Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.100 de skill-uri din 2.196 de depozite · actualizat acum 6 minute
45.100 de skill-uri
- vectorizationdotnet/skillsDesign, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.DesignFără avertismente★ 5,7 K↓ —
- use-js-interopdotnet/skillsAdd, review, or fix JavaScript interop in Blazor components. USE FOR: calling JavaScript from Blazor, calling .NET from JavaScript, collocated .razor.js modules, IJSRuntime, IJSObjectReference lifecycle, DotNetObjectReference, ElementReference, timing rules for when JS is available, IAsyncDisposable disposal of JS references, server-side JS interop safety. DO NOT USE FOR: general Blazor component authoring without JS interop needs (use author-component), forms (use collect-user-input).InginerieFără avertismente★ 5,7 K↓ —
- melonjs-renderablesmelonjs/melonJSUse this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects and shaders, or controlling draw order. Covers the pos-relative draw contract, isKinematic and input, addPostEffect vs the deprecated shader property, and z-ordering. Triggers on: Tween, easing, animate, Renderable, extends Renderable, draw(, update(, isKinematic, pointerEvent, registerPointerEvent, onClick, addPostEffect, removePostEffect, ShaderEffect, addChild, z-order, anchorPoint, floating.MediaFără avertismente★ 6,4 K↓ —
- prometheusgrafana/skillsPrometheus and Grafana Cloud Metrics overview including PromQL query language, Metrics Drilldown, alerting, recording rules, and integration patterns. Use when working with Prometheus, writing PromQL queries, configuring alerting, or discussing metrics architecture and best practices.OficialRedactareFără avertismente★ 290↓ —
- melonjs-scenes-and-statemelonjs/melonJSUse this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and tweens. Covers onResetEvent versus the constructor, state.set before state.change, the camera and world lifecycle per stage, and pause-aware timing. Triggers on: Tween, easing, fade out, flash, pulse, punch, shrink back, ease in, ease out, animate over time, countdown in update, Stage, state, state.set, state.change, state.transition, state.pause, onResetEvent, onDestroyEvent, onActivateEvent, onDeactivateEvent, PLAY, MENU, LOADING, update loop, GAME_UPDATE, timer, setTimeout, setInterval, Tween, freeze.AlteleFără avertismente★ 6,4 K↓ —
- melonjs-pluginsmelonjs/melonJSUse this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, Capacitor packaging — or when writing your own plugin. Covers plugin.register and its version gate, plugin.cache, plugin.patch, and why physics adapters are not plugins. Triggers on: plugin, plugin.register, plugin.cache, plugin.get, plugin.patch, BasePlugin, debug-plugin, DebugPanelPlugin, SpinePlugin, TiledInflatePlugin, CapacitorPlugin, adapter, custom plugin, plugin version mismatch, already registered.MediaFără avertismente★ 6,4 K↓ —
- deslopbrycewang-stanford/Auto-Empirical-Research-SkillsRemove AI writing patterns from prose. Use this skill when writing, drafting, editing, reviewing, or revising any text to eliminate predictable AI tells, slop, and formulaic patterns. Trigger this skill whenever the user asks to "deslop", "de-AI", "make it sound human," "remove AI patterns," "remove AI tropes," "clean up AI writing," fix "slop," "deslop" text, or review prose for authenticity. Also use when the user asks you to write or draft anything and wants it to sound natural rather than AI-generated. Common use cases include scientific writing (manuscripts, abstracts, cover letters, grant narratives, discussion sections, peer review responses), blog posts, newsletters, memos, reports, and any other substantial prose.ȘtiințăFără avertismente★ 4,8 K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,6 K↓ —
- database-observabilitygrafana/skillsSet up Grafana Cloud Database Observability for MySQL and PostgreSQL — enables `pg_stat_statements` / Performance Schema, creates a least-privilege monitoring user, configures the `database_observability.postgres` / `database_observability.mysql` Alloy components, ships query samples + visual explain plans + RED metrics + schema details to Grafana Cloud, and correlates slow queries with application traces via `db.statement` / `db.system` OTel attributes. Use when monitoring database performance, diagnosing slow queries, setting up DB observability for RDS / Aurora / Cloud SQL / Azure Database / self-managed instances, correlating DB metrics with APM, or alerting on query latency — even when the user says "my database is slow", "find the slow queries", or "monitor RDS" without saying "observability".OficialDevOpsFără avertismente★ 290↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaFără avertismente★ 4,6 K↓ —
- vitepressantfu/skillsVitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.RedactareFără avertismente★ 6 K↓ —
- latex-submission-pipelineforyourhealth111-pixel/Vibe-SkillsUse when building a LaTeX manuscript submission pipeline with templates, latexmk, BibTeX/Biber, chktex, latexindent, CI PDF builds, compile debugging, and submission zip packaging.DocumenteFără avertismente★ 3,8 K↓ —
- implement-patchtrailofbits/skillsUse when a confirmed local bug needs an invariant-level fix, variant search, tests, and one local commit.TestareFără avertismente★ 7,8 K↓ —
- think-harderforyourhealth111-pixel/Vibe-Skills4-phase structured analysis wrapper for vibe pre-routing (compatible with claude-code-settings think-harder semantics).InginerieFără avertismente★ 3,8 K↓ —
- audit-augmentationtrailofbits/skillsAugments Trailmark code graphs with external audit findings from SARIF static analysis results, weAudit annotation files, and version-gated Trailmark 0.4.x binary-analysis graph exports. Maps findings to graph nodes by file and line overlap, creates severity-based subgraphs, and enables cross-referencing findings with pre-analysis data (blast radius, taint, etc.). Use when projecting SARIF results onto a code graph, overlaying weAudit annotations, importing binary graph findings, cross-referencing Semgrep, CodeQL, or binary-analysis findings with call graph data, or visualizing audit findings in the context of code structure.InginerieFără avertismente★ 7,8 K↓ —
- launch-retro-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run a launch retro / post-mortem", "compare launch results vs targets by channel", or "decide what to keep or kill for the next launch"; produces a structured D1/W1/M1 retrospective — a per-channel actual-vs-target table (UTM-attributed own analytics as the truth column, platform self-reported numbers as reference, every figure labeled Measured / User-provided / Estimated), a 5-Whys chain on the single largest miss, keep / kill / change decisions per channel, 3-5 actionable learnings for the next launch, and an outcome snapshot submitted to the launch registry. Not for return math (CPA / ROI) — use roi-calculator; not for the stakeholder-facing report writeup — use report-generator; not for a metric deep-dive — use performance-analyzer. 发布复盘/渠道归因/5-Whys/keep-killDateFără avertismente★ 3 K↓ —
- schema-markup-generatornowork-studio/notfair-pluginGenerate JSON-LD structured data markup for rich results in Google Search. Supports FAQ, HowTo, Article, Product, LocalBusiness, and multi-type schemas. Validates against Google requirements and provides implementation guidance. Use when asked to "add schema markup", "generate structured data", "JSON-LD", "rich snippets", "FAQ schema", "product markup", "add structured data to my page", "how to get rich snippets", or any structured data task.RedactareFără avertismente★ 4,1 K↓ —
- manuscript-as-codeforyourhealth111-pixel/Vibe-SkillsTreat manuscripts as software: version control, reproducible builds, figure pipelines, CI, and structured repo layout. Helps teams avoid 'final_v7' chaos and ensures submission-ready artifacts.InginerieFără avertismente★ 3,8 K↓ —
- obsidian-basesdavepoon/buildwithclaudeCreate and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files, creating database-like views of notes, or when the user mentions Bases, table views, card views, filters, or formulas in Obsidian.ProductivitateFără avertismente★ 3,7 K↓ —
- lobsterdomainsdavepoon/buildwithclaudeRegister ICANN domains with crypto payments (USDC/USDT/ETH/BTC) via API — built for AI agentsFinanțeFără avertismente★ 3,7 K↓ —
- gsd:ui-phasedavepoon/buildwithclaudeGenerate UI design contract (UI-SPEC.md) for frontend phasesDesignFără avertismente★ 3,7 K↓ —
- reproduce-bugtrailofbits/skillsUse when a named runtime or compiler bug in a local repository needs independent reproduction.AlteleFără avertismente★ 7,8 K↓ —
- golang-observabilitysamber/cc-skills-golangGolang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observability to new features, or implementing GDPR/CCPA-compliant tracking with Customer Data Platforms (CDP). Not for temporary deep-dive performance investigation (→ See `samber/cc-skills-golang@golang-benchmark` and `samber/cc-skills-golang@golang-performance` skills).DevOpsFără avertismente★ 3,7 K↓ —
- patching-bugstrailofbits/skillsUse when a known bug or falsifiable bug hypothesis in a local codebase needs a patch commit and reviewable proof report.InginerieFără avertismente★ 7,8 K↓ —
cargo-fuzz
trailofbits/skills
De la autor
Sets up and runs cargo-fuzz, the standard fuzzing tool for Cargo-based Rust projects. Covers cargo fuzz init, the nightly toolchain requirement, fuzz_target! harnesses, Arbitrary-derived structured inputs, sanitizer options, cargo fuzz coverage, and reproducing a crash artifact. Use when fuzzing a Rust crate, writing a fuzz_target!, exercising unsafe blocks or FFI in Rust, or triaging a cargo fuzz crash.
Instalare
npx skills add trailofbits/skills --skill cargo-fuzz -a claude-code
Se instalează în .claude/skills/cargo-fuzz/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Fără descărcare: licența acestui skill (CC-BY-SA-4.0) nu ne permite să-i redistribuim fișierele. Comenzile de instalare le iau direct de pe GitHub.
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- SKILL.md
- agents/openai.yaml
- assets/trail-of-bits-mark.svg