Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.213 skill-uri din 2.196 de depozite · actualizat acum 32 de minute
45.213 skill-uri
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,6 K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,6 K↓ —
- survival-craftinggamedev-skills/awesome-gamedev-agent-skillsBuild a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.AlteleFără avertismente★ 4,6 K↓ —
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignFără avertismente★ 4,6 K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignFără avertismente★ 4,6 K↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.AlteleFără avertismente★ 4,6 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,6 K↓ —
- dowhybrycewang-stanford/Auto-Empirical-Research-SkillsCausal inference framework for answering "does X cause Y?" beyond correlation. DoWhy (Microsoft Research) provides the identify-estimate-refute loop: define a causal graph (DAG), identify the causal effect using backdoor/frontdoor/instrumental variable criteria, estimate treatment effects with multiple estimators, and validate results with automated refutation tests. Use when: distinguishing causation from correlation, estimating treatment effects (ATE, ATT, CATE), designing and analyzing A/B tests with confounders, using instrumental variables, performing counterfactual reasoning ("what would have happened if..."), validating causal claims with sensitivity analysis, working with observational data where randomization is impossible, or any analysis where the question is "what is the CAUSAL effect of X on Y" rather than just "how do X and Y relate?"TestareFără avertismente★ 4,8 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,6 K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.InginerieFără avertismente★ 4,6 K↓ —
- certisyn-independent-verificationNouinternet-court/internet-court-skillIndependent, third-party verification of what a counterparty claims about itself, established BEFORE an agent commits funds, signs, delegates authority, or admits that counterparty to a deal. Declared coverage today is verification by physical law - vehicle telemetry and orbital node claims - where a finding is arithmetic that can be re-derived rather than an opinion that must be weighed. Use for any reliance on a counterparty assertion, when drafting the verification clause of an agreement, and when assembling or assessing a dispute filing. Returns one of four outcomes, always names what it could not determine, and states the conditions under which its own evidence should be ruled out.JuridicFără avertismente★ 7 K↓ —
- attio-sdk-patternsjeremylongshore/tons-of-skills-marketplaceBuild a typed Attio REST client with tenant-aware tokens, endpoint-specific pagination, structured errors, bounded retries, and contract tests while distinguishing it from the Attio App SDK. Use when creating or refactoring Attio integration code. Trigger with "Attio SDK", "Attio client wrapper", or "typed Attio API".TestareFără avertismente★ 2,9 K↓ —
- canva-install-authjeremylongshore/tons-of-skills-marketplaceImplement Canva Connect OAuth 2.0 Authorization Code with SHA-256 PKCE on a backend. Use when creating an integration, adding explicit scopes, handling callback state, or rotating single-use refresh tokens. Trigger with: "set up Canva OAuth", "Canva PKCE", "refresh Canva token".InginerieFără avertismente★ 2,9 K↓ —
- token-buildplugin87/ux-ui-agent-skillsSet up or run the token build pipeline. Transform the DTCG tokens/*.json (source of truth) into platform artifacts (CSS variables, Tailwind @theme, JS/TS, iOS Asset Catalog, Android, Compose) with Style Dictionary / Tokens Studio / W3C DTCG export. Use when the user wants to generate platform theme files from tokens, wire token CI, or multi-platform token output.DesignFără avertismente★ 3 K↓ —
- speak-rate-limitsjeremylongshore/tons-of-skills-marketplaceHandle Speak API rate limits with exponential backoff, request queuing, and optimization strategies. Use when implementing rate limits features, or troubleshooting Speak language learning integration issues. Trigger with phrases like "speak rate limits", "speak rate limits".InginerieFără avertismente★ 2,9 K↓ —
- miro-rate-limitsjeremylongshore/tons-of-skills-marketplaceDesign and implement repository-side Miro REST traffic controls from credit weights, supplied headers, bounded queues, and reset-aware retries. Use when preventing or recovering from Miro 429 responses. Trigger with "Miro rate limit".DesignFără avertismente★ 2,9 K↓ —
- throttling-apisjeremylongshore/tons-of-skills-marketplaceImplement API throttling policies to protect backend services from overload. Use when controlling API request rates. Trigger with phrases like "throttle API", "control request rate", or "add throttling".InginerieFără avertismente★ 2,9 K↓ —
- flyio-hello-worldjeremylongshore/tons-of-skills-marketplacePrepare and verify a minimal Fly.io application launch with reviewable configuration and a safe first deployment. Use when onboarding a new service. Trigger with: "launch first Fly app", "deploy hello world to Fly", "create Fly launch plan".DevOpsFără avertismente★ 2,9 K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumenteFără avertismente★ 3,8 K↓ —
- versioning-apisjeremylongshore/tons-of-skills-marketplaceImplement API versioning with backward compatibility, deprecation notices, and migration paths. Use when managing API versions and backward compatibility. Trigger with phrases like "version the API", "manage API versions", or "handle API versioning".InginerieFără avertismente★ 2,9 K↓ —
- windows-builderhashicorp/agent-skillsBuild Windows images with Packer using WinRM communicator and PowerShell provisioners. Use when creating Windows AMIs, Azure images, or VMware templates.OficialDevOpsFără avertismente★ 909↓ —
- design-doctrineplugin87/ux-ui-agent-skillsThe house rules for ANY design or UI work - the verification protocol (run the gate, never claim a number), the absolute no-emoji rule, token by intent, one shared theme, the eight states, one thing leads, and output completeness. Load this FIRST whenever building, reviewing, or theming a screen, component, or token set. Installed as a plugin, this skill carries what CLAUDE.md carries in the repo.DesignFără avertismente★ 3 K↓ —
- finta-hello-worldjeremylongshore/tons-of-skills-marketplaceSet up your first fundraise pipeline in Finta with investors and deal stages. Use when starting a new fundraise, importing investor lists, or learning Finta's pipeline management features. Trigger with phrases like "finta hello world", "finta first pipeline", "start fundraise in finta", "finta quick start".FinanțeFără avertismente★ 2,9 K↓ —
- awesome-chatgpttaishi-i/awesome-ChatGPT-repositoriesSearch this repository's awesome-ChatGPT-repositories list for open-source ChatGPT and LLM projects such as RAG frameworks, agents, chatbots, CLIs, prompts, and browser extensions. Use when the user asks to find tools, libraries, or repos related to ChatGPT, LLMs, or AI development; not for editing or adding list entries.BrowserFără avertismente★ 3,3 K↓ —
tdd
michael-denyer/pstack-claude
De la autor
Use only when the user explicitly asks for TDD, a failing test, or a regression test, OR when the bug has an obvious cheap local test target. Skip when the test path is unclear, expensive, integration-heavy, or not requested.
Instalare
npx skills add michael-denyer/pstack-claude --skill tdd -a claude-code
Se instalează în .claude/skills/tdd/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (1)
- SKILL.md