Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 3 ore
44.573 de skill-uri
- kiro-discoverygotalab/cc-sddEntry point for new work. Determines the best action path or work decomposition (update existing spec, create new spec, mixed decomposition, or no spec needed) and refines ideas through structured dialogue.PlanificareFără avertismente★ 3,7 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- ml-pipeline-workflowforyourhealth111-pixel/Vibe-SkillsBuild end-to-end MLOps pipelines from data preparation through model training, validation, and production deployment. Use when creating ML pipelines, implementing MLOps practices, or automating model training and deployment workflows.ProductivitateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- video-editingZJU-REAL/Easel用自然语言指令剪辑视频:裁剪、拼接、变速、跳切去静音、文字覆盖、横竖比转换、抽帧封面、转 GIF、压缩、加 BGM/水印,基于 ffmpeg。 当用户说"剪视频""裁剪视频""拼接视频""视频变速""去静音""视频加文字""视频转GIF""压缩视频""加BGM/水印"时使用。 本 SKILL 做单条视频的通用剪辑;智能画幅转换用 video-reframe,长视频切片用 clipify/video-highlights,从 0 生成用 ai-video-gen。MediaFără avertismente★ 4,1 K↓ —
- style-transferZJU-REAL/Easel文案风格迁移:把一段文案从一种风格改写成另一种风格(严肃→搞笑、书面→口语、文艺→直白、正式→社交媒体感), 支持风格参考(给一段目标风格的示例文本)。 使用时机:用户说"改成搞笑风格"、"换个风格"、"风格迁移"、"改成口语化"、"改成文艺风"、 "像 XX 那样写"、"风格改写"、"换个腔调"。 和 text-polisher 的区别:polisher 提升质量不改风格,style-transfer 改变风格不做质量评估。AlteleFără avertismente★ 4,1 K↓ —
- jetson-video-capabilityNVIDIA/skillsUse when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA samples, and NVIDIA documentation; also applies the content-DRM scope.MediaFără avertismente★ 3,7 K↓ —
- tao-run-on-slurmNVIDIA/skillsRemote SLURM GPU cluster execution over SSH with sbatch/srun, Pyxis/Enroot containers, and Lustre-backed results. Use when running TAO training/eval/inference jobs on an on-prem or DGX SLURM cluster. Trigger phrases include "run on SLURM", "submit sbatch", "DGX SLURM cluster", "Pyxis/Enroot container", "Lustre dataset".AlteleFără avertismente★ 3,7 K↓ —
- constant-time-testingtrailofbits/skillsMeasures timing side channels in cryptographic implementations by running them, using dudect for statistical analysis and Timecop over Valgrind for dynamic tracing. Covers the formal, symbolic, dynamic, and statistical tool categories and how to read a result. Use when testing whether a running implementation is constant-time, measuring timing variance on a compiled binary, or investigating a suspected timing attack. Not for statically inspecting compiler output — the constant-time-analysis plugin covers that.TestareFără avertismente★ 7,8 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 4,1 K↓ —
- oiloil-ui-ux-guidedavepoon/buildwithclaudeModern, clean UI/UX guidance + review skill. Use when you need actionable UX/UI recommendations, design principles, or a design review checklist for new features or existing systems (web/app). Focus on CRAP (Contrast/Repetition/Alignment/Proximity) plus task-first UX, information architecture, feedback & system status, consistency, affordances, error prevention/recovery, and cognitive load. Enforce a modern minimal style (clean, spacious, typography-led), reduce unnecessary copy, forbid emoji as icons, and recommend intuitive refined icons from a consistent icon set.DesignFără avertismente★ 3,7 K↓ —
- beat-sync-videoZJU-REAL/Easel音乐卡点视频 / 踩点视频:检测背景音乐的节拍,让图片或片段在节拍点上切换,配推进/白闪特效,做出燃系'卡点'短视频。当用户说 卡点视频、踩点视频、音乐卡点、节奏卡点、按音乐切换、鼓点视频、踩节奏、beat 卡点、图片卡点、卡点混剪 时使用。基于 shared/scripts/beatsync.py(librosa 节拍检测)。与 slideshow-video 区别:slideshow 每图固定时长、柔和转场,本 SKILL 切换点由音乐节拍决定、硬切踩点带特效。MediaFără avertismente★ 4,1 K↓ —
- spenddavepoon/buildwithclaudeShow current Claude Code spend by project and branch via BudgetClawInginerieFără avertismente★ 3,7 K↓ —
- hsb-ip-packetizerNVIDIA/skillsChoose or explain HSB Sensor RX packetizer fields for HOLOLINK_def.svh. Do not use for full defs, validation, or runtime APB programming.AlteleFără avertismente★ 3,7 K↓ —
- audio-editingZJU-REAL/Easel通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。MediaFără avertismente★ 4,1 K↓ —
- card-gamegamedev-skills/awesome-gamedev-agent-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.DocumenteFără avertismente★ 4,1 K↓ —
- guidelines-advisortrailofbits/skillsSmart contract development advisor based on Trail of Bits' best practices. Analyzes codebase to generate documentation/specifications, review architecture, check upgradeability patterns, assess implementation quality, identify pitfalls, review dependencies, and evaluate testing. Use when asking whether a smart contract project follows development best practices, reviewing on-chain/off-chain split, upgradeability, or delegatecall proxy patterns against guidelines, or seeking recommendations on contract design, inheritance, events, documentation, dependencies, or test strategy.TestareFără avertismente★ 7,8 K↓ —
- code-maturity-assessortrailofbits/skillsSystematic code maturity assessment using Trail of Bits' 9-category framework. Analyzes codebase for arithmetic safety, auditing practices, access controls, complexity, decentralization, documentation, MEV risks, low-level code, and testing, then produces a scorecard with evidence-based ratings and a priority-ordered roadmap. Use when assessing or scoring the maturity of a smart contract or blockchain codebase, producing a maturity scorecard or evaluation, or judging how mature, well-tested, or well-documented such a project is against a rubric.InginerieFără avertismente★ 7,8 K↓ —
- hypothesis-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with Hypothesis for discovering edge cases and validating invariants. Use when implementing comprehensive test coverage, testing complex logic with many inputs, or validating mathematical properties and invariants across input domains. Triggered by: hypothesis, property-based testing, @given, strategies, generative testing.TestareFără avertismente★ 3,8 K↓ —
- fps-shootergamedev-skills/awesome-gamedev-agent-skillsBuild a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.AlteleFără avertismente★ 4,1 K↓ —
- openclaw-history-ingestAr9av/obsidian-wikiIngest OpenClaw session/history data into Obsidian as distilled knowledge. Use for importing or mining ~/.openclaw sessions, memory files, or logs; use wiki-agent for targeted topic-only cross-agent recall.ProductivitateFără avertismente★ 3,6 K↓ —
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignFără avertismente★ 3,7 K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaFără avertismente★ 4,1 K↓ —
- ruzzytrailofbits/skillsSets up and runs Ruzzy, Trail of Bits' coverage-guided Ruby fuzzer and the only production-ready one for the language. Covers harness structure, fuzzing pure Ruby and the native C extensions in gems, and sanitizer builds. Use when fuzzing a Ruby library or gem, testing a Ruby C extension for memory safety, or asking how to fuzz Ruby at all.TestareFără avertismente★ 7,8 K↓ —
- zarr-pythonforyourhealth111-pixel/Vibe-SkillsChunked N-D arrays for cloud storage. Compressed arrays, parallel I/O, S3/GCS integration, NumPy/Dask/Xarray compatible, for large-scale scientific computing pipelines.InginerieFără avertismente★ 3,8 K↓ —
principle-sequence-verifiable-units
michael-denyer/pstack-claude
De la autor
Apply to multi-step work (sweeps, migrations, runs of similar edits) and to how you stack commits and PRs. Break work into small units that each end in a verifiable state, check each before the next, and order delivery so the sequence proves itself to a reviewer.
Instalare
npx skills add michael-denyer/pstack-claude --skill principle-sequence-verifiable-units -a claude-code
Se instalează în .claude/skills/principle-sequence-verifiable-units/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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- SKILL.md