Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
48.168 de skill-uri din 2.325 de depozite · actualizat acum 14 ore
48.166 de skill-uri
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.AlteleFără avertismente★ 6,2 K↓ —
- mirrord-db-branchingmetalbear-co/mirrordHelps users configure mirrord.json for database branching, enabling isolated database copies for safe development and testing. Use when the user wants to set up MySQL, MariaDB, PostgreSQL, MSSQL, MongoDB, Redis, DynamoDB, ClickHouse, Google Spanner, Amazon S3, turbopuffer, or generic branches, configure copy modes, connection sources, schema migrations, IAM authentication, or manage database branches.TestareFără avertismente★ 5,4 K↓ —
- brainstormingJetBrains/thinkrailUse before implementing a feature, a change in behavior, or a bug fix — however small. Not for questions, checks, or edits that change no behavior (typos, documentation or configuration only, mechanical refactors).PlanificareFără avertismente★ 6,8 K↓ —
- sn-image-imitateOpenSenseNova/SenseNova-SkillsGenerates a new image that imitates the style of a reference image while updating content based on user intent. Uses a three-stage pipeline: image annotation (long caption), caption rewriting, and image generation. Use when user asks to "imitate style", "保持这个风格重画", "按这张图风格生成", or "style transfer with new content".MediaFără avertismente★ 6 K↓ —
- deepchat-sddThinkInAIXYZ/deepchatUse before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path. Skip trivial style fixes, small localized logic changes, routine docs edits, and simple bugs unless the developer asks for SDD. Use plan.md as the only separate tracker when needed, default to implementation-first validation, and ask before optional GitHub issue sync unless the developer explicitly requested sync.TestareFără avertismente★ 6,4 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 6,2 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for discord.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaFără avertismente★ 6,2 K↓ —
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanificareFără avertismente★ 6,2 K↓ —
- group-by-analysisOpenSenseNova/SenseNova-Skills对多 Sheet 的 Excel 文件进行行数统计、大文件 Parquet 转换预处理、数据清洗及分组聚合分析,并生成带样式标记的统计表与可视化图表。DocumenteFără avertismente★ 6 K↓ —
- certisyn-independent-verificationNouinternet-court/internet-court-skillIndependent, third-party verification of what a counterparty claims about itself, established BEFORE an agent commits funds, signs, delegates authority, or admits that counterparty to a deal. Declared coverage today is verification by physical law - vehicle telemetry and orbital node claims - where a finding is arithmetic that can be re-derived rather than an opinion that must be weighed. Use for any reliance on a counterparty assertion, when drafting the verification clause of an agreement, and when assembling or assessing a dispute filing. Returns one of four outcomes, always names what it could not determine, and states the conditions under which its own evidence should be ruled out.JuridicFără avertismente★ 7 K↓ —
- winforms-expertdotnet/skillsCreate, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.InginerieFără avertismente★ 5,8 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 6,2 K↓ —
- sn-research-reportOpenSenseNova/SenseNova-Skills用于撰写或组织研究报告结构。按读者认知任务(全景/对比/调查/时序)和领域惯例(学术/医疗/法律/政策)选择报告模板。ȘtiințăFără avertismente★ 6 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 6,2 K↓ —
- git-commitThinkInAIXYZ/deepchatGenerate well-formatted git commit messages following conventional commit standardsInginerieFără avertismente★ 6,4 K↓ —
- multi-file-excel-parquet-analysisOpenSenseNova/SenseNova-Skills读取多 Sheet Excel 文件并统计规模,支持大文件向 Parquet 格式转换、分类数据统计及可视化报告生成。DocumenteFără avertismente★ 6 K↓ —
- exp-mock-usage-analysisdotnet/skillsAudits .NET test mock usage by tracing each mock setup through the production code's execution path to find dead, unreachable, redundant, or replaceable mocks. Use when the user asks to audit mock usage, find unused or unnecessary mock setups, check if mocks are needed, reduce mock duplication or over-mocking, simplify test setup, or review whether mock configurations like ILogger/IOptions should use real implementations instead. Supports Moq, NSubstitute, and FakeItEasy.TestareFără avertismente★ 5,8 K↓ —
- antfuantfu/skillsAnthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects. Use when setting up new projects, configuring ESLint/Prettier alternatives, monorepos, library publishing, or when the user mentions Anthony Fu's preferences.InginerieFără avertismente★ 6 K↓ —
- starknet-defiinternet-court/internet-court-skillExecute DeFi operations on Starknet including token swaps via avnu aggregator, DCA recurring buys, STRK staking, and lending/borrowing. Supports gasless transactions.AlteleFără avertismente★ 7 K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanificareFără avertismente★ 6,2 K↓ —
- xss-html-injectionzebbern/claude-code-guideThis skill should be used when the user asks to "test for XSS vulnerabilities", "perform cross-site scripting attacks", "identify HTML injection flaws", "exploit client-side injection vulnerabilities", "steal cookies via XSS", or "bypass content security policies". It provides comprehensive techniques for detecting, exploiting, and understanding XSS and HTML injection attack vectors in web applications.SecuritateFără avertismente★ 4,7 K↓ —
- category-statisticsOpenSenseNova/SenseNova-Skills提取指定类别列并统计各类别数量与占比,生成高分辨率的柱状图、饼图等组合可视化报告,适用于分类数据的分布情况分析。AlteleFără avertismente★ 6 K↓ —
- excel-large-file-processing-and-cleaningOpenSenseNova/SenseNova-Skills读取多 sheet Excel 文件,动态识别目标列进行统计,并使用正则清洗文本字段提取中文字符,最终输出标准化 Excel 文件。DocumenteFără avertismente★ 6 K↓ —
mirrord-header-propagation
metalbear-co/mirrord
De la autor
Makes a codebase propagate W3C baggage (the `baggage` header carrying `mirrord-session=<key>`) end to end, so mirrord HTTP filters, preview environments, and queue splitting can route a whole request chain to one developer's session. Detects existing OpenTelemetry, Datadog, or other tracing that can already propagate baggage and enables it; otherwise adds a small propagation layer. Covers inbound/outbound HTTP and gRPC, publishing to and consuming from Kafka, RabbitMQ, SQS/SNS, GCP Pub/Sub, Azure Service Bus, NATS, Redis Pub/Sub, BullMQ and Temporal, per-message context restore in consumers, and storage hand-offs such as a GCS signed URL upload that triggers Pub/Sub or an S3 presigned upload that triggers SQS. Ends with a report of every flow found and which ones still drop the header. Use when the user asks to propagate headers, baggage, tracestate, the mirrord session key, or trace context across services or queues, or when a mirrord filter matches the first service but not downstream services or queue cons
Instalare
npx skills add metalbear-co/mirrord --skill mirrord-header-propagation -a claude-code
Se instalează în .claude/skills/mirrord-header-propagation/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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De ce 91
Fișiere (5)
- README.md
- SKILL.md
- references/libraries.md
- references/propagation-layer.md
- references/storage-handoffs.md