Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 6 ore
44.573 de skill-uri
- hexanon-x402-apisdavepoon/buildwithclaudePay-per-call access to the Hexanon family of eight x402 APIs for autonomous agents — no signup, no API keys, USDC on Base. Covers US/Canada vehicle & VIN intelligence (Vindex), e-commerce demand signals (Demandex), Polymarket whale intelligence (OrcaTrace), GitHub trending-repo digests (gitBeacon), narrative intelligence (Signalis), Moltbook community digests (Moltalyzer), x402 seller conformance scanning (x402lint), and Polymarket weather-market signals (Isocast).InginerieFără avertismente★ 3,7 K↓ —
- ultraworkcode-yeongyu/oh-my-openagentThe binding ultrawork-mode directive. This file IS the directive; read it only when ultrawork mode is requested and the directive is not already in the conversation.AlteleFără avertismente★ 70,3 K↓ —
- debriefdavepoon/buildwithclaudeAlias for `/origin:handoff` — symmetric brief/debrief naming. Same behavior: end-of-session ritual that writes session log + project status + granular MCP captures. Invoked as `/debrief`. Use when the user prefers the brief/debrief pair over brief/handoff.RedactareFără avertismente★ 3,7 K↓ —
- reviewdavepoon/buildwithclaudePower-user audit of Origin's pending surfaces. Most users want `/brief` for revisions. That handles the daily flow. Use `/review` only for explicit deep-walk audits after bulk imports, or when you want to walk the full queue rather than the top 3 shown in /brief. Invoked as `/review captures` or `/review revisions`.InginerieFără avertismente★ 3,7 K↓ —
- babysitmichael-denyer/pstack-claudeWatch an open PR — fix failing CI, handle the straightforward review comments, and drive it to a mergeable state. Claude Code analog of Cursor's built-in /babysit. Use after opening a PR when the user wants the agent to shepherd it without re-prompting.InginerieFără avertismente★ 3,4 K↓ —
- ctf-malwareljagiello/ctf-skillsProvides malware analysis and network traffic techniques for CTF challenges. Use when analyzing obfuscated scripts, malicious packages, custom crypto protocols, C2 traffic, PE/.NET binaries, RC4/AES encrypted communications, YARA rules, shellcode analysis, memory forensics for malware (Volatility malfind, process injection detection), anti-analysis techniques (VM/sandbox detection, timing evasion, API hashing, process injection, environment checks), or extracting malware configurations and indicators of compromise.SecuritateFără avertismente★ 3,5 K↓ —
- helpdavepoon/buildwithclaudeOne-screen quick reference for the Origin plugin. Lists the daily verbs, the daily flow, where data lives, and how to view it without a GUI. Use when the user says "help", "what can I do", "list origin commands", "how do I use origin", or invokes `/help`.AlteleFără avertismente★ 3,7 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,1 K↓ —
- ena-databaseforyourhealth111-pixel/Vibe-SkillsAccess European Nucleotide Archive via API/FTP. Retrieve DNA/RNA sequences, raw reads (FASTQ), genome assemblies by accession, for genomics and bioinformatics pipelines. Supports multiple formats.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- gsd:autonomousdavepoon/buildwithclaudeRun all remaining phases autonomously — discuss→plan→execute per phasePlanificareFără avertismente★ 3,7 K↓ —
- pulumi-context-apipulumi/agent-skillsQuery the Pulumi Context API, a graph query interface over an organization's infrastructure in Pulumi Cloud. Use when a question is about relationships or reachability across resources and stacks: the impact of a change ("what breaks if I change this?", blast radius), what depends on a resource or a stack's outputs, which provider instances manage which resources and at what versions, orphaned or unreferenced resources, or references that cross stacks and cloud accounts, including resources Pulumi doesn't manage. Don't load it for finding a single resource by name, type, or property (Resource Search covers that), or for update history and failure debugging (use skill `pulumi-debug-failed-operation`).OficialInginerieFără avertismente★ 78↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.AlteleFără avertismente★ 4,1 K↓ —
- interrogatemichael-denyer/pstack-claudeUse for "interrogate", "adversarial review", "multi-model review", "challenge this", "stress test this code", "find blind spots", or "tear this apart". Multiple LLM reviewers challenge changes from independent angles.TestareFără avertismente★ 3,4 K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.InginerieFără avertismente★ 4,1 K↓ —
- survival-craftinggamedev-skills/awesome-gamedev-agent-skillsBuild a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.AlteleFără avertismente★ 4,1 K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignFără avertismente★ 4,1 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,1 K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- typescript-best-practicesmichael-denyer/pstack-claudeTypeScript best practices. Use when reading or editing any .ts or .tsx file.InginerieFără avertismente★ 3,4 K↓ —
- conversion-signal-qaaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "QA my conversion tracking before launch", "check my UTMs / pixel / event firing", "set up a tracking pre-flight", or "set the dedup rule so Meta and Google stop double-counting"; builds and fixes the measurement plumbing — conversion-event firing, UTM hygiene, cross-platform dedup rules, attribution-window alignment, and offline/iOS-ATT modeled-gap flags — as a pre-flight checklist plus a UTM/event-spec builder. Not for scoring R1/R2 — that is a scored veto in ad-account-auditor; not for account structure — use campaign-architect. 付费广告转化追踪QA/UTM规范/跨平台去重TestareFără avertismente★ 3 K↓ —
- principle-attack-the-premisemichael-denyer/pstack-claudeApply when two or more fixes that share one premise have failed the same gate. Write the premise down and test it directly before you write another fix that assumes it.TestareFără avertismente★ 3,4 K↓ —
- principle-guard-the-context-windowmichael-denyer/pstack-claudeApply when context is filling up: large outputs, long files, repeated reads, fan-out planning. Route bulk to subagents; keep summaries in the main thread, not raw payloads.ProductivitateFără avertismente★ 3,4 K↓ —
tech-debt-audit
code-yeongyu/oh-my-openagent
De la autor
Thorough, file-cited technical debt audit across 9 dimensions using AST-grep (tree-sitter), grep, LSP, and language-native tooling. Produces TECH_DEBT_AUDIT.md with severity, effort estimates, and prioritized fixes. Use when asked for codebase health check, tech debt audit, architecture review, code quality assessment, or cleanup planning. Triggers: 'tech debt', 'technical debt', 'debt audit', 'code health', 'technical debt audit', 'codebase health check', 'find tech debt', 'debt analysis', 'audit code quality'.
Instalare
npx skills add code-yeongyu/oh-my-openagent --skill tech-debt-audit -a claude-code
Se instalează în .claude/skills/tech-debt-audit/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Fără descărcare: licența acestui skill (Personalizată sau neclară) nu ne permite să-i redistribuim fișierele. Comenzile de instalare le iau direct de pe GitHub.
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