Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 4 ore
44.573 de skill-uri
- outlook-automationdavepoon/buildwithclaudeAutomate Outlook tasks via Rube MCP (Composio): emails, calendar, contacts, folders, attachments. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- fps-shootergamedev-skills/awesome-gamedev-agent-skillsBuild a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.AlteleFără avertismente★ 4,1 K↓ —
- metric-calculatorforyourhealth111-pixel/Vibe-SkillsCompute well-defined metrics from existing formulas, datasets, or test outputs. Use as an explicit/manual helper when the metric definition is already known, not for choosing the overall analysis owner or dashboard strategy.TestareFără avertismente★ 3,8 K↓ —
- denarioforyourhealth111-pixel/Vibe-SkillsMultiagent AI system for scientific research assistance that automates research workflows from data analysis to publication. This skill should be used when generating research ideas from datasets, developing research methodologies, executing computational experiments, performing literature searches, or generating publication-ready papers in LaTeX format. Supports end-to-end research pipelines with customizable agent orchestration.DateFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- kiro-spec-requirementsgotalab/cc-sddGenerate comprehensive requirements for a specificationPlanificareFără avertismente★ 3,7 K↓ —
- task-observerrebelytics/one-skill-to-rule-them-allMonitors task execution for skill improvement opportunities: logs patterns, user corrections and methodology worth preserving to the workspace, turns them into skill updates in a weekly review, and flags repeating work as new skills. Use during ANY multi-step task, agentic workflow, or work session. Also triggers in post-task feedback discussions and when the user mentions skill observations, the observation log, or skill taxonomy. Also known as "One Skill to Rule Them All" — trigger on this phrase too. IMPORTANT: invoke this skill before the FIRST tool call of any session and before writing or proposing a plan — any turn that will involve a tool call counts. This sentence is the session-start trigger and the only activation layer that survives an unreachable config file; pair it with a CLAUDE.md instruction or a session-start hook (references/environments.md). A subagent dispatched by a session already running it does not run it: it writes nothing and puts its findings in its report.ProductivitateFără avertismente★ 3,5 K↓ —
- principle-laziness-protocolmichael-denyer/pstack-claudeApply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.InginerieFără avertismente★ 3,4 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- monday-automationdavepoon/buildwithclaudeAutomate Monday.com work management including boards, items, columns, groups, subitems, and updates via Rube MCP (Composio). Always search tools first for current schemas.AlteleFără avertismente★ 3,7 K↓ —
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.InginerieFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- jetson-video-benchmarkNVIDIA/skillsUse when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with authenticated samples and user media, or producing a clearly labeled documentation-derived planning estimate when representative media is absent. Also use for a video request limited to PSNR or SSIM, to apply the terminal scope response.MediaFără avertismente★ 3,7 K↓ —
- image-enhanceZJU-REAL/Easel图片增强 / 放大 / 变清晰:高质量放大(Lanczos 2x/4x)+ 去噪 + 锐化 + 自动对比度/饱和度,改善偏糊、偏暗、噪点多的图片。当用户说 图片放大、图片变清晰、提高清晰度、图片增强、去噪点、锐化、图片太糊了、放大到高清、提升画质、优化图片、图片调亮调色 时使用。基于 shared/scripts/img_enhance.py(Pillow+OpenCV)。注意:这是传统增强非 AI 超分,凭空生成细节请用 ai-image-gen 图生图。与 image-editing 区别:那个做缩放/裁切/水印等常规操作,本 SKILL 专做画质提升。MediaFără avertismente★ 4,1 K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- kiro-spec-statusgotalab/cc-sddShow specification status and progressPlanificareFără avertismente★ 3,7 K↓ —
- designing-experimentsforyourhealth111-pixel/Vibe-SkillsDesign experiments and quasi-experiments before analysis. Use when choosing study design, treatment/control structure, outcomes, assumptions, validation plans after scientific experiment failure, or which of DiD, ITS, synthetic control, or regression discontinuity fits the research question. For fitting models or estimating effects on existing data, use performing-causal-analysis instead.DesignFără avertismente★ 3,8 K↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 4,1 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- text-polisherZJU-REAL/Easel文本润色打磨:七轮聚焦扫描(清晰度/语气/价值感/证据/具体性/情感/风险) + 去 AI 感改写(砍填充短语、打破公式化结构、主动语态、变化节奏)。 当用户说"帮我改一下"、"润色"、"文案打磨"、"编辑文案"、 "去 AI 感"、"太像 AI 了"、"改自然"、"校对"、"文案优化"时使用。 合并了原 copy-editing(系统化编辑)和 stop-slop(去 AI 感)的能力。RedactareFără avertismente★ 4,1 K↓ —
- skill-content-repurposingZJU-REAL/Easel将一篇内容拆解改编到小红书、抖音、B站、微博等多平台,适配各平台原生格式和风格。 当用户说"一稿多发""改编到各平台""内容复用""多平台适配""这篇改成小红书/抖音""转成其他平台""一鱼多吃"时使用。 和 skill-cross-platform-diff 的区别:diff 做平台差异洞察分析(发现层);本 SKILL 实际改写内容到各平台。 和 skill-cross-platform-publish 的区别:本 SKILL 只改写适配内容,cross-platform-publish 负责实际一键分发到多平台。AlteleFără avertismente★ 4,1 K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.AlteleFără avertismente★ 4,1 K↓ —
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestareFără avertismente★ 3,7 K↓ —
- property-based-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with fast-check (TypeScript/JavaScript) and Hypothesis (Python). Generate test cases automatically, find edge cases, and test mathematical properties. Use when user mentions property-based testing, fast-check, Hypothesis, generating test data, QuickCheck-style testing, or finding edge cases automatically.TestareFără avertismente★ 3,8 K↓ —
- cross-linkerAr9av/obsidian-wikiFind and add missing cross-references between wiki pages. Use when pages are disconnected or after large ingestion. This modifies pages to add links; use wiki-lint for report-oriented structural auditing.AlteleFără avertismente★ 3,6 K↓ —
- humanize-pptnexu-io/open-designA presentation system for agent-made PPTs — born for the talk, not just the template. It turns raw material into an AST (audience-state-transfer) outline with per-page visual-enhancement decisions (image / SVG diagram / video), hands a production brief to a downstream renderer (HTML-PPT skills or native PPTX), then runs a capped 3-round presentation checkup (演讲体检) on the rendered deck. It never renders slides itself. Use before generating PPT/HTML slides from raw material, and after rendering when the user says things like "给这份 deck 做演讲体检" or "PPT 渲染质检". If all you want is one beautiful template page with no outline and no checkup, a rendering skill alone is enough.RedactareFără avertismente★ 103,9 K↓ —
platformer
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill platformer -a claude-code
Se instalează în .claude/skills/platformer/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (2)
- SKILL.md
- references/feel-tuning.md