Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
46.700 de skill-uri din 2.243 de depozite · actualizat acum 3 ore
46.700 de skill-uri
- diffdockaipoch/open-sciencePredict small-molecule binding poses with DiffDock-L (Corso et al. 2023/2024, github.com/gcorso/DiffDock) — blind diffusion docking that places a ligand into a protein pocket without a predefined search box and ranks the samples with a learned confidence model. Reach for this skill to dock a SMILES or SDF against a PDB, to generate ranked 3D poses for a small fragment library, or to get a starting pose for downstream rescoring. DiffDock predicts geometry, not affinity.ȘtiințăFără avertismente★ 5,4 K↓ —
- vercel-composition-patternszebbern/claude-code-guideReact composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.MediaFără avertismente★ 4,7 K↓ —
- prometheus-label-strategygrafana/skillsExpert evaluator for Prometheus label strategy on Grafana Cloud. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, histogram bucket discipline, and instrumentation hygiene. Prevents high cardinality at the source — in application code and scrape target labels — without dropping labels that make series unique (which breaks the data). For reducing the cost of series already in Grafana Cloud, routes to the adaptive-metrics skill. Use when the user asks to evaluate, audit, design, or improve Prometheus labels — or asks how to prevent high cardinality at the source. For "why is my Prometheus slow / expensive right now" triage, see prometheus-cardinality-troubleshooter.OficialDesignFără avertismente★ 295↓ —
- r3f-best-practiceszebbern/claude-code-guideReact Three Fiber (R3F) and Poimandres ecosystem best practices. Use when writing, reviewing, or optimizing R3F code. Triggers on tasks involving @react-three/fiber, @react-three/drei, zustand, @react-three/postprocessing, @react-three/rapier, or leva.RedactareFără avertismente★ 4,7 K↓ —
- test-driven-devzebbern/claude-code-guideTest-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.TestareFără avertismente★ 4,7 K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.AlteleFără avertismente★ 4,6 K↓ —
- melonjs-mathmelonjs/melonJSUse this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functions. Covers which methods mutate and which allocate, the vector pool and when clone() is the wrong tool, interpolation with lerp, slerp, damp and moveTowards, and the argument defaults that silently drop a component. Triggers on: Vector2d, Vector3d, ObservableVector2d, ObservableVector3d, Matrix2d, Matrix3d, vector, vector maths, dot, cross, normalize, length, distance, angle, lerp, slerp, damp, moveTowards, project, clamp, degToRad, radToDeg, clone, vector pool, vector3dPool, setMuted, setCallback, my vector is wrong, z is zero, scale ignores z., moveTowards ignores z, projectN, currentTransform, setTransform, matrix, transform matrix, column-major, val, Float32Array, basis matrix, orientation matrix, Noise, getNoise1d, flicker, wobble.AlteleFără avertismente★ 6,4 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,6 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,6 K↓ —
- react-19-plugin-migrationgrafana/skillsMigrate a Grafana plugin to React 19 compatibility. Use when the user asks to update a plugin for React 19, prepare for React 19, fix React 19 compatibility, upgrade to React 19, migrate to React 19, bump grafanaDependency to 12.3.0, externalize jsx-runtime, or run react-detect. Triggers on phrases like "update plugin for React 19", "React 19 migration", "prepare for React 19", "plugin React 19 compat", "grafanaDependency 12.3.0", "JSX runtime externals", "react-detect", "SECRET_INTERNALS", "ReactCurrentOwner", or "ReactCurrentDispatcher".OficialInginerieFără avertismente★ 295↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaFără avertismente★ 6,4 K↓ —
- dotnet-pinvokedotnet/skillsCorrectly call native (C/C++) libraries from .NET using P/Invoke and LibraryImport. Covers function signatures, string marshalling, memory lifetime, SafeHandle, and cross-platform patterns. USE FOR: writing new P/Invoke or LibraryImport declarations, reviewing or debugging existing native interop code, wrapping a C or C++ library for use in .NET, diagnosing crashes, memory leaks, or corruption at the managed/native boundary. DO NOT USE FOR: COM interop, C++/CLI mixed-mode assemblies, or pure managed code with no native dependencies.RedactareFără avertismente★ 5,7 K↓ —
- customizeaipoch/open-scienceUse when the user wants to create or manage a Specialist agent or create, revise, publish, or delete a Skill through the conversational `/Customize` entry. Routes Skill work to the internal skill-creator and handles Specialist work through the JavaScript host.agents SDK.PlanificareFără avertismente★ 5,4 K↓ —
- coinpaprika-apidavepoon/buildwithclaudeAccess cryptocurrency market data from CoinPaprika: prices, tickers, OHLCV, exchanges, contract lookups for 12,000+ coins and 350+ exchanges. Free tier, no API key needed. Install MCP: add https://mcp.coinpaprika.com/sse as SSE server, or install plugin: /plugin marketplace add coinpaprika/claude-marketplaceInginerieFără avertismente★ 3,7 K↓ —
- pr-gardeningpaperclipai/paperclipDiscover the pull requests this Paperclip instance opened (never community contributions), report what each is for and how confident we are that it is merge-ready, and automatically drive the non-ready ones back to green with /prepare-paperclip-pr — without ever merging.AlteleFără avertismente★ 107,8 K↓ —
- internal-commsdavepoon/buildwithclaudeA set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).RedactareFără avertismente★ 3,7 K↓ —
- i4h-lerobot-vizNVIDIA/skillsServe and visually inspect a converted LeRobot dataset in the browser. Use for videos and state/action timelines; do not use for raw workflow HDF5 or incomplete conversion output.BrowserFără avertismente★ 3,8 K↓ —
- exploits-searchdavepoon/buildwithclaudeSearch for exploits across all vulnerabilities with filtering by ecosystem, severity, source, and EPSSSecuritateFără avertismente★ 3,7 K↓ —
- tao-train-reidNVIDIA/skillsPerson re-identification (ReID). Learns discriminative embeddings to match the same person across different camera views, based on metric learning. Use when training, evaluating, exporting, or running inference for a TAO person re-identification model. Trigger phrases include "train ReID", "person re-identification", "cross-camera person matching", "ReID embeddings", "person re-id".AlteleFără avertismente★ 3,8 K↓ —
- navan-sdk-patternsjeremylongshore/tons-of-skills-marketplaceDesign an application-owned Navan adapter pinned to the tenant's actual integration contract. Use when wrapping Booking API, Expense API, SFTP, or direct integration behavior. Trigger with "build a Navan client", "wrap Navan API", or "type Navan responses".DesignFără avertismente★ 2,9 K↓ —
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validationDesignFără avertismente★ 3,7 K↓ —
- hex-local-dev-loopjeremylongshore/tons-of-skills-marketplaceConfigure Hex local development with hot reload and testing. Use when setting up a development environment, configuring test workflows, or establishing a fast iteration cycle with Hex. Trigger with phrases like "hex dev setup", "hex local development", "hex dev environment", "develop with hex".TestareFără avertismente★ 2,9 K↓ —
- nvflare-diagnose-jobNVIDIA/skillsUse when the user asks why a reported NVFLARE job failure signal occurred: the job failed, stalled, timed out, lost clients, ended with EXECUTION_EXCEPTION, or produced suspicious errors. Diagnose in simulation, POC, or production by collecting bounded evidence and mapping failure patterns to recovery actions.AlteleFără avertismente★ 3,8 K↓ —
- video-highlightsZJU-REAL/Easel长视频 / 直播录像高光切片:从一条长视频里找出高光片段,切成多条独立短视频,可选转竖版 9:16 + 加字幕。找点两种方式——音频能量峰值(情绪高涨/欢呼/大声处)或转录后由内容判断挑金句段。当用户说 直播切片、高光切片、长视频切短、录像剪精华、切片、高光时刻、把直播剪成短视频、提取精彩片段、长视频找亮点 时使用。基于 shared/scripts/highlight_cut.py(librosa 能量分析)。与 clipify 区别:clipify 专做英文口播找笑点+动态人脸pan,本 SKILL 更通用(中文/直播皆可)、静态转竖版更稳。MediaFără avertismente★ 4,1 K↓ —
template-authoring
dotnet/skills
De la autor
Guides creation and validation of custom dotnet new templates from existing projects. Generates a .template.config/template.json that preserves the source project's conventions. USE FOR: creating a reusable dotnet new template from an existing project, bootstrapping .template.config/template.json with correct identity, shortName, parameters, and post-actions, adding parameters or conditional content to a template you are authoring, validating the template.json you are authoring before publishing, packaging templates as NuGet packages for distribution. DO NOT USE FOR: validating an existing template.json as a standalone task (use template-validation), finding or using existing templates (use template-discovery and template-instantiation), MSBuild project file issues unrelated to template authoring, NuGet package publishing (only template packaging structure).
Instalare
npx skills add dotnet/skills --skill template-authoring -a claude-code
Se instalează în .claude/skills/template-authoring/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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