Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 6 ore
44.573 de skill-uri
- route-handlersdavepoon/buildwithclaudeThis skill should be used when the user asks to "create an API route", "add an endpoint", "build a REST API", "handle POST requests", "create route handlers", "stream responses", or needs guidance on Next.js API development in the App Router.InginerieFără avertismente★ 3,7 K↓ —
- fit-scoreraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "score this influencer", "rank these creators for our campaign", or "tell me which influencer is the best fit"; produces the typed STAR Suitability (S) read plus a separately labeled campaign-fit ranking without mixing campaign-specific commercial fit into the Suitability read. Not for finding new influencers — use influencer-discovery; not for sending outreach — use outreach-manager. 达人适配度评分/创作者筛选排名MarketingFără avertismente★ 3 K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,1 K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.AlteleFără avertismente★ 4,1 K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel sub-agent dispatch by dependency wave.PlanificareFără avertismente★ 3,7 K↓ —
- gsd:new-milestonedavepoon/buildwithclaudeStart a new milestone cycle — update PROJECT.md and route to requirementsPlanificareFără avertismente★ 3,7 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,1 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- gsd:audit-uatdavepoon/buildwithclaudeCross-phase audit of all outstanding UAT and verification itemsAlteleFără avertismente★ 3,7 K↓ —
- jetson-derive-carrierNVIDIA/skillsBootstrap a custom carrier board by forking carrier files and scaffolding a DT overlay from the reference devkit. Use after jetson-init-source; not for module-level or kernel-DTB changes.AlteleFără avertismente★ 3,7 K↓ —
- ad-test-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an A/B test", "set up a creative/landing test", "run an incrementality test", or "is this result statistically and practically material?"; produces a hypothesis, variant matrix, sample-size/duration/power plan, and a documented effect/uncertainty read from own exported results. It applies only a precommitted owner-approved action rule; the statistical helper never chooses a business action. Not for producing variants — use ad-creative-builder; not for reading back one shipped change — use paid-measurement-loop. 广告AB测试设计/实验设计/显著性判定/增效测试TestareFără avertismente★ 3 K↓ —
- wiki-agentAr9av/obsidian-wikiSearch one AI agent's raw history for a specific topic, ingest only matching sessions, and return a synthesized answer. Use for targeted cross-agent recall; use wiki-history-ingest for bulk archival ingestion.PlanificareFără avertismente★ 3,6 K↓ —
- doca-flow-dpa-providerNVIDIA/skillsUse this skill when the user is doing hands-on DOCA Flow DPA Provider work — exporting a `doca-flow` pipe or external resource (index-selector/memory) into BlueField DPA address space so a DPACC-built kernel can read counters, mutate hash-pipe entries, and update/read memory or index-selector resources inline with Flow. Covers per-port `doca_flow_dpa_ctx`, three queue types (general/resources-write/resources-read), the order-sensitive export handshake (`_export_prepare` → add entries → `_export` → `_get_device_addr`), and DPA-side device API. Trigger even when the user does not say "DOCA Flow DPA Provider" — implicit phrasings include "DPA kernel never sees entries in the exported pipe", "BAD_STATE from `_pipe_export`", "how do I disable a hash entry from a DPA kernel", "DPA memory read returns no value", or "DPA-side post keeps returning AGAIN". Refuse and route elsewhere for `doca-flow` pipe construction, generic host-side DPA (`doca-dpa`), or DPA-side kernel-writing — those belong to other skills.RedactareFără avertismente★ 3,7 K↓ —
- html-diagramplannotator/effective-htmlDirect-invocation specialist for self-contained HTML diagrams whose layout, notation, and interaction clarify relationships, sequence, topology, state, hierarchy, or quantitative structure. Use when the user explicitly invokes html-diagram or the broad html skill routes a diagram request here. Do not activate independently from a general request.PlanificareFără avertismente★ 3,8 K↓ —
- creator-content-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "review this influencer content" or "check if this post meets brand guidelines"; runs the typed STAR pre-publish gate, scores Trust and Appeal on the deliverable, folds in the creator Suitability read, computes the profile-weighted SQS, checks the disclosure/claim/brand-safety and fraud/fake-engagement vetoes, and writes constructive revision feedback. Not for drafting the brief — use brief-generator; not for partnership terms — use contract-helper. 达人内容审核/发布前质检JuridicFără avertismente★ 3 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 4,1 K↓ —
- html-planplannotator/effective-htmlDirect-invocation specialist for clear, self-contained HTML plans that preserve source material while improving hierarchy, sequence, ownership, dependencies, and reviewability. Use when the user explicitly invokes html-plan or the broad html skill routes a plan request here. Do not activate independently from a general request.PlanificareFără avertismente★ 3,8 K↓ —
- G2 Legend Expertforyourhealth111-pixel/Vibe-SkillsExpert skill for G2 legend development - provides comprehensive knowledge about legend rendering implementation, component architecture, layout algorithms, and interaction handling. Use when implementing, customizing, or debugging legend functionality in G2 visualizations.MediaFără avertismente★ 3,8 K↓ —
- html-wireframeplannotator/effective-htmlDirect-invocation specialist for low-fidelity, self-contained HTML wireframes that test information hierarchy, content, navigation, task flow, and responsive structure before visual design. Use when the user explicitly invokes html-wireframe or the broad html skill routes a wireframe request here. Do not activate independently from a general request. Do not use for polished mockups or production-like interaction; use html-prototype for those.TestareFără avertismente★ 3,8 K↓ —
- offensive-wpa-enterpriseSnailSploit/Claude-RedWPA/WPA2/WPA3-Enterprise (802.1X / EAP) attack methodology — EAP method identification (PEAP-MSCHAPv2, EAP-TTLS, EAP-TLS, EAP-GTC, EAP-PWD, EAP-FAST), evil-twin RADIUS attacks with eaphammer for credential capture, MSCHAPv2 challenge-response cracking, EAP-TLS client certificate theft paths (DPAPI, NDES, AD CS auto-enrollment), supplicant validation bypass (missing server cert validation, missing CN pinning, BYOD misconfigurations), and post-capture pivots into AD via cracked domain credentials. Use for corporate Wi-Fi engagements where the network is 802.1X authenticated.MarketingFără avertismente★ 9 K↓ —
- audio-editingZJU-REAL/Easel通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。MediaFără avertismente★ 4,1 K↓ —
- scholarly-publishingforyourhealth111-pixel/Vibe-SkillsUse when planning an end-to-end scholarly publishing workflow, including manuscript source-of-truth, submission assets, revision/rebuttal files, camera-ready checks, reproducible build expectations, and publication package structure.PlanificareFără avertismente★ 3,8 K↓ —
- dropbox-automationdavepoon/buildwithclaudeAutomate Dropbox file management, sharing, search, uploads, downloads, and folder operations via Rube MCP (Composio). Always search tools first for current schemas.AlteleFără avertismente★ 3,7 K↓ —
- tddmichael-denyer/pstack-claudeUse only when the user explicitly asks for TDD, a failing test, or a regression test, OR when the bug has an obvious cheap local test target. Skip when the test path is unclear, expensive, integration-heavy, or not requested.TestareFără avertismente★ 3,4 K↓ —
gsd:execute-phase
davepoon/buildwithclaude
PlanificareActualizat acum 12 ore
De la autor
Execute all plans in a phase with wave-based parallelization
Instalare
npx skills add davepoon/buildwithclaude --skill gsd:execute-phase -a claude-code
Se instalează în .claude/skills/gsd-execute-phase/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Descarcă .zip
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Doar instrucțiuniNu am văzut acces la rețeaLicență: MIT
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Securitate100
Proveniență83
Întreținere100
Licență100
Adopție57
Fișiere (1)
- SKILL.md