Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 4 ore
44.573 de skill-uri
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning: a hostile team cross-critiques a plan before it is formalized. Use when planning needs maximum rigor or the user asks for a hyperplan / adversarial or cross-critique plan.PlanificareFără avertismente★ 70,3 K↓ —
- skill-content-strategyZJU-REAL/Easel制定全面的内容策略方案:内容支柱架构、受众路径规划、90 天节奏原则、分发渠道策略、KPI 体系,输出可执行的策略文档。 当用户说"内容策略""策略方案""内容规划""怎么做内容""内容支柱""增长策略""涨粉策略"时使用。 元策略层,只出框架不出具体排期表(排期用 skill-content-calendar)。ProductivitateFără avertismente★ 4,1 K↓ —
- exploits-searchdavepoon/buildwithclaudeSearch for exploits across all vulnerabilities with filtering by ecosystem, severity, source, and EPSSSecuritateFără avertismente★ 3,7 K↓ —
- ultraworkcode-yeongyu/oh-my-openagentThe binding ultrawork-mode directive. This file IS the directive; read it only when ultrawork mode is requested and the directive is not already in the conversation.AlteleFără avertismente★ 70,3 K↓ —
- speckit-tasksforyourhealth111-pixel/Vibe-SkillsBreak down implementation plans into actionable task lists. Use after planning to create a structured task breakdown. Generates tasks.md with ordered, dependency-aware tasks.PlanificareFără avertismente★ 3,8 K↓ —
- skill-brand-onboardingZJU-REAL/Easel创作者/品牌入驻:通过结构化访谈收集视觉风格、内容调性、受众画像和运营目标,生成完整的账号画像档案。 当用户说"账号入驻""建档案""新账号建立画像""品牌入驻""从零建号""完善账号信息""onboarding"时使用。 产出覆盖多维度的完整账号档案;只建声音画像用 skill-voice-builder,只建受众画像用 skill-audience-profiler。AlteleFără avertismente★ 4,1 K↓ —
- visualizecode-yeongyu/oh-my-openagentBuilds a self-contained HTML page (chart, table, diagram, dashboard) to show inline in a thread. Use before calling show_html_page, html_preview or html_render, or whenever an answer reads better as a page than as prose.RedactareFără avertismente★ 70,3 K↓ —
- reproduce-regressiontrailofbits/skillsUse when deploying before/after systems and building a live-system PoC for a regression candidate.DevOpsFără avertismente★ 7,8 K↓ —
- stop-that-shitlennney/stop-that-shitComplete requested work while preventing speculative defenses and scope creep. Use when considering extra hardening, reviewing possible overengineering, resolving repeated verification loops, following explicit task boundaries, or when the user invokes Stop That Shit. Ordinary use of validation, retries, or dependencies alone is not a trigger.PlanificareFără avertismente★ 3,1 K↓ —
- holoscan-install-wheelNVIDIA/skillsInstall Holoscan SDK 5.x CUDA 13 Python wheels in an isolated environment, choosing the full stack or version-matched components.InginerieFără avertismente★ 3,7 K↓ —
- nemo-rl-brev-etiquetteNVIDIA/skillsBrev instance operating guidance for NeMo-RL agents working in /home/ubuntu/RL with limited workspace disk, a larger /ephemeral volume, and optional /home/ubuntu/RL/.env secrets. Use when running nemo-rl-auto-research campaigns, experiments, training jobs, model or dataset downloads, shared cache-heavy commands, log-producing runs, checkpoint generation, W&B or Hugging Face authenticated workflows, or any workflow that may create large files on Brev.ȘtiințăFără avertismente★ 3,7 K↓ —
- gsd:threaddavepoon/buildwithclaudeManage persistent context threads for cross-session workProductivitateFără avertismente★ 3,7 K↓ —
- golang-dependency-injectionsamber/cc-skills-golangComprehensive guide for dependency injection (DI) in Golang. Covers why DI matters (testability, loose coupling, separation of concerns, lifecycle management), manual constructor injection, and DI library comparison (google/wire, uber-go/dig, uber-go/fx, samber/do). Use this skill when designing service architecture, setting up dependency injection, refactoring tightly coupled code, managing singletons or service factories, or when the user asks about inversion of control, service containers, or wiring dependencies in Go. For a specific DI library, → See `samber/cc-skills-golang@golang-google-wire`, `samber/cc-skills-golang@golang-uber-dig`, `samber/cc-skills-golang@golang-uber-fx`, or `samber/cc-skills-golang@golang-samber-do` skills.PlanificareFără avertismente★ 3,6 K↓ —
- ulw-researchcode-yeongyu/oh-my-openagentRuns maximum-saturation research with a cooperating team, claim-graph gating, and a cited, QA'd deliverable. Use when the user explicitly asks for research or a deep investigation, including any 'ulw' research wording.ȘtiințăFără avertismente★ 70,3 K↓ —
- interrogatemichael-denyer/pstack-claudeUse for "interrogate", "adversarial review", "multi-model review", "challenge this", "stress test this code", "find blind spots", or "tear this apart". Multiple LLM reviewers challenge changes from independent angles.TestareFără avertismente★ 3,4 K↓ —
- gtarsforyourhealth111-pixel/Vibe-SkillsHigh-performance toolkit for genomic interval analysis in Rust with Python bindings. Use when working with genomic regions, BED files, coverage tracks, overlap detection, tokenization for ML models, or fragment analysis in computational genomics and machine learning applications.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- principle-foundational-thinkingmichael-denyer/pstack-claudeApply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.RedactareFără avertismente★ 3,4 K↓ —
- kermt-monitorNVIDIA/skillsCheck progress for a detached KERMT run (pretrain, finetune, or any kermt_run_detached invocation). Reads run.json, queries docker for container state, tails the pretrain/finetune log, and parses progress lines (epoch, step, val loss).DevOpsFără avertismente★ 3,7 K↓ —
- file-organizerdavepoon/buildwithclaudeIntelligently organizes your files and folders across your computer by understanding context, finding duplicates, suggesting better structures, and automating cleanup tasks. Reduces cognitive load and keeps your digital workspace tidy without manual effort.ProductivitateFără avertismente★ 3,7 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 4,1 K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).RedactareFără avertismente★ 4,1 K↓ —
- golang-troubleshootingsamber/cc-skills-golangTroubleshoot Golang programs systematically - find and fix the root cause. Use when encountering bugs, crashes, deadlocks, races, or unexpected behavior in Go code. Covers debugging methodology, common Go pitfalls, test-driven debugging, pprof setup and capture, Delve, race detection, GODEBUG tracing, and production debugging. Start here for any 'something is wrong' situation. Not for interpreting profiles or benchmarking (→ See `samber/cc-skills-golang@golang-benchmark` skill), applying optimization patterns (→ See `samber/cc-skills-golang@golang-performance` skill), or designing new code (→ See `samber/cc-skills-golang@golang-safety` skill for defensive coding, `samber/cc-skills-golang@golang-concurrency` skill for concurrency design).TestareFără avertismente★ 3,6 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.RedactareFără avertismente★ 4,1 K↓ —
unity-physics
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Set up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill unity-physics -a claude-code
Se instalează în .claude/skills/unity-physics/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (2)
- SKILL.md
- references/raycasting-and-joints.md