Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 6 ore
44.573 de skill-uri
- submission-checklistforyourhealth111-pixel/Vibe-SkillsStage-based submission checklists for papers/reports: pre-submission, submission, revision/rebuttal, camera-ready. Includes templates (cover letter, rebuttal matrix) and quality gates.AlteleFără avertismente★ 3,8 K↓ —
- kavel-image-studiodavepoon/buildwithclaudeTurn a photo into a specific AI look (new hairstyle, collectible figurine, royal pet portrait, wedding photo, 90s yearbook, sticker, HD restore) or a photo into a dance video, using Kavel (www.kavel.ai). Use when the user wants to restyle/transform a photo, asks "how do I make an AI X from my photo", or wants a photorealistic image edit that keeps the same face. Gives the right tool, a model-tuned prompt, and the generate link.MediaFără avertismente★ 3,7 K↓ —
- skill-content-matrixZJU-REAL/Easel将内容支柱与多种格式交叉,生成选题矩阵,每个格子产出一个可直接执行的选题。 当用户说"选题矩阵""批量选题""选题池""内容矩阵""一次多个选题""支柱×格式""选题规划表"时使用。 和 skill-topic-evaluator 的区别:本 SKILL 批量生成选题池;topic-evaluator 评估单个选题是否值得做。AlteleFără avertismente★ 4,1 K↓ —
- send-experiment-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an email A/B test", "set up a multivariate subject/CTA test", "run a send-time test", "build a hold-out group", or "is this email result statistically and practically material?"; produces a falsifiable hypothesis, one-variable-per-cell matrix, sample-size/MDE/duration/power plan, and an effect/uncertainty read from own ESP data. Applies only a precommitted owner-approved action rule; the helper never chooses a business action. Not for EQS/vetoes or writing the email. 邮件AB测试设计/多变量测试/发送时间测试/留出组/显著性判定TestareFără avertismente★ 3 K↓ —
- architecture-patternsforyourhealth111-pixel/Vibe-SkillsImplement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design. Use when architecting complex backend systems or refactoring existing applications for better maintainability.PlanificareFără avertismente★ 3,8 K↓ —
- bio-database-evidenceforyourhealth111-pixel/Vibe-SkillsUnified biological database evidence owner. Use for gene annotation, variant clinical significance, cancer mutation evidence, GWAS trait associations, pathway mapping, target-disease evidence, protein structures, protein interaction networks, reference single-cell census queries, and cross-database biological ID mapping. Do not use for full single-cell analysis, bulk RNA-seq differential expression, BAM/VCF processing, protein embedding models, metabolic flux modeling, genomic interval ML, or flow-cytometry file parsing.DateFără avertismente★ 3,8 K↓ —
- doca-staNVIDIA/skillsUse this skill when the user builds an NVMe-over-Fabrics storage target on BlueField with DOCA STA — instantiating doca_sta, declaring doca_sta_subsystem NQNs and namespaces over local NVMe disks via doca_sta_be, validating platform support with doca_sta_cap_is_supported, sizing I/O queue depth, or decoding DOCA_ERROR_* statuses such as IO_FAILED on NVMe reads. Also load it for implied asks like "Identify Controller times out over RoCE", "offload the nvmf target", "NVMe-oF Connect never completes", or "16 I/O queues at depth 1024 — supported?". Refuse and route to the proper owner for raw RDMA movement, packet I/O, steering rules, initiator-side NVMe, or SDK install.AlteleFără avertismente★ 3,7 K↓ —
- short-drama-assetszenstory-ai/drama-skills从短剧剧本拆出人物/造型、地点/视图、道具/状态和跨场连续性,写成创作者可读的视觉设定。用户说“拆角色/场景/道具”“做资产设定”“判断复用还是新变体”“更新造型/道具状态”,或拿现成剧本直接做视觉资产准备时使用;不写图片提示词,不生成媒体。AlteleFără avertismente★ 3,3 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- ml-data-leakage-guardforyourhealth111-pixel/Vibe-SkillsDetects and prevents data leakage in machine learning and mathematical modeling. Use after ML tasks involving data cleaning, feature engineering, data augmentation, algorithm development, normalization, missing value imputation, dimensionality reduction, feature selection, or time series modeling. Checks if features/statistics would be available at prediction time.ProductivitateFără avertismente★ 3,8 K↓ —
- doca-argusNVIDIA/skillsUse this skill when the user is deploying or operating the DOCA Argus Service — the packaged BlueField-side runtime-security container that watches the BlueField and attached host for suspicious activity, integrity violations, and operational anomalies, and forwards findings to a SIEM (Splunk / ELK / Sentinel / syslog). Covers the four-axis config (detection policy, forwarding, sampling, host coverage), running the NGC container on BlueField Arm, and wiring the forwarder. Trigger even without "DOCA Argus" by name — typical implicit phrasings: "container green but no findings arrive", "false-positive flood in Splunk", or "runtime security on a fleet of BlueField-3s". Refuse and route elsewhere for installing DOCA, SIEM-side ingest stanzas, pre-baked detection-rule packs, and metrics observability (DOCA Telemetry). Argus is NVIDIA's currently- promoted runtime-security framework, superseding the older App Shield library; name it first for new runtime-security work.SecuritateFără avertismente★ 3,7 K↓ —
- short-drama-reviewzenstory-ai/drama-skills审查短剧项目中的原著分析、故事、剧本、视觉设定、图片提示词、分镜、冻结关键帧、视频提示词和已有媒体。用户提出“审稿/检查剧本”“检查资产或连续性”“检查图片/视频提示词”“检查原著分析”“审查模板感”“根据生产观察做项目校准”时使用;只写审查问题、结论和修订要求,不代替负责人修改来源文件。InginerieFără avertismente★ 3,3 K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.InginerieFără avertismente★ 4,1 K↓ —
- refactorcode-yeongyu/oh-my-openagentGuides a refactor, cleanup, or restructure with the right decomposition. Use when the user asks to refactor, simplify, extract, or modernize code.InginerieFără avertismente★ 70,3 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- requesting-code-reviewforyourhealth111-pixel/Vibe-SkillsPrepare and request a code review after implementation or before merge by assembling scope, requirements, git range, and reviewer instructions.InginerieFără avertismente★ 3,8 K↓ —
- figma-implement-designforyourhealth111-pixel/Vibe-SkillsTranslate Figma nodes into production-ready code with 1:1 visual fidelity using the Figma MCP workflow (design context, screenshots, assets, and project-convention translation). Trigger when the user provides Figma URLs or node IDs, or asks to implement designs or components that must match Figma specs. Requires a working Figma MCP server connection.DesignFără avertismente★ 3,8 K↓ —
- offsite-signal-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "analyze backlinks", "analyze my off-site signals", or "track AI traffic / ChatGPT / Perplexity referrals"; profiles referring domains, anchor-text mix, toxic links, and disavow candidates (backlinks mode) or isolates AI-assistant referral sessions in GA4/GSC/logs and reports their trend, landing pages, and AI-vs-organic conversion (ai-referrals mode). Not for internal links — use site-structure-optimizer; not for keyword positions — use rank-tracker; not for multi-metric stakeholder reports — use performance-monitor. 外链分析/反向链接/AI流量/AI引荐/ChatGPT流量/AI转化MarketingFără avertismente★ 3 K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.AlteleFără avertismente★ 4,1 K↓ —
- route-handlersdavepoon/buildwithclaudeThis skill should be used when the user asks to "create an API route", "add an endpoint", "build a REST API", "handle POST requests", "create route handlers", "stream responses", or needs guidance on Next.js API development in the App Router.InginerieFără avertismente★ 3,7 K↓ —
- offer-claims-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "register this claim", "log our current offers", or "where is the proof for this figure"; curates claim wording, evidence, disclosures, terms, review dates, and live offers through the append-only claims event stream. Not for scoring claim vetoes — use the relevant auditor; not for writing ad copy — use ad-creative-builder. 广告声明台账/优惠信息登记/证据溯源MarketingFără avertismente★ 3 K↓ —
- narrative-baseline-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map what our surfaces say today", "inventory our current messaging", or "find the gap between what we say and what we mean"; produces the narrative baseline — a surface-by-surface inventory of what every owned touchpoint (homepage, pricing, docs, decks, social bios, email footers) claims RIGHT NOW, each line labeled Measured / User-provided / Estimated, plus a per-surface gap read vs the intended message and the drift-baseline snapshot the Evaluate phase measures future drift against. Not for authoring the canon — use message-system-architect; not for scoring the surfaces or running the vetoes — use narrative-quality-auditor. 现状叙事盘点/各触点口径/意图差距/漂移基线PlanificareFără avertismente★ 3 K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanificareFără avertismente★ 4,1 K↓ —
- gsd:inteldavepoon/buildwithclaudeQuery, inspect, or refresh codebase intelligence files in .planning/intel/PlanificareFără avertismente★ 3,7 K↓ —
kiro-validate-design
gotalab/cc-sdd
DesignActualizat acum 4 zile
De la autor
Interactive technical design quality review and validation
Instalare
npx skills add gotalab/cc-sdd --skill kiro-validate-design -a claude-code
Se instalează în .claude/skills/kiro-validate-design/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Descarcă .zip
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Doar instrucțiuniNu am văzut acces la rețeaLicență: MIT
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