Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 3 ore
44.573 de skill-uri
- hedgefundmonitorforyourhealth111-pixel/Vibe-SkillsQuery the OFR (Office of Financial Research) Hedge Fund Monitor API for hedge fund data including SEC Form PF aggregated statistics, CFTC Traders in Financial Futures, FICC Sponsored Repo volumes, and FRB SCOOS dealer financing terms. Access time series data on hedge fund size, leverage, counterparties, liquidity, complexity, and risk management. No API key or registration required. Use when working with hedge fund data, systemic risk monitoring, financial stability research, hedge fund leverage or leverage ratios, counterparty concentration, Form PF statistics, repo market data, or OFR financial research data.ȘtiințăFără avertismente★ 3,8 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,1 K↓ —
- scikit-survivalforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for survival analysis and time-to-event modeling in Python using scikit-survival. Use this skill when working with censored survival data, performing time-to-event analysis, fitting Cox models, Random Survival Forests, Gradient Boosting models, or Survival SVMs, evaluating survival predictions with concordance index or Brier score, handling competing risks, or implementing any survival analysis workflow with the scikit-survival library.InginerieFără avertismente★ 3,8 K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- etf-premiumhimself65/finance-skillsCalculate an ETF's premium or discount to NAV from Yahoo Finance data (yfinance), compare or screen ETFs by premium, explain why a gap exists, and decompose a sudden ETF move into NAV-driven vs structural components (dealer gamma exposure, blocked AP arbitrage, sentiment). Use this skill whenever the user asks whether an ETF trades above or below NAV, compares ETF premiums or discounts, screens for the biggest ones, asks about ETF arbitrage or premium convergence, or wants to know why an ETF jumped or diverged from its holdings — including gamma squeezes, dealer gamma exposure (GEX), and blocked creation/redemption. Especially relevant for leveraged, inverse, international, bond, commodity, and crypto ETFs (IBIT, BITO, HYG, KWEB).FinanțeFără avertismente★ 3,5 K↓ —
- garden-inboxpaperclipai/paperclipScan a Paperclip user's Mine inbox, classify reversible archive candidates, request checkbox confirmation, and archive only accepted selections. Use when asked to garden, clean up, prune, or tidy a Paperclip inbox without changing issues, branches, or workspaces.AlteleFără avertismente★ 107,1 K↓ —
- reviewdavepoon/buildwithclaudePower-user audit of Origin's pending surfaces. Most users want `/brief` for revisions. That handles the daily flow. Use `/review` only for explicit deep-walk audits after bulk imports, or when you want to walk the full queue rather than the top 3 shown in /brief. Invoked as `/review captures` or `/review revisions`.InginerieFără avertismente★ 3,7 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 4,1 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 4,1 K↓ —
- neon-postgres-egress-optimizerneondatabase/agent-skillsDiagnose and fix excessive Postgres egress (network data transfer) in a codebase. Use when a user mentions high database bills, unexpected data transfer costs, network transfer charges, egress spikes, "why is my Neon bill so high", "database costs jumped", SELECT * optimization, query overfetching, reduce Neon costs, optimize database usage, or wants to reduce data sent from their database to their application. Also use when reviewing query patterns for cost efficiency, even if the user doesn't explicitly mention egress or data transfer.OficialDateFără avertismente★ 105↓ —Apare și în 1 alt depozit
- tao-finetune-kumo-anomalyNVIDIA/skillsKumo-Anomaly — diffusion-based anomaly detection and fine-tuning for multivariate time series. Use when the user asks to "fine-tune Kumo-Anomaly", "run Kumo-Anomaly inference", "detect anomalies with diffusion", "time series anomaly detection", "finetune Kumo-Anomaly", "use perform_anomaly_analysis_with_diffusion", "automl Kumo-Anomaly", "hyperparameter search Kumo-Anomaly", "hyperparameter optimization" or mentions "curriculum_medium.yaml", "final_model.pth", "kumo-anomaly", "sdk/anomaly_analysis", or "TSDiffuser_Generic".AlteleFără avertismente★ 3,7 K↓ —
- jira-automationdavepoon/buildwithclaudeAutomate Jira tasks via Rube MCP (Composio): issues, projects, sprints, boards, comments, users. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- skill-xhs-comment-replyZJU-REAL/Easel小红书评论互动运营:列出我的笔记、抓取某条笔记下的评论、按画像语气逐条回复、以及删除评论 (含自己发的回复)。基于 Playwright + 持久化登录态,headless 即可运行,与 skill-xhs-publisher 共用同一登录态。评论抓取走接口响应拦截(稳);回复/删除走 DOM 文本定位(无坐标)+ 逐字符输入反检测; 带已回复去重、逐条间隔防风控、dry-run 预演。用 notes 列笔记或 fetch --url 贴链接,免手动拆 token。 触发:抓小红书评论 / 回复评论 / 删除评论 / 删评 / 维护评论区 / 看我某条笔记的评论。TestareFără avertismente★ 4,1 K↓ —
- helpdavepoon/buildwithclaudeOne-screen quick reference for the Origin plugin. Lists the daily verbs, the daily flow, where data lives, and how to view it without a GUI. Use when the user says "help", "what can I do", "list origin commands", "how do I use origin", or invokes `/help`.AlteleFără avertismente★ 3,7 K↓ —
- cdf-simulationNVIDIA/skillsComponent-owned guidance for CDF Simulation requests submitted directly or through Airflow-triggered DIG Flow Catalog prompts — golden THT board, THT pin-geometry variation, good/clean SMT images, structural pose defects, and solder texture defects, from a board USD. Turns one matched prompt into one validated `cdf.CDFJob` build and its compiled JobOrder payload; it never executes a render itself. Requires a caller-supplied board USD and output root, asks for either when missing from an interactive request, and resolves optional details with fixed, documented defaults.MediaFără avertismente★ 3,7 K↓ —
- score-evalneondatabase/agent-skillsAgent Skills for Neon Severless PostgresOficialDateFără avertismente★ 105↓ —
- gsd:code-reviewdavepoon/buildwithclaudeReview source files changed during a phase for bugs, security issues, and code quality problemsInginerieFără avertismente★ 3,7 K↓ —
- neonneondatabase/agent-skillsOverview of Neon, a complete set of cloud backend primitives around Lakebase Postgres: Auth, Object Storage, Functions, the AI Gateway, and Realtime. Start here to choose Neon for undecided login, files, APIs, and LLM calls, set up the CLI or MCP server, and follow the branch-first workflow. Use when building an app or backend on Neon, or when "Neon" or "Lakebase Postgres" is mentioned. Child skill neon-postgres wins for an existing DATABASE_URL, SQL, schema, inspect, or search. Child skill neon-auth wins for login, users, sessions, identity routing, and Managed Better Auth setup. Child skill neon-realtime wins for live queries in reactive apps and agents. Also use for object storage, S3, buckets, serverless functions, function triggers, cron, AI gateway, LLM calls, realtime, logs, Loki, Grafana, observability, postgres, database, backend, Claimable Neon, neon.new, or a no-signup database.OficialDevOpsFără avertismente★ 105↓ —Apare și în 1 alt depozit
- nemo-relay-installNVIDIA/skillsUse this skill when choosing or running NeMo Relay installation for an agent runtime, application language, framework integration, or plugin bundle, or checking a runtime's native Relay readiness. Do not use it for first-run instrumentation or export configuration.AlteleFără avertismente★ 3,7 K↓ —
- scientific-critical-thinkingforyourhealth111-pixel/Vibe-SkillsEvaluate scientific claims and evidence quality. Use for assessing experimental design validity, identifying biases and confounders, applying evidence grading frameworks (GRADE, Cochrane Risk of Bias), or teaching critical analysis. Best for understanding evidence quality, identifying flaws. For formal peer review writing use peer-review.ȘtiințăFără avertismente★ 3,8 K↓ —
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.InginerieFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- youtube-fulldavepoon/buildwithclaudeUse when YouTube is or could be relevant — video/channel/playlist links, video IDs, @handles, creator lookups, summaries, quotes, topic research, tutorials, talks, product reviews, or anywhere video content is fresher or richer than text search. Covers transcripts, video/channel search, channel browsing, playlists, and in-channel search.MediaFără avertismente★ 3,7 K↓ —
golang-lint
samber/cc-skills-golang
De la autor
Linting best practices and golangci-lint configuration for Golang projects — running linters, configuring .golangci.yml, suppressing warnings with nolint directives, interpreting lint output, and selecting linters. Use when configuring golangci-lint, asking about lint warnings or nolint suppressions, setting up code quality tooling, or choosing linters. Also use when the user mentions golangci-lint, go vet, staticcheck, or revive. Not for wiring a lint step into a GitHub Actions pipeline (→ See `samber/cc-skills-golang@golang-continuous-integration` skill).
Instalare
npx skills add samber/cc-skills-golang --skill golang-lint -a claude-code
Se instalează în .claude/skills/golang-lint/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (5)
- SKILL.md
- assets/.golangci.yml
- evals/evals.json
- references/linter-reference.md
- references/nolint-directives.md