Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.100 de skill-uri din 2.196 de depozite · actualizat acum 36 de minute
45.100 de skill-uri
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaFără avertismente★ 4,6 K↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaFără avertismente★ 6,4 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,6 K↓ —
- frontend-session-rcagrafana/skillsDiagnoses a Grafana Frontend Observability (RUM) session: whether it is healthy, what went wrong, ranked problems with timestamps and evidence, likely cause, how to fix it. Optional follow-up: zoom in on the top error, impact across sessions, Session Replay, or a Tempo trace if the user asks. Fetches telemetry with `gcx frontend sessions get --save` and reads only that dump file. Use when the user asks to explain, diagnose, analyse, RCA, or review a session; asks if a session is healthy; pastes Frontend Observability session context (app id, session id, datasource UID); or mentions Faro, user journey, Core Web Vitals, exceptions, ANR, or a web or mobile RUM session — even if they do not say "session narrator" or "frontend-session-rca". Do not use this skill to instrument an app (Faro Web, React Native, Flutter, native OpenTelemetry) — use `app-observability` for Faro Web setup instead.OficialDesignFără avertismente★ 290↓ —
- mongodb-schema-designmongodb/agent-skillsMongoDB schema design patterns and anti-patterns. Use when designing data models, reviewing schemas, migrating from SQL, or troubleshooting performance issues caused by schema problems. Triggers on "design schema", "embed vs reference", "MongoDB data model", "schema review", "unbounded arrays", "one-to-many", "tree structure", "16MB limit", "schema validation", "JSON Schema", "time series", "schema migration", "polymorphic", "TTL", "data lifecycle", "archive", "index explosion", "unnecessary indexes", "approximation pattern", "document versioning".OficialDesignFără avertismente★ 191↓ —Apare și în 3 alte depozite
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestareFără avertismente★ 4,6 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 4,6 K↓ —
- plugin-bundle-sizegrafana/skillsOptimise Grafana app plugin bundle size using React.lazy, Suspense, and webpack code splitting. Use when the user asks to reduce plugin bundle size, optimise module.js, add code splitting, improve initial plugin load performance, split plugin chunks, lazy load plugin pages, or help implement lazy loading in a Grafana app plugin. Triggers on phrases like "optimise plugin bundle size", "module.js is too large", "plugin is slow to load", "code split the plugin", "reduce initial JS payload", or "help me with Suspense in my plugin".OficialInginerieFără avertismente★ 290↓ —
- frontend-designThinkInAIXYZ/deepchatCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.DesignFără avertismente★ 6,4 K↓ —Apare și în 3 alte depozite
- deepchat-sddThinkInAIXYZ/deepchatUse before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path. Skip trivial style fixes, small localized logic changes, routine docs edits, and simple bugs unless the developer asks for SDD. Use plan.md as the only separate tracker when needed, default to implementation-first validation, and ask before optional GitHub issue sync unless the developer explicitly requested sync.TestareFără avertismente★ 6,4 K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,6 K↓ —
- gsd:ai-integration-phasedavepoon/buildwithclaudeGenerate AI design contract (AI-SPEC.md) for phases that involve building AI systems — framework selection, implementation guidance from official docs, and evaluation strategyDesignFără avertismente★ 3,7 K↓ —
- remotion-to-hyperframesheygen-com/hyperframesBring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.OficialDesignFără avertismente★ 72,7 K↓ —
- estimate-analysishimself65/finance-skillsAnalyze sell-side analyst estimates and how they are changing, using Yahoo Finance data (yfinance): EPS and revenue consensus by period, estimate ranges and dispersion, revision trends over 7/30/60/90 days and up/down revision breadth, growth estimates vs industry, sector, and the S&P 500, and historical estimate accuracy. Use this skill when the user wants more than a single estimate lookup: estimate revisions or momentum, EPS trend, consensus changes, forward or next-quarter and annual estimates, the bull vs bear estimate spread, or growth projections across periods.FinanțeFără avertismente★ 3,5 K↓ —
- pulumi-componentpulumi/agent-skillsGuide for authoring Pulumi ComponentResource classes. Use when creating reusable infrastructure components, designing component interfaces, setting up multi-language support, or distributing component packages.OficialDevOpsFără avertismente★ 78↓ —
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validationDesignFără avertismente★ 3,7 K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel subagent dispatch by dependency wave.PlanificareFără avertismente★ 3,7 K↓ —
- whymichael-denyer/pstack-claudeUse for 'why does X work this way', 'why we picked Y', design rationale, regressions, postmortems, or data-backed thresholds. Discovers available MCPs and queries each evidence category (source control, issue tracker, long-form docs, real-time chat, infrastructure observability, error tracking, product analytics warehouse) in parallel, then returns a cited read on decisions and tradeoffs. Use how for runtime behavior.DevOpsFără avertismente★ 3,5 K↓ —
- throttling-apisjeremylongshore/tons-of-skills-marketplaceImplement API throttling policies to protect backend services from overload. Use when controlling API request rates. Trigger with phrases like "throttle API", "control request rate", or "add throttling".InginerieFără avertismente★ 2,9 K↓ —
- interrogatemichael-denyer/pstack-claudeUse for "interrogate", "adversarial review", "multi-model review", "challenge this", "stress test this code", "find blind spots", or "tear this apart". Multiple LLM reviewers challenge changes from independent angles.TestareFără avertismente★ 3,5 K↓ —
- upstream-patchespulumi/agent-skillsCreate, amend, remove, and rebase patches for Terraform provider submodules using `./scripts/upstream.sh`. Use when `upgrade-provider` or manual patch work needs owning-patch lookup, patch conflict fixes, patch/hunk removal, or upstream rebase.OficialDevOpsFără avertismente★ 78↓ —
- hypothesis-testerjeremylongshore/tons-of-skills-marketplaceStructured hypothesis formulation, experiment design, and results interpretation for Product Managers. Use when the user needs to validate an assumption, design an A/B test, or evaluate results. Trigger with "hypothesis", "A/B test", "experiment", "validate assumption", "test this", or "should we ship".TestareFără avertismente★ 2,9 K↓ —
- doca-telemetry-exporterNVIDIA/skillsUse this skill when the user is doing hands-on DOCA Telemetry Exporter programming on a host where DOCA is installed — defining a doca_telemetry_exporter_schema and event types, creating sources, picking a publish surface (typed events / opaque events / the metrics counter-gauge-histogram API / OTLP logs / NetFlow), walking the schema-then-source lifecycle, or debugging DOCA_ERROR_* failures from the exporter API. Trigger even when the user does not explicitly mention "DOCA Telemetry Exporter" or "doca_telemetry_exporter_*" — typical implicit phrasings include "publishing counters from my DOCA app", "BAD_STATE when I report an event", "consumer/DTS sees nothing but my report succeeded", "how do I export NetFlow/IPFIX records", or "should I link the exporter or the telemetry service". Refuse and route elsewhere for the receiving DOCA Telemetry Service (DTS), plain stdout logging via doca_log, or real-time event subscription back into the app via doca-comch — those belong to other skills.InginerieFără avertismente★ 3,7 K↓ —
- debriefdavepoon/buildwithclaudeAlias for `/origin:handoff` — symmetric brief/debrief naming. Same behavior: end-of-session ritual that writes session log + project status + granular MCP captures. Invoked as `/debrief`. Use when the user prefers the brief/debrief pair over brief/handoff.RedactareFără avertismente★ 3,7 K↓ —
hive-mind-advanced
foryourhealth111-pixel/Vibe-Skills
De la autor
Advanced Hive Mind collective intelligence system for queen-led multi-agent coordination with consensus mechanisms and persistent memory
Instalare
npx skills add foryourhealth111-pixel/Vibe-Skills --skill hive-mind-advanced -a claude-code
Se instalează în .claude/skills/hive-mind-advanced/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md