Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.201 skill-uri din 2.196 de depozite · actualizat acum 5 minute
45.201 skill-uri
- test-value-evidencedotnet/skillsAssess tests for an identified code or test change, feature, PR or commit. USE FOR: review changed behavior or regression tests, prove pre-fix/missing behavior is detected, revision-bound red-green evidence. Polyglot. DO NOT USE without an identified change: hypothetical mutations or general suite blind spots (test-gap-analysis). Also exclude per-test readiness/A-F grades (grade-tests), coverage (coverage-analysis), new suites (code-testing), or mutation engines.TestareFără avertismente★ 5,7 K↓ —
- humanize-scanepoko77-ai/im-not-ai한글 글에 AI 티가 얼마나 있는지 재고, 실제로 고치면 어떻게 되는지 표본으로 보여주는 정찰 스킬. 실측 판별력 상위 6개만 본다. 워크스페이스·진단·게이트·서브에이전트 없이 이 대화 안에서 끝낸다(파일 0개, 서브에이전트 0회). 손볼 게 많다고 나오면 전수 윤문은 humanize-korean(=/humanize)으로 넘긴다. 트리거 — "이 글 AI 같아?", "AI 티 있나 봐줘", "스캔해줘", "윤문 돌릴 값어치 있나", "AI 티 점수", "quick humanize", "/humanize-scan".RedactareFără avertismente★ 6,3 K↓ —
- winforms-expertdotnet/skillsCreate, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.InginerieFără avertismente★ 5,7 K↓ —
- numeric-extraction-and-distribution-analysisOpenSenseNova/SenseNova-Skills从带单位的字符串列中提取数值并清洗,生成包含直方图、饼图、条形图和累积分布图的多维度综合分布可视化图表,用于展示数据的集中趋势与分布特征。AlteleFără avertismente★ 5,9 K↓ —
- statistical-distribution-and-outlier-analysisOpenSenseNova/SenseNova-Skills执行数值型数据的分布分析与异常值检测,支持通过正则表达式从文本中提取误差项并生成高分辨率的箱线图与直方图报告。AlteleFără avertismente★ 5,9 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,6 K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.AlteleFără avertismente★ 4,6 K↓ —
- dashboardinggrafana/skillsBuild, modify, and ship Grafana dashboards as JSON via the HTTP API — panel types (timeseries / stat / gauge / table / heatmap / logs / traces / node-graph), `gridPos` 24-column layout, units, thresholds, template + datasource + chained variables, transformations (`organize` / `calculateField` / `filterByValue`), panel + dashboard links with `${__field.labels.x}` / `${__from}`, and Loki/Prometheus annotations. Use when scripting dashboard creation, writing the dashboard JSON for a new service, adding a `$job` dropdown variable, computing an "Error %" column with a transformation, overlaying deploys as annotations, or pushing a dashboard via `POST /api/dashboards/db` — even when the user says "create a dashboard for this metric", "add a service dropdown", "show errors as percentage", "overlay our deploys", or "export the dashboard JSON" without naming the API or schema. After every API push, verify with the returned `version` plus a GET on the dashboard UID.OficialDevOpsFără avertismente★ 290↓ —
- sentencepieceOrchestra-Research/AI-Research-SKILLsLanguage-independent tokenizer treating text as raw Unicode. Supports BPE and Unigram algorithms. Fast (50k sentences/sec), lightweight (6MB memory), deterministic vocabulary. Used by T5, ALBERT, XLNet, mBART. Train on raw text without pre-tokenization. Use when you need multilingual support, CJK languages, or reproducible tokenization.ProductivitateFără avertismente★ 14 K↓ —
- excel-conditional-comparison-and-large-file-processingOpenSenseNova/SenseNova-Skills对比Excel多表中的特定系数并对异常值进行颜色标记。DocumenteFără avertismente★ 5,9 K↓ —
- internet-courtinternet-court/internet-court-skillEntry point for Internet Court — the trust layer for agent-to-agent commerce. Use whenever an agent needs to transact with another agent or a paid service, or a user mentions agent payments, paid APIs (HTTP 402/x402), wallet custody or trust concerns, spending mandates, delegated permissions (ERC-7710/7715), escrow, agent identity or reputation (ERC-8004), negotiation between agents (A2A), agent jobs (ERC-8183), machine payments (MPP, AP2), supervision of agent behavior, revocation, verification, or dispute resolution (GenLayer) — even if they never say "Internet Court". Routes to the vendored protocol skills and connector skills in this package.AlteleFără avertismente★ 7 K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,6 K↓ —
- platform-norm-profileraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build the norm card for this platform", "what are the char limits and visible-fold cutoffs here", "is the LinkedIn link-in-first-comment thing documented or folklore", or "which of our platform cards are stale"; maintains the dated, versioned per-platform norm cards in the references/platforms/ pack — char limits, visible-fold cutoffs, hashtag norms, format/aspect specs, link and first-comment placement, disclosure-label mechanics, algorithm emphases (e.g. 小红书 search+saves weighting) — every row labeled platform-documented (official doc, Measured) or Estimated-folklore (named source) with last-verified and review-by dates, and any card past its review date flagged stale rather than trusted. Extends the single pack in place; never forks a second one. Not for picking which channels to run — use channel-portfolio-planner. 平台规范卡/字符限制/折叠线/话题标签/算法侧重/过期标记MarketingFără avertismente★ 3 K↓ —
- cuboid-carouselheygen-com/hyperframesA chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.OficialAlteleFără avertismente★ 72,7 K↓ —
- launch-window-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "pick a launch date", "plan the launch window", or "set the embargo and lift time"; produces a candidate-window comparison table (conflict / tailwind / risk per window) built from industry-event cycles and the competitor launch calendar, a launch-week vs rolling-release format call, store-review buffer padding (labeled Estimated), and an embargo window definition (lift moment + timezone) submitted to the launch registry as a candidate. Not for judging the cultural moment itself — use trend-spotter; not for launch-day execution — use launch-day-conductor. 发布择时/发布窗口/竞品日历/禁运期窗口/审核缓冲PlanificareFără avertismente★ 3 K↓ —
- early-access-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an early access program", "set up a waitlist and beta stages", or "define beta graduation criteria"; produces a waitlist→concept→alpha→beta→GA stage ladder with per-stage purpose and opt-in semantics, quantified graduation criteria per stage (labeled Estimated), a cohort-gating and invite-throttling plan, tester recruitment with launch-day social-proof prep, a feedback-loop spec where every status change notifies its subscribers, and a referral-loop mechanism spec (invite codes, anti-abuse). Not for waitlist acquisition strategy or the capture-flow spec — use list-growth-designer; not for the canonical stage record — use launch-registry. waitlist/内测阶梯/抢先体验/毕业标准/反馈闭环DesignFără avertismente★ 3 K↓ —
- message-house-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build a message house", "write a PR-FAQ for our launch", or "define the launch narrative and value pillars"; derives from the positioning canvas a message house — tagline, one-liner, three value pillars, per-persona proof points (each labeled Measured / User-provided / [needs source]) — plus a working-backwards PR-FAQ narrative spine (launch-day tense, empty-chair test, five external + five internal FAQs) and per-channel message angle packs (angles, not finished copy). Not for the positioning canvas itself — use positioning-mapper; not for finished blog posts or pages — use content-writer; not for ad or email units — use each discipline creative builder; not for claim adjudication — use offer-claims-registry. 消息屋/PR-FAQ/价值支柱/发布叙事TestareFără avertismente★ 3 K↓ —
- skill-creatoranthropics/financial-servicesGuide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.OficialPlanificareFără avertismente★ 40,8 K↓ —Apare și în 2 alte depozite
- engagement-inbox-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "triage our comments, DMs, and mentions", "draft replies to this thread", "can we repost this fan post", or "set up inbox SLAs and an escalation path"; produces a ranked triage queue with register detection (sincere / ironic / performative / parasocial, sentiment-inversion table included — "this is so bad" under a comedy register is praise), a commenter taxonomy (troll monitor-only / rager / misguided / unhappy-customer / advocate) with a response-tier ladder and per-channel SLAs, an escalation matrix ending at the crisis path, a moderation ladder plus house rules for owned spaces, and a UGC curation-and-rights mode whose dated permission entries route to the channel registry — every reply is a ranked DRAFT a human posts; nothing is ever auto-sent. Not for launch-window feedback triage — use launch-feedback-synthesizer. 评论私信提及分诊/语域识别/回复草稿/UGC授权AlteleFără avertismente★ 3 K↓ —
- gsd:sketchdavepoon/buildwithclaudeSketch UI/design ideas with throwaway HTML mockups, or propose what to sketch next (frontier mode)DesignFără avertismente★ 3,7 K↓ —
- voice-dossier-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify how our founder sounds", "build a founder voice dossier", or "set our content pillars"; runs an 80%-extraction interview over the user's OWN posts, emails, and decks (never competitor scraping, never an invented persona) and produces the versioned voice record — a per-platform register map (incl. 小红书/微信公众号), banned phrases, per-context disclosure lines (the ECHO C2 upstream), a few-shot bank built exclusively from own posts, and 3-5 content pillars with Estimated %-allocations — submitted via memory/events/channels.ndjson for channel-registry to store as voice-dossier.md, the record every Craft-phase skill reads first. Not for the brand-level voice canon — use brand-language-codifier; not for audience/persona research — use audience-mapper. 声音档案/品牌语气/创始人语气/内容支柱/披露声明BrowserFără avertismente★ 3 K↓ —
- i4h-workflow-setupNVIDIA/skillsPreflight and set up the root-level workflow runtime. Use for installation, missing component environments, or third-party failures; do not use for rollout validation.ProductivitateFără avertismente★ 3,7 K↓ —
- social-calendar-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our social posting calendar", "set weekly slots and queue depth per channel", or "plan the evergreen recycle rotation"; produces the always-on brand calendar — pillar allocation with hero/hub/help balance and give:ask targets (all labeled Estimated starting heuristics to calibrate against own analytics, never scored rules), per-channel recurring slots with queue depth, a batching workflow, an evergreen recycle cycle with freshness re-checks, deliberate open slots for realtime/trend moments fed by trend-spotter go/skip verdicts, and first-comment/publish-order ops — cadence commitments filed to the channel registry, and no batch ships to the queue without a SHIP verdict from social-quality-auditor pre-publish mode. Not for repurposing an existing asset or the paid-amplification calendar — use content-amplifier. 社媒排期/内容日历/栏目配比/常青循环复用ProductivitateFără avertismente★ 3 K↓ —
- hreflang-internationalnowork-studio/notfair-pluginInternational / multilingual SEO audit focused on hreflang correctness: missing or broken return tags, wrong language/region codes, missing x-default, self-referencing errors, hreflang vs canonical conflicts, and inconsistent signals across HTML head, HTTP headers and XML sitemap. Also reviews URL structure (ccTLD vs subdirectory vs subdomain), language targeting and geo signals. Use whenever the user runs a multi-language or multi-region site and asks about hreflang, international or multilingual SEO, the wrong-language page showing in search, or duplicate content across country versions. Trigger on: "hreflang", "international SEO", "multilingual SEO", "multi-region", "wrong language in Google", "x-default", "ccTLD vs subdirectory", "geo targeting", "language targeting", "my English page shows for Thai users", "th/en page ranking in the wrong country", or any cross-language/cross-country ranking question. For full-site audits use /seo-analysis; for a single URL use /seo-page.MarketingFără avertismente★ 4,1 K↓ —
godot-tilemap
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-tilemap -a claude-code
Se instalează în .claude/skills/godot-tilemap/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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De ce 91
Fișiere (2)
- SKILL.md
- references/tileset-and-terrains.md