Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.201 skill-uri din 2.196 de depozite · actualizat acum 3 minute
45.201 skill-uri
- playwright-migrationzebbern/claude-code-guideStep-by-step migration guides for moving to Playwright from Cypress or Selenium/WebDriver — command mappings, architecture changes, and incremental adoption strategies.TestareFără avertismente★ 4,7 K↓ —
- marginaleffectsbrycewang-stanford/Auto-Empirical-Research-SkillsManual for the marginaleffects R and Python package, and guide to the book "Model to Meaning". Use when users ask about predictions, comparisons, slopes, marginal effects, average treatment effects (ATE/ATT/CATE), hypothesis testing, contrasts, counterfactuals, risk ratios, odds ratios, causal inference with G-computation, or need help with marginaleffects functions like predictions(), comparisons(), slopes(), hypotheses(), datagrid(), avg_predictions(), avg_comparisons(), avg_slopes(), or plot functions.TestareFără avertismente★ 4,8 K↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaFără avertismente★ 6,4 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,6 K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.AlteleFără avertismente★ 4,6 K↓ —
- code-reviewThinkInAIXYZ/deepchatComprehensive code review assistant that analyzes code quality, security, and best practicesInginerieFără avertismente★ 6,4 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,6 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,6 K↓ —
- dotnet-trace-collectdotnet/skillsGuide developers through capturing diagnostic artifacts to diagnose production .NET performance issues. Use when the user needs help choosing diagnostic tools, collecting performance data, or understanding tool trade-offs across different environments (Windows/Linux, .NET Framework/modern .NET, container/non-container).AlteleFără avertismente★ 5,7 K↓ —
- replica-reconJakeschincariol/replica-skillReverse-engineers any app into a recon map: screen inventory, user flows, component list, inferred data model and a feature matrix, from public pages, screenshots, app store listings, help docs and the user's own account. The first step of the Replica pack. Use when the user says "clone this app", "reverse engineer X", "how does X work", "map out X", "what screens does X have", "I want to build my own version of X", "copy this app", or pastes an app's URL or App Store link and wants to rebuild it.AlteleFără avertismente★ 5,6 K↓ —
- system-text-json-net11dotnet/skillsImperative guidance for the System.Text.Json APIs added in .NET 11: the built-in `JsonNamingPolicy.PascalCase` naming policy, and the strongly-typed generic `JsonSerializerOptions.GetTypeInfo` and `JsonSerializerOptions.TryGetTypeInfo` metadata accessors (generic overloads that return a typed `JsonTypeInfo`). USE ONLY when the user is targeting net11.0 or later and needs PascalCase JSON property or dictionary-key names without writing a custom naming policy, a strongly-typed generic `JsonTypeInfo` instead of the non-generic `JsonTypeInfo`, or a no-throw way to probe whether a type's serialization metadata is resolved. DO NOT USE when the target is earlier than net11.0, the requested behavior uses an established pre-net11 naming policy, or the user explicitly selected another JSON library.RedactareFără avertismente★ 5,7 K↓ —
- humanize-redoepoko77-ai/im-not-ai가장 최근 윤문 결과를 2차로 다시 다듬는다 — 특정 카테고리·문단·강도 조정도 가능. humanize-korean strict 윤문(Phase B)을 기존 run_id에 재실행해 잔존 finding을 처리한다. 트리거 — "/humanize-redo".RedactareFără avertismente★ 6,3 K↓ —Apare și în 1 alt depozit
- fintel-datahimself65/finance-skillsQuery Fintel (fintel.io) institutional market data through its REST API or official MCP server. Use this skill whenever the user mentions Fintel or asks about short interest, short interest ratio or days to cover, short squeeze data, borrow rate or cost to borrow, shares available to borrow, daily short volume, fails-to-deliver (FTD), 13F institutional owners ("who owns X"), insider buying or selling from SEC Form 3/4/5, analyst price targets, ratings and forecasts, dividend or earnings history and calendars, EOD or last prices, security lookup by ticker, CUSIP, ISIN, or FIGI, Fintel leaderboards, or their Fintel watchlists and alerts. Read-only: GET endpoints only.SecuritateFără avertismente★ 3,5 K↓ —
- gsd:graphifydavepoon/buildwithclaudeBuild, query, and inspect the project knowledge graph in .planning/graphs/PlanificareFără avertismente★ 3,7 K↓ —
- doca-gpunetio-ib-write-bwNVIDIA/skillsUse this skill when the user is building or interpreting the doca/tools/gpunetio_ib_write_bw tool pair — a CUDA kernel posts RDMA WRITE work requests through the doca-gpunetio device-side surface to measure sustained GPU-driven WRITE BW on a GPU+IB-device pair. Trigger even without the tool name — typical phrasings: "measure WRITE BW when the GPU posts the WRs", "BW swings run to run on the same flags", "is the NIC saturated or am I bound on the CUDA kernel", "meson compile fails for the GPUNetIO bw tool", "nvidia_peermem isn't picking up my GPU buffer", or "GPU-posted WRITE BW vs the CPU path". Refuse and route elsewhere for general doca-gpunetio library work, DOCA setup, the GPU-posted WRITE latency analog, CPU-posted RDMA benchmarking (doca-perftest), and app-level end-to-end rates.RedactareFără avertismente★ 3,7 K↓ —
- azure-verified-moduleshashicorp/agent-skillsAzure Verified Modules (AVM) requirements and best practices for developing certified Azure Terraform modules. Use when creating or reviewing Azure modules that need AVM certification.OficialDevOpsFără avertismente★ 909↓ —
- kiro-spec-tasksgotalab/cc-sddGenerate implementation tasks from requirements and design. Use when creating actionable task lists.PlanificareFără avertismente★ 3,7 K↓ —
- golang-grpcsamber/cc-skills-golangProvides gRPC usage guidelines, protobuf organization, and production-ready patterns for Golang microservices. Use when implementing, reviewing, or debugging gRPC servers/clients, writing proto files, setting up interceptors, handling gRPC errors with status codes, configuring TLS/mTLS, testing with bufconn, or working with streaming RPCs.TestareFără avertismente★ 3,7 K↓ —
- gsd:ui-phasedavepoon/buildwithclaudeGenerate UI design contract (UI-SPEC.md) for frontend phasesDesignFără avertismente★ 3,7 K↓ —
- azure-image-builderhashicorp/agent-skillsBuild Azure managed images and Azure Compute Gallery images with Packer. Use when creating custom images for Azure VMs.OficialDevOpsFără avertismente★ 909↓ —
- generative-uihimself65/finance-skillsDesign system and templates for interactive HTML/SVG visuals in Claude and Codex, using an available inline renderer or a standalone HTML file. Use this skill whenever the user wants visual or interactive output rather than plain text or markdown: charts and dashboards, diagrams, flowcharts and architecture drawings, mockups, comparison grids, illustrations, interactive explainers ("explain how X works" with a visual), or tools with sliders, toggles, and live-updating displays — including financial data shown visually and requests phrased as "show me", "visualize", "draw", or "chart this".DesignFără avertismente★ 3,5 K↓ —
- audio-mixZJU-REAL/Easel音频混合 / 混音:把旁白口播 + 背景音乐 + 音效混成一轨,BGM 自动循环补足并可闪避(旁白说话时自动压低 BGM 保证人声清晰)。当用户说 混音、音频混合、旁白加背景音乐、配音加BGM、人声和音乐混一起、加音效、音频叠加、BGM 压低、闪避、ducking、把配音和bgm合起来 时使用。基于 shared/scripts/audio_mix.py。与 audio-editing concat 区别:concat 是前后顺序拼接,本 SKILL 是同时叠加混音;与 video-editing bgm 区别:那个给视频配乐,本 SKILL 输出纯音频。MediaFără avertismente★ 4,1 K↓ —
- pulumi-automation-apipulumi/agent-skillsLoad this skill when a user asks how to run Pulumi programmatically, embed Pulumi in an application, orchestrate multiple stacks in code, build a self-service infrastructure portal, replace pulumi CLI shell scripts with code, or use the Pulumi Automation API (LocalWorkspace, createOrSelectStack, inline programs). Also load for questions about multi-stack sequencing, parallel deployments, or passing outputs between stacks via code.OficialInginerieFără avertismente★ 78↓ —
- vulnerability-triage-brocardstrailofbits/skillsThis skill should be used when the user asks to "triage a vulnerability report", "assess a CVE", "evaluate a bug bounty submission", "decide if a finding is valid", "review a security finding", "dismiss a vulnerability", "should we fix this CVE", "prioritize a vulnerability report", or needs to determine whether an incoming vulnerability report warrants investigation. Applies 7 brocards (rules of thumb) to systematically accept, dismiss, or request more information on vulnerability reports, or needs to filter raw findings from agentic vulnerability discovery pipelines before human review.SecuritateFără avertismente★ 7,8 K↓ —
opentelemetry
grafana/skills
De la autor
Instrument any app with OpenTelemetry and ship metrics / logs / traces to Grafana Cloud or self-hosted Mimir / Loki / Tempo / Pyroscope. Covers SDK auto-instrumentation for Go, Java (Grafana JVM agent), Python (`opentelemetry-instrument`), Node.js, .NET (`Grafana.OpenTelemetry`), Beyla eBPF for zero-code; Grafana Cloud OTLP gateway + Basic-auth (instanceID + API key, base64); env-var config (`OTEL_EXPORTER_OTLP_*`, `OTEL_RESOURCE_ATTRIBUTES`); Alloy / OTel-Collector pipelines; Kubernetes Operator inject-annotations; and head + tail sampling. Use when instrumenting a service, pointing OTLP at Grafana Cloud, switching from Jaeger / Datadog / New Relic, choosing head- vs tail-sampling, or debugging "spans aren't showing in Explore" — even when the user says "auto-instrument my Java app", "send traces to Grafana", "what env vars do I set", "OTLP endpoint", or "Operator inject" without naming OpenTelemetry.
Instalare
npx skills add grafana/skills --skill opentelemetry -a claude-code
Se instalează în .claude/skills/opentelemetry/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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De ce 91
Fișiere (3)
- SKILL.md
- references/collector-config.md
- references/instrumentation.md