Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.100 de skill-uri din 2.196 de depozite · actualizat acum 36 de minute
45.100 de skill-uri
- assertion-qualitydotnet/skillsAnalyze assertion quality, depth, variety, and false confidence in existing tests. ALWAYS USE when asked about weak, shallow, trivial, always-true, self-referential, assertion-free, presence/truthiness-only, or insufficiently diverse assertions, including MSTest, Jest, pytest, and Go. DO NOT USE for direct fixes: writing-mstest-tests owns supplied MSTest assertions; code-testing owns new cases. Use test-gap-analysis when asked whether tests would catch a production change, and test-anti-patterns for general severity-ranked audits.TestareFără avertismente★ 5,7 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,6 K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignFără avertismente★ 4,6 K↓ —
- create-datadriven-aspnetcoredotnet/skillsGenerate or scaffold ASP.NET Core code — Razor Pages, Blazor components, MVC controllers, views, and Minimal API endpoints — without using ASP.NET Core CLI scaffolding/code-generation tools. Use when (1) adding CRUD pages, views, or API endpoints backed by Entity Framework (EF Core) and a database, (2) generating code to create, read, update, and delete data using a DbContext, (3) scaffolding UI components that match the project's existing CSS framework and coding patterns, or (4) creating data-driven forms, tables, and navigation for a model class. Do not use for non-ASP.NET projects or when CLI-based scaffolding is preferred.DateFără avertismente★ 5,7 K↓ —
- maui-shell-navigationdotnet/skillsGuide for implementing Shell-based navigation in .NET MAUI apps. Covers AppShell setup, visual hierarchy (FlyoutItem, TabBar, Tab, ShellContent), URI-based navigation with GoToAsync, route registration, query parameters, back navigation, flyout and tab configuration, navigation events, and navigation guards. Use when: setting up Shell navigation, adding tabs or flyout menus, navigating between pages with GoToAsync, passing parameters between pages, registering routes, customizing back button behavior, or guarding navigation with confirmation dialogs. Do not use for: deep linking from external URLs (see .NET MAUI deep linking documentation), data binding on pages (use maui-data-binding), dependency injection setup (use maui-dependency-injection), or NavigationPage-only apps that don't use Shell.AlteleFără avertismente★ 5,7 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,6 K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,6 K↓ —
- category-statisticsOpenSenseNova/SenseNova-Skills提取指定类别列并统计各类别数量与占比,生成高分辨率的柱状图、饼图等组合可视化报告,适用于分类数据的分布情况分析。AlteleFără avertismente★ 5,9 K↓ —
- sn-ppt-storyOpenSenseNova/SenseNova-Skills当前 PPT 任务已由 sn-ppt-entry 建好 DECK_DIR(task_pack.json 与 info_pack.json 已写入)后,必须由本 skill 将 query、全部用户材料与已完成 Research 编排为唯一可编辑的 outline.md 时使用。本 skill 是 entry → 出口(standard / dazzle / creative)之间的强制中间环节:不允许执行 Agent 跳过本 skill 直接依据 task_pack / info_pack 即兴编写大纲,不允许出口 skill 代写或改写大纲;前置产物缺失时停止并返回 sn-ppt-entry 补齐,不得自行补做研究。ȘtiințăFără avertismente★ 5,9 K↓ —
- deepchat-data-importThinkInAIXYZ/deepchatHelp developers build third-party tools that import, inspect, migrate, or analyze DeepChat data. Use when Codex needs to work with DeepChat provider configuration, model configuration, MCP/app settings, sessions, messages, legacy chat data, `agent.db`, `chat.db`, SQLCipher encrypted SQLite, Electron safeStorage wrapped passwords, Tauri importers, or native macOS/Windows/Linux data access.AlteleFără avertismente★ 6,4 K↓ —
- invalid-data-cleaningOpenSenseNova/SenseNova-Skills用于大规模Excel数据的预处理,通过统计总行数判断是否转换为Parquet格式以提升读写效率,并使用正则表达式清洗指定文本列(如仅保留中文字符),最后导出清洗后的文件并提供下载链接。DocumenteFără avertismente★ 5,9 K↓ —
- clerk-debug-bundlejeremylongshore/tons-of-skills-marketplaceCollect comprehensive debug information for Clerk issues. Use when troubleshooting complex problems, preparing support tickets, or diagnosing intermittent issues. Trigger with phrases like "clerk debug", "clerk diagnostics", "clerk support ticket", "clerk troubleshooting".InginerieFără avertismente★ 2,9 K↓ —
- hex-debug-bundlejeremylongshore/tons-of-skills-marketplaceCollect Hex debug evidence for support tickets and troubleshooting. Use when encountering persistent issues, preparing support tickets, or collecting diagnostic information for Hex problems. Trigger with phrases like "hex debug", "hex support bundle", "collect hex logs", "hex diagnostic".InginerieFără avertismente★ 2,9 K↓ —
- golang-samber-rosamber/cc-skills-golangReactive streams and event-driven programming in Golang using samber/ro — ReactiveX implementation with 150+ type-safe operators, cold/hot observables, 5 subject types (Publish, Behavior, Replay, Async, Unicast), declarative pipelines via Pipe, 40+ plugins (HTTP, cron, fsnotify, JSON, logging), automatic backpressure, error propagation, and Go context integration. Apply when using or adopting samber/ro, when the codebase imports github.com/samber/ro, or when building asynchronous event-driven pipelines, real-time data processing, streams, or reactive architectures in Go. Not for finite slice transforms (→ See `samber/cc-skills-golang@golang-samber-lo` skill).PlanificareFără avertismente★ 3,7 K↓ —
- golang-samber-dosamber/cc-skills-golangDependency injection in Golang using samber/do — service containers, lifecycle management, scopes, health checks, graceful shutdown, and module organization. Apply when using or adopting samber/do, when the codebase imports github.com/samber/do or github.com/samber/do/v2, or when refactoring manual constructor injection into a DI container.InginerieFără avertismente★ 3,7 K↓ —
- golang-databasesamber/cc-skills-golangComprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use when writing, reviewing, or debugging Golang code that interacts with PostgreSQL, MariaDB, MySQL, or SQLite; for database testing; or for questions about database/sql, sqlx, or pgx. Does NOT generate database schemas or migration SQL.DateFără avertismente★ 3,7 K↓ —
- pymc-bayesian-modelingforyourhealth111-pixel/Vibe-SkillsCompatibility alias for the descriptive PyMC skill name. Delegate to the canonical local `pymc` payload while preserving route and README compatibility.AlteleFără avertismente★ 3,8 K↓ —
- tao-train-dinoNVIDIA/skillsDINO (DETR with Improved DeNoising Anchor Boxes) for 2D object detection. Transformer-based detector with denoising training, multi-scale features, and optional distillation support. Use when training, evaluating, exporting, distilling, quantizing, or running inference for a TAO DINO detector. Trigger phrases include "train DINO", "DETR object detection", "TAO 2D detection", "DINO with distillation".AlteleFără avertismente★ 3,7 K↓ —
- speak-rate-limitsjeremylongshore/tons-of-skills-marketplaceHandle Speak API rate limits with exponential backoff, request queuing, and optimization strategies. Use when implementing rate limits features, or troubleshooting Speak language learning integration issues. Trigger with phrases like "speak rate limits", "speak rate limits".InginerieFără avertismente★ 2,9 K↓ —
- clerk-billingclerk/skillsClerk Billing for subscription management - render Clerk's PricingTable and in-app checkout drawer, configure subscription plans, seat-limit plans for B2B, feature entitlements with has(), and billing webhooks. Use for SaaS monetization, plan gating, checkout flows, trials, invoicing, and subscription lifecycle management.OficialMediaFără avertismente★ 89↓ —
- docs-writeforyourhealth111-pixel/Vibe-SkillsWrite documentation following Metabase's conversational, clear, and user-focused style. Use when creating or editing documentation files (markdown, MDX, etc.).RedactareFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- closing-costsdavepoon/buildwithclaudeCalculates itemized state-specific closing costs for mortgage refinance transactions across 10 licensed states, with product-specific fees for Conventional, FHA, FHA Streamline, VA IRRRL, and VA Cash-Out.PlanificareFără avertismente★ 3,7 K↓ —
- trello-automationdavepoon/buildwithclaudeAutomate Trello boards, cards, and workflows via Rube MCP (Composio). Create cards, manage lists, assign members, and search across boards programmatically.AlteleFără avertismente★ 3,7 K↓ —
- tdd-guideforyourhealth111-pixel/Vibe-SkillsTest-first development route for TDD, writing failing tests first, RED -> GREEN -> REFACTOR, and behavior-changing feature/bug/refactor work. Do not use for already-failing test root-cause debugging, test-report packaging, or final completion evidence.TestareFără avertismente★ 3,8 K↓ —
slideshow-video
ZJU-REAL/Easel
De la autor
图片相册 → 视频:把一组图片做成带 Ken Burns 缓慢缩放、图间转场、背景音乐和逐图字幕的视频,自动适配平台画幅(竖版/方形/横版)。当用户说 图片转视频、图片做成视频、相册视频、照片视频、一组图生成视频、图片轮播视频、幻灯片视频、把这几张图做成短视频、图集成片、卡点图片视频 时使用。基于 shared/scripts/slideshow.py 确定性 ffmpeg 封装。与 auto-short-video 区别:auto-short-video 从一句话主题自动生成配图/配音成片,本 SKILL 用用户已有的图片直接拼成视频。
Instalare
npx skills add ZJU-REAL/Easel --skill slideshow-video -a claude-code
Se instalează în .claude/skills/slideshow-video/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (1)
- SKILL.md