Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.198 de skill-uri din 2.196 de depozite · actualizat acum 19 minute
45.198 de skill-uri
- migrate-static-to-wrapperdotnet/skillsALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.TestareFără avertismente★ 5,7 K↓ —
- excel-statistical-viz-large-fileOpenSenseNova/SenseNova-Skills对 Excel 数据进行多维度统计分析与可视化。DocumenteFără avertismente★ 5,9 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,6 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,6 K↓ —
- content-briefRyze-AI-Adgent/open-seo-mcp-skillsSERP-driven content brief for a target keyword — what ranks, what to cover, headings, questions, internal links from your own data. Use when asked for a "content brief", "outline to rank for X", "what should this article cover", or before writing any SEO page.MarketingFără avertismente★ 7,4 K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaFără avertismente★ 6,4 K↓ —
- melonjs-tilemapsmelonjs/melonJSUse this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, level.load, level.load async, await level.load, tileset, ImageLayer, isometric, hexagonal, staggered, pool.register, Collectable, Trigger, object layer, collision layer, parallax, registerTiledObjectClass, registerTiledObjectFactory, TMXObject, resolvedProperty, resolvedProperties, tile class, tile properties.MediaFără avertismente★ 6,4 K↓ —
- debridgeinternet-court/internet-court-skillComplete deBridge Protocol SDK for building cross-chain bridges, message passing, and token transfers on Solana. Use when building cross-chain applications, bridging assets between Solana and EVM chains, or implementing trustless external calls.AlteleFără avertismente★ 7 K↓ —Apare și în 1 alt depozit
- pivot-table-cross-analysisOpenSenseNova/SenseNova-Skills利用交叉表与热力图对分类数据进行多维度占比分析,适用于奖项分布、绩效评估或市场占有率等结构化数据的清洗与可视化。AlteleFără avertismente★ 5,9 K↓ —
- seo-vs-adsRyze-AI-Adgent/open-seo-mcp-skillsFind money leaking between search ads and SEO — queries you pay for while already ranking organically, and paid queries with no organic coverage. Use when asked "am I paying for clicks I'd get free", "brand bidding waste", "SEO vs ads overlap", or "cut wasted ad spend with SEO".MarketingFără avertismente★ 7,4 K↓ —
- chaingptinternet-court/internet-court-skillBuild with the ChainGPT Web3 AI developer platform. Full API/SDK reference and project scaffolding for: Web3 AI Chatbot & LLM, AI NFT Generator, Smart Contract Generator, Smart Contract Auditor, AI Crypto News, AgenticOS Twitter agents, and Solidity LLM. Use when building blockchain apps, Web3 chatbots, NFT tools, smart contract tools, crypto news feeds, AI agents, or integrating any ChainGPT API. Triggers: chaingpt, web3 ai, nft generator, smart contract audit, crypto news api, agenticos, solidity llm, cgpt, blockchain ai, token analytics.DateFără avertismente★ 7 K↓ —
- time-series-and-categorical-analysisOpenSenseNova/SenseNova-Skills对时间序列或分类数据进行多维度趋势分析、百分比清洗、绩效分级建模与预测,并生成高分辨率的可视化综合报告,适用于业务指标监控与预测场景。AlteleFără avertismente★ 5,9 K↓ —
- web-clonenexu-io/open-design网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 / React-Vue-Next 内容站 / WebGL-Canvas 重前端站三大分支,并强制核对任何 AI 二手分析里的可执行代码。InginerieFără avertismente★ 104,1 K↓ —
- list-growth-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "grow my email list", "design a lead magnet / signup incentive", "set up double opt-in", or "plan a referral / recommendation loop"; produces a list-growth plan — acquisition channels, lead-magnet / incentive concepts, a compliant double-opt-in capture-flow spec, referral-loop mechanics, and subscriber-growth / cost-per-opt-in targets (labeled Estimated) — that feeds SEND-S (consent quality captured at acquisition) and SEND-N (lifecycle entry). Not for the signup page/popup UX itself — use landing-optimizer; not for recording the opt-in — use consent-registry; not for the confirmation-email copy — use email-creative-builder. 邮件列表增长/lead magnet/双重确认/推荐环MarketingFără avertismente★ 3 K↓ —
- doca-flow-perfNVIDIA/skillsUse this skill when the user measures control-plane insertion throughput of DOCA Flow with the doca_flow_perf binary on x86 host or Arm cores — selecting a configs/ JSON policy, weighing the DPDK-versus-DOCA backend, running the smoke iteration then the eval loop, interpreting CPU cycles plus num_pushed / num_failed, or capturing the four-tuple (DOCA release, firmware, JSON policy, worker config) that makes an insertion figure defensible. Also load it for implied asks like "5-tuple hairpin insert figure", "flow-perf result mismatches release notes", "DPDK-vs-DOCA comparison", or "install variance too high". Refuse and route to the proper owner for live-app optimization (doca-flow-tune), DPA-side measurement (doca-flow-dpa-perf), wire throughput or latency, or library-internal pipe semantics.PlanificareFără avertismente★ 3,7 K↓ —
- skill-content-strategyZJU-REAL/Easel制定全面的内容策略方案:内容支柱架构、受众路径规划、90 天节奏原则、分发渠道策略、KPI 体系,输出可执行的策略文档。 当用户说"内容策略""策略方案""内容规划""怎么做内容""内容支柱""增长策略""涨粉策略"时使用。 元策略层,只出框架不出具体排期表(排期用 skill-content-calendar)。ProductivitateFără avertismente★ 4,1 K↓ —
- cudaq-importingNVIDIA/skillsUse when porting circuits from another framework (e.g. Qiskit) into CUDA-Q kernels while preserving the source algorithm and validation fidelity.AlteleFără avertismente★ 3,7 K↓ —
- cdf-anomalygenNVIDIA/skillsUse when running the CDF AnomalyGen pipeline over a defect dataset — mask placement, fine-tuning, synthetic defect-image generation (SDG), evaluation, quality refinement, and pseudo-labeling — even when the user names only one stage.MediaFără avertismente★ 3,7 K↓ —
- rag-blueprintNVIDIA/skillsNVIDIA RAG Blueprint — deploy, configure, troubleshoot, and manage. Handles any RAG action: deploy, install, start, enable, disable, toggle, change, configure, troubleshoot, debug, fix, shutdown, stop, or tear down any RAG feature or service (Agentic RAG, VLM, guardrails, query rewriting, models, search, ingestion, observability, summarization, reasoning, and more).DevOpsFără avertismente★ 3,7 K↓ —
- launch-day-conductoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run my launch day", "build a launch day runbook / war room", or "decide CONTINUE or ROLLBACK after the push"; produces a pre-conditions gate check (launch-readiness-auditor SHIP verdict + the authoritative date in launch-registry — missing either stops the skill), a dated hour-blocked runbook with owners (morning irreversible pushes, daytime monitoring loop, evening consolidation), a forced observation-window verdict after every irreversible action against pre-declared kill criteria, a P0-P3 incident ladder with rollback playbooks, and T-0 status lines for the registry proposal protocol. Not for channel submission content and platform rules — use community-launch-runner; not for media replies — use press-media-relations. 发布日runbook/作战室/观察窗/回滚裁决/发布日指挥AlteleFără avertismente★ 3 K↓ —
- todoist-automationdavepoon/buildwithclaudeAutomate Todoist task management, projects, sections, filtering, and bulk operations via Rube MCP (Composio). Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- nvidia-appNVIDIA/skillsNVIDIA App MCP: drivers, games, laptops, overlay. Check drivers, manage and optimize games, configure laptop features.AlteleFără avertismente★ 3,7 K↓ —
- brand-guidelinesdavepoon/buildwithclaudeApplies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.DesignFără avertismente★ 3,7 K↓ —
- doca-dpaNVIDIA/skillsUse this skill when the user is doing hands-on DOCA DPA host-side work on a BlueField — creating the `doca_dpa` Core context, loading a DPACC-compiled DPA app image (`doca_dpa_app`), creating DPA threads, launching kernels via `doca_dpa_kernel_launch_update_*`, draining `doca_dpa_completion`, running `doca_dpa_cap_*` discovery, choosing between the DPA comm component (inter-DPA messaging) and the DPA verbs component (in-kernel RDMA), or debugging `DOCA_ERROR_*` from `doca_dpa_*`. Trigger even without "DOCA DPA" or "Data-Path Accelerator": "run compute on the DPA from my host", "DPA kernel hangs, no completion", "DOCA_ERROR_DRIVER on launch", "DOCA/DPACC version skew", or "does this BlueField expose a DPA". Route elsewhere for DPA-side kernel programming itself, DPACC compiler internals, host↔DPU messaging (doca-comch), host-side RDMA (doca-rdma), and GPU-initiated networking (doca-gpunetio).MediaFără avertismente★ 3,7 K↓ —
nemo-rl-auto-research
NVIDIA/skills
De la autor
Autonomous NeMo-RL research agent workflow for directed hypothesis testing and open-ended discovery. Guides agents through the full experiment lifecycle: understanding recipes and environments, wiring RL or NeMo-gym runs, launching reproducible baselines and iterations, analyzing results, preserving human oversight, and using git plus TSV logs as the research ledger. Do NOT use for: bug fixes, code review, documentation, refactoring, dependency updates, or single-file changes.
Instalare
npx skills add NVIDIA/skills --skill nemo-rl-auto-research -a claude-code
Se instalează în .claude/skills/nemo-rl-auto-research/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (8)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- references/experiment-log-template.md
- references/exploration-ideas.md
- references/git-workflow.md
- skill-card.md
- skill.oms.sig