Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 4 ore
44.573 de skill-uri
- automate-memichael-denyer/pstack-claudeUse for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a skill", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via plugin-dev:skill-development + unslop, optionally pulling fresh evidence from recent transcripts.AlteleFără avertismente★ 3,4 K↓ —
- google-ads-auditnowork-studio/notfair-pluginGoogle Ads account audit and business context setup. Use for account-health audits and business-context setup. Trigger on "audit my ads", "ads audit", "set up my ads", "onboard", "account overview", "how's my account", "ads health check", "what should I fix in my ads", or when the user is new to NotFair and hasn't run an audit before.MarketingFără avertismente★ 4,1 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- broNoudavepoon/buildwithclaudeRe-explain the previous assistant message, or any text typed after the command, in a much simpler way. For when a reply made you go 'bro what'. Use /bro for a plain-language version of the last answer, or /bro <text> to simplify a pasted paragraph, error, email, or doc.ProductivitateFără avertismente★ 3,7 K↓ —
- video-strategyZJU-REAL/Easel视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。MediaFără avertismente★ 4,1 K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaFără avertismente★ 4,1 K↓ —
- fps-shootergamedev-skills/awesome-gamedev-agent-skillsBuild a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.AlteleFără avertismente★ 4,1 K↓ —
- on-page-seo-checkeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "audit on-page SEO" or "diagnose why a single page dropped"; scores titles, meta, header structure, keyword placement, links, and images with prioritized fixes. Not for E-E-A-T / publish-readiness scoring — use content-quality-auditor; not for crawl / CWV / indexing — use technical-seo-checker. 页面SEO审计/排名诊断MarketingFără avertismente★ 3 K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumenteFără avertismente★ 3,8 K↓ —
- fatigue-frequency-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "is my ad fatiguing", "why is CTR dropping at scale", or "should I rotate creative / widen the audience"; reads frequency, CTR and CVR decay against an early-flight baseline and returns Rotate-creative / Widen-audience / Hold triggers with a per-ad-set fatigue read. Not for building the replacement creative — use ad-creative-builder; not for the RQS score or vetoes — use ad-account-auditor. 广告疲劳检测/频次管理/换素材还是扩人群MarketingFără avertismente★ 3 K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning skill. Self-orchestrates 5 hostile category members (unspecified-low, unspecified-high, deep, ultrabrain, artistry) via team-mode for ruthless cross-critique debate, distills only the defensible insights, then MANDATORILY hands the distilled insight bundle to the `plan` agent for executable plan formalization. Use when planning needs maximum rigor and surfacing of weak assumptions, blind spots, and over-engineering. Triggers: 'hyperplan', 'hpp', '/hyperplan', 'adversarial plan', 'hostile planning', 'cross-critique plan', '하이퍼플랜', '적대적 계획', '교차 비평'.PlanificareFără avertismente★ 70,3 K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.RedactareFără avertismente★ 4,1 K↓ —
- technical-seo-checkeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check technical SEO"; audits crawlability, indexing, Core Web Vitals, robots.txt, sitemaps, canonicals, redirects, and migrations. Not for on-page tags or content — use on-page-seo-checker. 技术SEO/网站速度MarketingFără avertismente★ 3 K↓ —
- narrative-enablement-kitaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "make everyone tell the same story", "write our elevator pitch ladder", or "build a spokesperson Q&A and approved boilerplate pack"; derives from the narrative-registry canon, message house, and brand voice a repeatable enablement kit — an elevator ladder (10-second / 30-second / 2-minute), a spokesperson Q&A (tough questions with on-canon answers), an approved boilerplate/bio pack (25 / 50 / 100-word), and a do/don't language sheet — so sales, support, founders, and partners repeat one consistent story. Not for the launch-day runbook — use launch-day-conductor; not for finished per-channel copy — use content-writer or each discipline creative builder; not for launch-window battle cards — use sales-enablement-kit; this kit never adjudicates a claim. 叙事赋能包/电梯梯度/发言人问答/审定样板/该说不该说RedactareFără avertismente★ 3 K↓ —
- skill-quality-gateZJU-REAL/Easel发布前质量关卡:合规风险检测(敏感词、绝对化用语、平台规则) + 产物质量审核(完整性、可读性、平台适配度)。一次检查,两道把关。 当用户说"检查合规"、"质量检查"、"能不能发"、"有没有敏感词"、 "审核一下"、"发布前检查"、"质量够不够"时使用。 合并了原 skill-check-compliance 和 skill-review-deliverable 的能力。JuridicFără avertismente★ 4,1 K↓ —
- c-reviewtrailofbits/skillsPerforms comprehensive C/C++ security review for memory corruption, integer overflows, race conditions, and platform-specific vulnerabilities. Use when auditing native C/C++ applications, reviewing daemons or services for memory safety, or hunting integer overflow / use-after-free / race conditions in userspace code.InginerieFără avertismente★ 7,8 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- wiki-history-ingestAr9av/obsidian-wikiRoute generic agent-history ingestion requests to the appropriate specialized history-ingest skill. Use when the user asks to ingest AI-agent history without directly selecting the underlying agent-specific skill.PlanificareFără avertismente★ 3,6 K↓ —
- run-acceptance-testshashicorp/agent-skillsGuide for running acceptance tests for a Terraform provider. Use this when asked to run an acceptance test or to run a test with the prefix `TestAcc`, when a test fails with missing environment variables, or when diagnosing a failing or suspiciously passing acceptance test.OficialTestareFără avertismente★ 907↓ —
- bamboohr-automationdavepoon/buildwithclaudeAutomate BambooHR tasks via Rube MCP (Composio): employees, time-off, benefits, dependents, employee updates. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- audio-visualizerZJU-REAL/Easel音频可视化视频:把纯音频(播客片段、音乐、口播金句、电台)渲染成带动态波形/频谱的视频,配封面和标题,好发到抖音/B站/视频号等只收视频的平台。当用户说 音频可视化、音频转视频、播客做成视频、音频波形视频、音乐可视化、给音频配画面、声波视频、频谱视频、把音频发到视频平台、电台切片视频 时使用。基于 shared/scripts/audio_viz.py(ffmpeg showwaves/showcqt/showspectrum)。与 audio-mix 区别:那个输出音频,本 SKILL 输出视频;与 slideshow-video 区别:那个用图片,本 SKILL 用音频驱动画面。MediaFără avertismente★ 4,1 K↓ —
- scientific-critical-thinkingforyourhealth111-pixel/Vibe-SkillsEvaluate scientific claims and evidence quality. Use for assessing experimental design validity, identifying biases and confounders, applying evidence grading frameworks (GRADE, Cochrane Risk of Bias), or teaching critical analysis. Best for understanding evidence quality, identifying flaws. For formal peer review writing use peer-review.ȘtiințăFără avertismente★ 3,8 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,1 K↓ —
- transformersforyourhealth111-pixel/Vibe-SkillsThis skill should be used when working with pre-trained transformer models for natural language processing, computer vision, audio, or multimodal tasks. Use for text generation, classification, question answering, translation, summarization, image classification, object detection, speech recognition, and fine-tuning models on custom datasets.MediaFără avertismente★ 3,8 K↓ —
skill-content-calendar-log
ZJU-REAL/Easel
De la autor
统一内容日历底座。记录每次发布(发布页/对话页均自动落库)、用户排期、平台活动/节日/特殊日期到 一个时间线,并供 Agent 规划前读回。当用户说"内容日历""日历里有什么""接下来发什么""这周发了啥" "把这个活动记到日历""最近的发布节奏""哪个平台该更新了"时触发。是发布时间线的权威底座, 与 skill-publish-log(指标底座)互补:本底座管"何时发什么/该做什么",publish-log 管"每条数据表现"。
Instalare
npx skills add ZJU-REAL/Easel --skill skill-content-calendar-log -a claude-code
Se instalează în .claude/skills/skill-content-calendar-log/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (2)
- EASEL-META.md
- SKILL.md