Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 6 ore
44.573 de skill-uri
- babysitmichael-denyer/pstack-claudeWatch an open PR — fix failing CI, handle the straightforward review comments, and drive it to a mergeable state. Claude Code analog of Cursor's built-in /babysit. Use after opening a PR when the user wants the agent to shepherd it without re-prompting.InginerieFără avertismente★ 3,4 K↓ —
- daskforyourhealth111-pixel/Vibe-SkillsParallel/distributed computing. Scale pandas/NumPy beyond memory, parallel DataFrames/Arrays, multi-file processing, task graphs, for larger-than-RAM datasets and parallel workflows.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- principle-migrate-callers-then-delete-legacy-apismichael-denyer/pstack-claudeApply when introducing a new internal API while old callers still exist. Migrate callers and delete the old API in the same wave instead of preserving compatibility layers.InginerieFără avertismente★ 3,4 K↓ —
- requesting-code-reviewforyourhealth111-pixel/Vibe-SkillsPrepare and request a code review after implementation or before merge by assembling scope, requirements, git range, and reviewer instructions.InginerieFără avertismente★ 3,8 K↓ —
- doca-flow-perfNVIDIA/skillsUse this skill when the user measures control-plane insertion throughput of DOCA Flow with the doca_flow_perf binary on x86 host or Arm cores — selecting a configs/ JSON policy, weighing the DPDK-versus-DOCA backend, running the smoke iteration then the eval loop, interpreting CPU cycles plus num_pushed / num_failed, or capturing the four-tuple (DOCA release, firmware, JSON policy, worker config) that makes an insertion figure defensible. Also load it for implied asks like "5-tuple hairpin insert figure", "flow-perf result mismatches release notes", "DPDK-vs-DOCA comparison", or "install variance too high". Refuse and route to the proper owner for live-app optimization (doca-flow-tune), DPA-side measurement (doca-flow-dpa-perf), wire throughput or latency, or library-internal pipe semantics.PlanificareFără avertismente★ 3,7 K↓ —
- doca-flow-tuneNVIDIA/skillsUse this skill when the user is tuning a live or captured `doca-flow` pipeline with `doca_flow_tune` — snapshotting pipe / counter / KPI state, picking a tuning axis (rule placement, resource hints / table sizing, HW-offload mode) and a matching measurement (rule-install rate, lookup latency, hardware-counter delta), running offline or online (read-only or state-changing) modes, reading the dumper CSV / analyze JSON / visualize mermaid, or applying a recommendation back into the Flow program. Trigger even when the user does not explicitly mention "doca_flow_tune" — typical implicit phrasings include "Flow rule-install rate is low on BlueField", "table sizing looks wrong for this pipe", "tune visualize step is empty", "before/after counters don't move", or "which doca-flow knob does this recommendation hit". Refuse and route elsewhere for measuring baseline numbers (doca-flow-perf, doca-flow-dpa-perf), writing the doca-flow application, DOCA install, or streaming Flow telemetry — those belong to other skills.DateFără avertismente★ 3,7 K↓ —
- oiloil-ui-ux-guidedavepoon/buildwithclaudeModern, clean UI/UX guidance + review skill. Use when you need actionable UX/UI recommendations, design principles, or a design review checklist for new features or existing systems (web/app). Focus on CRAP (Contrast/Repetition/Alignment/Proximity) plus task-first UX, information architecture, feedback & system status, consistency, affordances, error prevention/recovery, and cognitive load. Enforce a modern minimal style (clean, spacious, typography-led), reduce unnecessary copy, forbid emoji as icons, and recommend intuitive refined icons from a consistent icon set.DesignFără avertismente★ 3,7 K↓ —
- jetson-init-targetNVIDIA/skillsAuthor a new Jetson target-platform profile (reference_devkit + optional custom_carrier) and update the active pointer. Use to create a target; not for switching existing profiles.AlteleFără avertismente★ 3,7 K↓ —
- newsletter-monetization-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "monetize my newsletter", "build a sponsorship rate card", or "model paid-subscription revenue"; produces a revenue model (paid tiers, ad/sponsorship inventory + CPM/flat rate card, referral/boost loops), a list-growth ↔ revenue projection, and honest-offer / disclosure checks for the SEND-D lever. Not for scoring the whole program or running D1 — use email-quality-auditor; not for the return math — use roi-calculator; not for the post-click page — use landing-optimizer. 邮件newsletter变现/赞助刊例/付费订阅测算MarketingFără avertismente★ 3 K↓ —
- narrative-quality-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "audit our brand narrative" or "is this message on-canon"; runs separate typed TALE truth, system, or effectiveness profiles and never averages them into one composite. Checks differentiation, canon, landing consistency, and evidence integrity. Not for launch readiness — use launch-readiness-auditor; not for social operations — use social-quality-auditor. 品牌叙事分层审计/发布前一致性放行AlteleFără avertismente★ 3 K↓ —
- principle-foundational-thinkingmichael-denyer/pstack-claudeApply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.RedactareFără avertismente★ 3,4 K↓ —
- narrative-baseline-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map what our surfaces say today", "inventory our current messaging", or "find the gap between what we say and what we mean"; produces the narrative baseline — a surface-by-surface inventory of what every owned touchpoint (homepage, pricing, docs, decks, social bios, email footers) claims RIGHT NOW, each line labeled Measured / User-provided / Estimated, plus a per-surface gap read vs the intended message and the drift-baseline snapshot the Evaluate phase measures future drift against. Not for authoring the canon — use message-system-architect; not for scoring the surfaces or running the vetoes — use narrative-quality-auditor. 现状叙事盘点/各触点口径/意图差距/漂移基线PlanificareFără avertismente★ 3 K↓ —
- MCP Integrationforyourhealth111-pixel/Vibe-SkillsThis skill should be used when the user asks to "add MCP server", "integrate MCP", "configure MCP in plugin", "use .mcp.json", "set up Model Context Protocol", "connect external service", mentions "${CLAUDE_PLUGIN_ROOT} with MCP", or discusses MCP server types (SSE, stdio, HTTP, WebSocket). Provides comprehensive guidance for integrating Model Context Protocol servers into Claude Code plugins for external tool and service integration.InginerieFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- json-canvasdavepoon/buildwithclaudeCreate and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.RedactareFără avertismente★ 3,7 K↓ —Apare și în 1 alt depozit
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,1 K↓ —
- launch-feedback-synthesizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "triage launch feedback", "cluster reviews, comments, and board posts into themes", or "set up a you asked, we shipped loop"; produces a feedback theme digest (frequency, severity, representative quotes per theme), an open→planned→started→completed/declined status loop with duplicate-merge and notification rules, shipped-change announcement material, and a compliant social-proof harvest protocol (never incentivized store reviews). Not for repurposing or amplifying the harvested proof — use content-amplifier; not for executing testimonial outreach threads — use outreach-manager. 反馈分诊/状态环/社证收割/评测合规JuridicFără avertismente★ 3 K↓ —
- wiki-rebuildAr9av/obsidian-wikiArchive and rebuild wiki knowledge from source, or restore a prior archive. Use for full restart/recovery when incremental repair is inappropriate; this is broader and more destructive than ordinary update or lint.AlteleFără avertismente★ 3,6 K↓ —
- principle-encode-lessons-in-structuremichael-denyer/pstack-claudeApply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.RedactareFără avertismente★ 3,4 K↓ —
- think-harderforyourhealth111-pixel/Vibe-Skills4-phase structured analysis wrapper for vibe pre-routing (compatible with claude-code-settings think-harder semantics).InginerieFără avertismente★ 3,8 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- square-automationdavepoon/buildwithclaudeAutomate Square tasks via Rube MCP (Composio): payments, orders, invoices, locations. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- visualization-best-practicesforyourhealth111-pixel/Vibe-SkillsReview chart choice, labeling, accessibility, and storytelling quality for existing visualizations. Use as an explicit/manual helper for critique and cleanup, not as the main owner for scientific figure production or general chart generation.ȘtiințăFără avertismente★ 3,8 K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.AlteleFără avertismente★ 4,1 K↓ —
godot-3d-essentials
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-3d-essentials -a claude-code
Se instalează în .claude/skills/godot-3d-essentials/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (2)
- SKILL.md
- references/scene-and-environment.md