Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.100 de skill-uri din 2.196 de depozite · actualizat acum 36 de minute
45.100 de skill-uri
- check-npmgrafana/skillsAudit a JavaScript/TypeScript repo's npm, yarn, or pnpm configuration for supply-chain hardening: tool version, lifecycle scripts, unsafe dependency protocols, and minimum release age ≥3 days. Use when the user invokes /check-npm or asks to audit package manager security, lifecycle scripts, git dependencies, ignore-scripts, min-release-age, allow-git, approvedGitRepositories, strictDepBuilds, or blockExoticSubdeps in a Grafana plugin or JS/TS project.OficialSecuritateFără avertismente★ 290↓ —
- prometheus-cardinality-troubleshootergrafana/skillsDiagnostic guide for active Prometheus cardinality problems — slow queries, OOMing Prometheus, high Grafana Cloud Active Series or DPM bills, "too many samples" ingest errors, series churn, or rapid memory growth. Walks through tsdb status endpoints, per-metric and per-label drill-downs, common-culprit galleries, and remediation paths. Use when the user is *currently experiencing* a cardinality fire. For preventing cardinality issues at the source, route to prometheus-label-strategy. For post-ingest aggregation, route to adaptive-metrics. For DPM-specific analysis, route to dpm-finder.OficialMarketingFără avertismente★ 290↓ —
- melonjs-audiomelonjs/melonJSUse this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, procedural tone/noise generation, and effects such as reverb or a compressor on the whole mix. Covers the mandatory audio.init format list, the directory-not-file src convention, playTrack versus play, the fixed listener and pixel-scale distances of positional sound, and browser autoplay unlocking. Triggers on: audio, sound, audio.init, audio.play, playTrack, stopTrack, audio.load, sfx, music, volume, mute, fade, rate, pitch, sprite audio, stereo, panner, position, listener, refDistance, reverb, echo, delay, compressor, distortion, filter, audio effect, audio.tone, audio.noise, getAudioContext, getMasterGain, hasAudio, hasFormat, autoplay, no sound, sound stopped working, context suspended, silent after idle, clips silent but tones play.MediaFără avertismente★ 6,4 K↓ —
- melonjs-particles-and-trailsmelonjs/melonJSUse this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.MediaFără avertismente★ 6,4 K↓ —
- your-skill-namegrafana/skillsClear description of what this skill does and when to use it. Use when the user asks about X or wants to work with Y. Include specific trigger phrases so agents auto-load it correctly. Max 1024 characters.OficialPlanificareFără avertismente★ 290↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaFără avertismente★ 6,4 K↓ —
- beylagrafana/skillsAuto-instrument an application's HTTP / gRPC / DB traffic with Grafana Beyla eBPF — no code changes, no SDK, no restart. Covers requirements (Linux 5.8+ with BTF, CAP_SYS_ADMIN, host PID), language matrix (Go / Java / Python / Ruby / Node / .NET / Rust / C++ / PHP), Docker + Helm + DaemonSet install, port- / process- / Kubernetes-metadata discovery, OTLP traces + Prometheus metrics export, routes decorator (cardinality control), trace sampling, and Grafana Cloud via Alloy. Use when adding observability to a service you can't recompile, instrumenting a closed-source binary, getting RED metrics + spans onto Tempo/Mimir without touching the app, or rolling Beyla as a cluster-wide DaemonSet — even when the user says "zero-code APM", "instrument legacy app", "trace this binary", "eBPF observability", or "no SDK" without naming Beyla.OficialDevOpsFără avertismente★ 290↓ —
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsFără avertismente★ 6,4 K↓ —
- melonjs-loading-assetsmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.AlteleFără avertismente★ 6,4 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,6 K↓ —
- alerting-irmgrafana/skillsConfigure Grafana Alerting, Incident Response Management (IRM), and SLOs end-to-end — provisions Grafana-managed and data-source-managed alert rules, contact points (Slack/PagerDuty/email/webhook), notification policies with hierarchical matchers, silences, mute timings, on-call schedules and escalation chains, incident-management integrations, and SLOs with multi-window burn-rate alerts. Use when configuring alerts, debugging notification routing, setting up on-call rotations, declaring or managing incidents, defining SLOs, provisioning alerting via YAML or API, picking matchers for a notification policy, building a PagerDuty/Slack webhook receiver, or troubleshooting why an alert isn't firing — even when the user says "page me on errors", "alert me when X happens", "route this to the platform team", or "set up an SLO" without naming Alerting or IRM.OficialInginerieFără avertismente★ 290↓ —
- klingai-team-setupjeremylongshore/tons-of-skills-marketplaceConfigure Kling AI for teams with per-project API keys, usage quotas, and role-based access. Trigger with phrases like 'klingai team', 'kling ai organization', 'klingai multi-user', 'shared klingai access'.InginerieFără avertismente★ 2,9 K↓ —
- reviewing-ffmpeg-skill-changeskajisho5/ffmpeg-skillReview a change to the ffmpeg-skill repository for the failures its own contract makes possible — a claim in a result document that is true at one layer and false at the layer a caller reads, a new flag that reaches the code but not the contract/docs/demo surfaces, a "bug" that docs/design-decisions.md already decided with a pinning test, a fix with no regression test, a new runtime dependency or a raw ffmpeg shell call that breaks the scope boundary, a SKILL.md line added without one trimmed, a review that re-derives findings from a summary instead of the tree at the reviewed commit. Use when asked to review a PR or diff in this repository, when authoring code here and needing a pre-commit check, or when triaging an external review or audit report about this codebase.MediaFără avertismente★ 3 K↓ —
- hermes-tweetdavepoon/buildwithclaudeUse Hermes Tweet when a Claude Code workflow needs a source-aware handoff to Hermes Agent for X/Twitter research, account context, monitoring, or approval-gated actions through the native Hermes Agent plugin.ȘtiințăFără avertismente★ 3,7 K↓ —
- g-assist-mcp-skillNVIDIA/skillsUse this skill to check or change this machine's NVIDIA display and GPU settings, such as resolution, refresh rate, V-Sync, G-SYNC, brightness, color, and GPU performance.AlteleFără avertismente★ 3,7 K↓ —
- entity-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize entity presence", reconcile an entity identity, or update canonical Knowledge Graph facts; audits and maintains machine-facing identity, sameAs, schema, disambiguation, and AI-recognition evidence through the entities registry. Not for page-level AI-citation readiness - use geo-content-optimizer; not for human-facing brand canon - use narrative-registry. 实体注册/知识图谱AlteleFără avertismente★ 3 K↓ —
- scikit-survivalforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for survival analysis and time-to-event modeling in Python using scikit-survival. Use this skill when working with censored survival data, performing time-to-event analysis, fitting Cox models, Random Survival Forests, Gradient Boosting models, or Survival SVMs, evaluating survival predictions with concordance index or Brier score, handling competing risks, or implementing any survival analysis workflow with the scikit-survival library.InginerieFără avertismente★ 3,8 K↓ —
- mass-ulwcode-yeongyu/oh-my-openagentDrives dependency-ordered child work through the native workflow tool, each phase's stages defined up front in one run, with retry/amend/send recovery. Use when the user asks for mass-ulw, a DAG of tasks, or fan-out work where some tasks must wait on others.ProductivitateFără avertismente★ 70,3 K↓ —
- verification-before-completionforyourhealth111-pixel/Vibe-SkillsCompletion-evidence route used before claiming work is complete, fixed, passing, committed, or PR-ready. Requires fresh verification output before success claims. Do not use for root-cause debugging, TDD implementation, test-report packaging, or review-feedback triage.TestareFără avertismente★ 3,8 K↓ —
- markdown-mermaid-writingforyourhealth111-pixel/Vibe-SkillsComprehensive markdown and Mermaid diagram writing skill that establishes text-based diagrams as the DEFAULT documentation standard. Use this skill when creating ANY scientific document, report, analysis, or visualization — it ensures all outputs are in version-controlled, token-efficient markdown with embedded Mermaid diagrams as the source of truth, with clear pathways to downstream Python or AI-generated images. Includes full style guides (markdown + mermaid), 24 diagram type references, and 9 document templates ready to use.RedactareFără avertismente★ 3,8 K↓ —
- tao-train-single-stepNVIDIA/skillsStandard single-step train/eval/export workflow for any TAO model. Use when training a TAO model on a dataset without iterative data augmentation, AutoML, or DEFT loops. Trigger phrases include "single train run", "train then evaluate then export", "plain TAO training", "normal training", "no AutoML", "skip the loop". Routes through the per-model SKILL.md for action specifics and through `tao-launch-workflow` for platform/credentials/dataset intake.PlanificareFără avertismente★ 3,7 K↓ —
- meetingdavepoon/buildwithclaudeConvene a meeting of AI personas (3 to 10 participants) who debate a subject and reach a synthesis. Teams adapt to the theme (dev, design, product, business, life). The user can mix teams, add custom personas on the fly, and size the meeting up or down. Full debate written to a markdown file in the current directory, only the Boss's final synthesis is shown in the console.DesignFără avertismente★ 3,7 K↓ —
- search-term-mineraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "mine my search terms", "find new keywords from converting queries", "build a negative-keyword list", or "cut wasted paid spend"; harvests converting queries into new keywords/ad-groups, builds a standing negative-keyword list and an n-gram waste report from the search-terms export, and delivers a maintenance diff (add / negate / move). Not for account structure — use campaign-architect; not for budget split — use budget-optimizer; not for computing the final RQS — use ad-account-auditor. 付费广告搜索词挖掘/否定关键词/浪费词清单MarketingFără avertismente★ 3 K↓ —
- navan-cost-tuningjeremylongshore/tons-of-skills-marketplaceAnalyze Navan travel, expense, integration, and operating costs without freezing mutable prices. Use when setting budgets or evaluating workflow tradeoffs. Trigger with "reduce Navan cost", "Navan budget", or "control travel spend".ProductivitateFără avertismente★ 2,9 K↓ —
fondo-sdk-patterns
jeremylongshore/tons-of-skills-marketplace
De la autor
Build internal tools that consume Fondo financial data exports with typed parsers, QuickBooks integration, and financial modeling patterns. Trigger: "fondo data patterns", "fondo integration", "fondo QuickBooks sync".
Instalare
npx skills add jeremylongshore/tons-of-skills-marketplace --skill fondo-sdk-patterns -a claude-code
Se instalează în .claude/skills/fondo-sdk-patterns/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (1)
- SKILL.md