourhealth111-pixel/Vibe-Skills
De la autor
Comprehensive geospatial science skill covering remote sensing, GIS, spatial analysis, machine learning for earth observation, and 30+ scientific domains. Supports satellite imagery processing (Sentinel, Landsat, MODIS, SAR, hyperspectral), vector and raster data operations, spatial statistics, point cloud processing, network analysis, and 7 programming languages (Python, R, Julia, JavaScript, C++, Java, Go) with 500+ code examples. Use for remote sensing workflows, GIS analysis, spatial ML, Earth observation data processing, terrain analysis, hydrological modeling, marine spatial analysis, atmospheric science, and any geospatial computation task.
Instalare
npx skills add foryourhealth111-pixel/Vibe-Skills --skill geomaster -a claude-code
Se instalează în .claude/skills/geomaster/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (14)
- README.md
- SKILL.md
- references/advanced-gis.md
- references/big-data.md
- references/code-examples.md
- references/core-libraries.md
- references/data-sources.md
- references/gis-software.md
- references/industry-applications.md
- references/machine-learning.md
- references/programming-languages.md
- references/remote-sensing.md
- încă 2