Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.198 de skill-uri din 2.196 de depozite · actualizat acum 19 minute
45.198 de skill-uri
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,6 K↓ —
- melonjs-ui-and-textmelonjs/melonJSUse this skill for HUDs, buttons, menus, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, ProgressBar, UIPanel, Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface, wordWrapWidth, NineSliceSprite, score display, floating., fullscreen, full screen, requestFullscreen, exitFullscreen, isFullscreen, fullscreen button, fullscreen optionDesignFără avertismente★ 6,4 K↓ —
- cross-examinezebbern/claude-code-guideInterview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".TestareFără avertismente★ 4,7 K↓ —
- hunt-atoelementalsouls/Claude-BugHunterHunt account takeover taxonomy — 9 distinct paths to ATO, plus chains. Paths: (1) password reset flaws (host-header injection redirects token, predictable/numeric token, Referer leak, no-expiry/reuse), (2) email change without re-auth, (3) OAuth account-link CSRF, (4) MFA bypass (per hunt-mfa-bypass), (5) session fixation, (6) JWT manipulation (forge token to another identity; crypto details → hunt-jwt-crypto), (7) password change without step-up (chain with login timing/length oracle), (8) social-recovery / security-question brute-force, (9) SSO subdomain takeover at OAuth redirect_uri. Chains: cookie theft + password oracle + no step-up = persistent ATO; lax redirect_uri = auth-code theft; dangling-CNAME takeover at redirect_uri = ATO. Validate: demonstrate real takeover of test account B from attacker A's session; OOB/Collaborator confirm blind token-leak steps. Use when hunting ATO chains, testing password reset / email change / MFA / OAuth / session / JWT, or chaining primitives toward Critical.SecuritateFără avertismente★ 5,3 K↓ —
- boltzaipoch/open-scienceStructure prediction for protein, nucleic-acid, and small-molecule complexes with Boltz-2 (Passaro & Wohlwend et al. 2025, github.com/jwohlwend/boltz). Reach for this skill to validate designed binders against a target, to co-fold a protein with a SMILES or CCD ligand, or to get an open-source AlphaFold3 alternative with optional binding-affinity prediction.ȘtiințăFără avertismente★ 5,4 K↓ —
- hunt-corselementalsouls/Claude-BugHunterHunt CORS Misconfiguration — origin-reflection with credentials, null-origin trust, subdomain-regex bypass (unanchored vs unescaped-dot vs prefix-only), pre-flight (OPTIONS) gating bypass, postMessage origin checks. High only when an attacker-controlled origin can perform a CREDENTIALED cross-origin read of sensitive data and you have proven it in a browser. Use when testing API endpoints, SPAs, or any app emitting Access-Control-* headers.TestareFără avertismente★ 5,3 K↓ —
- nansen-smart-money-trackerinternet-court/internet-court-skillSmart money tracking — netflow, trades, holdings, perp trades. Use when finding what smart money wallets are buying/selling or tracking whale activity.AlteleFără avertismente★ 7 K↓ —
- x402internet-court/internet-court-skillThe trust layer for agent-to-agent commerce — natural-language mandates, ERC-7710 delegated permissions, x402 payments, escrow, and dispute resolution as one open, catch-all Agent Skill / Claude Code plugin.InginerieFără avertismente★ 7 K↓ —
- melonjs-inputmelonjs/melonJSUse this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on regions, the isKinematic requirement that silently blocks pointer events, which of several overlapping objects receives an event and how to consume it, world vs screen pointer coordinates, and gamepad mapping onto the same actions. Triggers on: input, bindKey, isKeyPressed, KEY, registerPointerEvent, releasePointerEvent, pointerdown, pointerup, pointermove, POINTERMOVE, gamepad, bindGamepad, triggerKeyEvent, KEYDOWN, KEYUP, press any key, splash screen, click, touch, drag, hit test, event propagation, stop propagating, overlapping, which object gets the click.TestareFără avertismente★ 6,4 K↓ —
- melonjs-eventsmelonjs/melonJSUse this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifecycle callbacks, and how to unsubscribe without leaking. Triggers on: event.on, event.off, event.once, event.emit, GAME_UPDATE, GAME_BEFORE_DRAW, LEVEL_LOADED, LOADER_COMPLETE, STATE_CHANGE, CANVAS_ONRESIZE, POINTERMOVE, WORLD_STEP, onActivateEvent, onDeactivateEvent, onDestroyEvent, lifecycle, subscribe, listener.MediaFără avertismente★ 6,4 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,6 K↓ —
- hunt-miscelementalsouls/Claude-BugHunterHunting skill for misc vulnerabilities. Built from 225 public bug bounty reports. Use when hunting misc on any target.SecuritateFără avertismente★ 5,3 K↓ —
- kiro-spec-initgotalab/cc-sddInitialize a new specification with detailed project descriptionPlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- gsd:check-todosdavepoon/buildwithclaudeList pending todos and select one to work onAlteleFără avertismente★ 3,7 K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning skill. Self-orchestrates 5 hostile category members (unspecified-low, unspecified-high, deep, ultrabrain, artistry) via team-mode for ruthless cross-critique debate, distills only the defensible insights, then MANDATORILY hands the distilled insight bundle to the `plan` agent for executable plan formalization. Use when planning needs maximum rigor and surfacing of weak assumptions, blind spots, and over-engineering. Triggers: 'hyperplan', 'hpp', '/hyperplan', 'adversarial plan', 'hostile planning', 'cross-critique plan', '하이퍼플랜', '적대적 계획', '교차 비평'.PlanificareFără avertismente★ 70,3 K↓ —
- edgartoolsforyourhealth111-pixel/Vibe-SkillsPython library for accessing, analyzing, and extracting data from SEC EDGAR filings. Use when working with SEC filings, financial statements (income statement, balance sheet, cash flow), XBRL financial data, insider trading (Form 4), institutional holdings (13F), company financials, annual/quarterly reports (10-K, 10-Q), proxy statements (DEF 14A), 8-K current events, company screening by ticker/CIK/industry, multi-period financial analysis, or any SEC regulatory filings.FinanțeFără avertismente★ 3,8 K↓ —
- i4h-workflow-validateNVIDIA/skillsRun the root-level workflow runtime policy or rule-based rollouts and verify simulator success. Use for evaluation, checkpoints, or local controllers; do not use for replay or dataset annotation.ProductivitateFără avertismente★ 3,7 K↓ —
- design-screenplugin87/ux-ui-agent-skillsDesign or build a page, screen, landing page, website, app or UI from a request - the whole job, end to end. Use this for "design a landing page", "build a settings screen", "make me a website", "design the onboarding", "ออกแบบหน้าเว็บ", "ทำหน้า landing", "ออกแบบ UI", "ทำแอป". It runs the pipeline no single skill covers: the house doctrine, a written Brief Inference so the result is not the statistical mean, a committed visual direction, tokens, build, the objective gates, then an adversarial critic. Hands off to data-dashboard for dense data screens, redesign for existing UI, and image-to-code when a reference image is given.DesignFără avertismente★ 3 K↓ —
- run-acceptance-testshashicorp/agent-skillsGuide for running acceptance tests for a Terraform provider. Use this when asked to run an acceptance test or to run a test with the prefix `TestAcc`, when a test fails with missing environment variables, or when diagnosing a failing or suspiciously passing acceptance test.OficialTestareFără avertismente★ 909↓ —
- apply-aestheticplugin87/ux-ui-agent-skillsApply a visual direction, an archetype (high-end agency, editorial minimal, brutalist, soft-SaaS, dark-tech) or one of 2,144 named design systems (apple, linear-app, stripe, vercel, notion, material, shadcn, spotify, tesla…), by resolving it into the token system. Use when the user wants a specific look/vibe/brand feel, or asks to make a design feel premium/expensive/non-generic.DesignFără avertismente★ 3 K↓ —
- audio-denoiseZJU-REAL/Easel音频降噪:去除录音中的背景噪声、电流声、风噪、嗡嗡声,基于 ffmpeg 滤镜链(afftdn/highpass/lowpass)。 当用户说"降噪""去噪""去杂音""消除背景噪声""电流声""风噪""录音有杂音""音频降噪"时使用。 和 audio-editing 的区别:audio-editing 做剪辑/转码/音量等通用音频操作(内置 denoise 兜底),本 SKILL 专做降噪调参。MediaFără avertismente★ 4,1 K↓ —
- design-qaplugin87/ux-ui-agent-skillsSet up or run design QA gates for token + hardcoded-value lint, automated a11y (axe), contrast, visual regression across variants/states/themes/RTL, and the manual a11y checklist. Use when the user wants CI quality gates, to prevent design regressions, or to QA a component/screen before shipping.TestareFără avertismente★ 3 K↓ —
- entity-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize entity presence", reconcile an entity identity, or update canonical Knowledge Graph facts; audits and maintains machine-facing identity, sameAs, schema, disambiguation, and AI-recognition evidence through the entities registry. Not for page-level AI-citation readiness - use geo-content-optimizer; not for human-facing brand canon - use narrative-registry. 实体注册/知识图谱AlteleFără avertismente★ 3 K↓ —
- meta-adsnowork-studio/notfair-pluginManage Meta Ads (Facebook + Instagram) — performance, ROAS, CPM, frequency, audience overlap, learning phase, creative fatigue, budgets, ad sets, campaigns, ads. Use for any mention of Meta Ads, Facebook Ads, Instagram Ads, ROAS, CPM, ad spend, or campaign settings on Meta.MarketingFără avertismente★ 4,1 K↓ —
gsd:complete-milestone
davepoon/buildwithclaude
De la autor
Archive completed milestone and prepare for next version
Instalare
npx skills add davepoon/buildwithclaude --skill gsd:complete-milestone -a claude-code
Se instalează în .claude/skills/gsd-complete-milestone/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md