Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
46.700 de skill-uri din 2.243 de depozite · actualizat acum 12 ore
45.648 de skill-uri
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,6 K↓ —
- support-prerenderingdotnet/skillsMake interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).DesignFără avertismente★ 5,7 K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.AlteleFără avertismente★ 4,6 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,6 K↓ —
- mongodb-natural-language-queryingmongodb/agent-skillsGenerate read-only MongoDB queries (find) or aggregation pipelines using natural language, with collection schema context and sample documents. Use this skill whenever the user asks to write, create, or generate MongoDB queries, wants to filter/query/aggregate data in MongoDB, asks "how do I query...", needs help with query syntax, or discusses finding/filtering/grouping MongoDB documents. Also use for translating SQL-like requests to MongoDB syntax. Does NOT handle Atlas Search ($search operator), vector/semantic search ($vectorSearch operator), fuzzy matching, autocomplete indexes, or relevance scoring - use search-and-ai for those. Does NOT analyze or optimize existing queries - use mongodb-query-optimizer for that. Does NOT handle aggregation pipelines that involve write operations. Requires MongoDB MCP server.OficialDateFără avertismente★ 191↓ —Apare și în 3 alte depozite
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.AlteleFără avertismente★ 4,6 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,6 K↓ —
- unocssantfu/skillsUnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.DesignFără avertismente★ 6 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,6 K↓ —
- promqlgrafana/skillsWrite, validate, and optimize PromQL for Prometheus / Grafana Mimir / Grafana Cloud Metrics. Covers `rate` vs `irate` vs `increase`, label matchers and regex, `sum / avg / topk / by / without` aggregation, classic + native `histogram_quantile`, ratios with divide-by-zero guards, `absent` / `changes` for staleness, time offsets and `predict_linear`, recording-rule naming, SLO + burn-rate math, and a cardinality-hunting playbook. Use when writing a metric query, fixing wrong p95s, building an error-budget alert, debugging "query is slow", finding the noisy label that blew up cardinality, or migrating a dashboard query to a recording rule — even when the user says "calculate the error rate", "p99 latency", "sum by service", "why is this query slow", or "what's filling Mimir" without naming PromQL.OficialRedactareFără avertismente★ 295↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,6 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 4,6 K↓ —
- code-testing-extensionsdotnet/skillsProvides file paths to language-specific extension files for the code-testing pipeline. Read this reference-only catalog for extension guidance files (e.g., dotnet.md for .NET, cpp.md for C++). Agents and skills read its bundled files directly; do not invoke this catalog through the model's skill tool.TestareFără avertismente★ 5,7 K↓ —
- openclaw-history-ingestAr9av/obsidian-wikiIngest OpenClaw session/history data into Obsidian as distilled knowledge. Use for importing or mining ~/.openclaw sessions, memory files, or logs; use wiki-agent for targeted topic-only cross-agent recall.ProductivitateFără avertismente★ 3,6 K↓ —
- obsidian-layout-adjustmentAr9av/obsidian-wikiAdjust the user's Obsidian visual layout with CSS snippets. Use for restyling tabs, sidebars, note surfaces, properties, backlinks, graph or file-explorer UI, or diagnosing CSS changes that did not take effect.ProductivitateFără avertismente★ 3,6 K↓ —
- helpdavepoon/buildwithclaudeOne-screen quick reference for the Origin plugin. Lists the daily verbs, the daily flow, where data lives, and how to view it without a GUI. Use when the user says "help", "what can I do", "list origin commands", "how do I use origin", or invokes `/help`.AlteleFără avertismente★ 3,7 K↓ —
- agent-analyticsdavepoon/buildwithclaudeAnalytics your AI agent can actually use. Track, analyze, run A/B experiments, and optimize across all your projects via CLI. Includes a growth playbook so your agent knows HOW to grow, not just what to track.DateFără avertismente★ 3,7 K↓ —
- hex-hello-worldjeremylongshore/tons-of-skills-marketplaceCreate a minimal working Hex example. Use when starting a new Hex integration, testing your setup, or learning basic Hex API patterns. Trigger with phrases like "hex hello world", "hex example", "hex quick start", "simple hex code".TestareFără avertismente★ 2,9 K↓ —
- vastai-rate-limitsjeremylongshore/tons-of-skills-marketplaceDiagnose and design bounded Vast.ai CLI and REST traffic around per-endpoint, per-identity rate limits and the absence of Retry-After headers. Use when implementing polling, batch automation, or 429 recovery. Trigger with: "handle Vast.ai 429", "reduce Vast.ai polling", "set Vast.ai retry policy".DesignFără avertismente★ 2,9 K↓ —
- ad-creative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write ad copy", "generate RSA headlines", or "build ad creative at volume"; produces ad units — RSA headlines/descriptions, hooks, and an angle matrix — message-matched to the destination landing page. Not for scoring an ad account — use ad-account-auditor; not for the post-click page — use landing-optimizer; not for organic articles — use content-writer. 广告创意/广告文案/RSA标题MarketingFără avertismente★ 3 K↓ —
- navan-sdk-patternsjeremylongshore/tons-of-skills-marketplaceDesign an application-owned Navan adapter pinned to the tenant's actual integration contract. Use when wrapping Booking API, Expense API, SFTP, or direct integration behavior. Trigger with "build a Navan client", "wrap Navan API", or "type Navan responses".DesignFără avertismente★ 2,9 K↓ —
- rag-evalNVIDIA/skillsFilesystem RAG benchmarks: corpus/, train.json, evaluate_rag.py (RAGAS quality). Not for prod monitoring, latency/throughput benchmarking (use rag-perf), or evals outside this repo layout.AlteleFără avertismente★ 3,8 K↓ —
- veida-imageNoudavepoon/buildwithclaudeGenerate an image from a text prompt with no API key, no account and no cost, using the free anonymous tier of Veida (veida.ai). Use when the user asks for a picture, an illustration, a blog cover, a mockup or an avatar and no image provider is configured. Two HTTP calls; returns a hosted image URL.MediaFără avertismente★ 3,7 K↓ —
- doca-debugNVIDIA/skillsUse this skill when the user is debugging any DOCA symptom — a build that won't compile, a link step that can't resolve a doca_* symbol, a runtime call returning DOCA_ERROR_*, a silent service or tool, or a stack trace / valgrind / core dump — and needs the layered ladder (install → version → build → link → runtime → program → driver), verbosity controls (--sdk-log-level, DOCA_LOG_LEVEL, the doca-{lib}-trace flavor), container-debug constraints, or how to capture state for a Developer Forum post. Trigger even when the user does not say "DOCA debug" — implicit phrasings include "undefined reference to doca_*", "how do I get more logs", "packets aren't reaching the wire", "doca_caps returned nothing", or "hugepages empty in the container". Refuse and route elsewhere for library-specific debug (Flow pipe trace, RDMA QP, Comch stats), env-class pkg-config or hugepages symptoms, the DOCA_ERROR_* taxonomy and lifecycle interpretation, and performance or incident-response work — those belong to other skills.InginerieFără avertismente★ 3,8 K↓ —
exa-local-dev-loop
jeremylongshore/tons-of-skills-marketplace
De la autor
Build and test an Exa adapter locally using schema fixtures, recorded content-free envelopes, and an explicit opt-in live lane. Use when operating or reviewing this Exa boundary. Trigger with "Exa local dev loop", "review Exa local dev loop", or "fix Exa local dev loop".
Instalare
npx skills add jeremylongshore/tons-of-skills-marketplace --skill exa-local-dev-loop -a claude-code
Se instalează în .claude/skills/exa-local-dev-loop/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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Fișiere (2)
- SKILL.md
- references/official-docs.md