Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.198 de skill-uri din 2.196 de depozite · actualizat acum 1 minut
45.198 de skill-uri
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,6 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,6 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,6 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for retool.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- hunt-corselementalsouls/Claude-BugHunterHunt CORS Misconfiguration — origin-reflection with credentials, null-origin trust, subdomain-regex bypass (unanchored vs unescaped-dot vs prefix-only), pre-flight (OPTIONS) gating bypass, postMessage origin checks. High only when an attacker-controlled origin can perform a CREDENTIALED cross-origin read of sensitive data and you have proven it in a browser. Use when testing API endpoints, SPAs, or any app emitting Access-Control-* headers.TestareFără avertismente★ 5,3 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for resend.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- deepspeedOrchestra-Research/AI-Research-SKILLsExpert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attentionAlteleFără avertismente★ 14 K↓ —
- cloud-iam-deepelementalsouls/Claude-BugHunterCloud IAM red-team attack chain across AWS, Azure, GCP — focused on EXTERNAL exploitation paths and post-credential-discovery privilege analysis. Covers IAM enumeration (aws iam, az role, gcloud iam), STS/AssumeRole chaining, Azure Managed Identity abuse (via SSRF/leak), GCP service account JSON abuse, IMDSv1/v2 attacks via SSRF, K8s ServiceAccount token privilege analysis once held (token discovery / cluster exposure is owned by hunt-k8s), role-trust-policy confused-deputy, cross-account assume-role enumeration, IAM privilege escalation patterns (24+ AWS, 8+ Azure, 6+ GCP), and AWS Cognito Identity Pool unauthenticated-role attack chain (GetId → GetCredentialsForIdentity → IAM role abuse). Built for the case where recon yields a credential (key, JSON, token) and you need to know what it grants and how to escalate. Use when an AWS key / Azure secret / GCP service account JSON / K8s SA token surfaces from a code repo, JS bundle, APK, breach corpus, or SSRF chain.DevOpsFără avertismente★ 5,3 K↓ —
- hunt-cicdelementalsouls/Claude-BugHunterHunt CI/CD pipeline vulnerabilities — GitHub Actions workflow injection (pull_request_target Pwnrequest + ${{ }}-into-shell), self-hosted runner poisoning, OIDC trust-policy abuse, Jenkins script-console RCE and CVE-2024-23897 file read, GitLab CI runner-token registration, Terraform state file leakage, artifact/log secret leakage, pipeline env-var disclosure. Use when target has a public GitHub/GitLab org, exposed CI dashboards (Jenkins/TeamCity/Drone/Argo), or build artifacts/images are reachable.SecuritateFără avertismente★ 5,3 K↓ —
- okx-guideinternet-court/internet-court-skillOnchain OS onboarding & guide hub — the single entry for first-time, 'what is this / how do I use it', OKX.AI, and customer-support intents; classifies the intent and routes to the right sub-flow via its Intent Routing table. Covers: (1) Onchain OS onboarding + welcome banner — 'what is onchainos', 'what is onchain os', 'what can it do', 'what can onchainos do', 'what does onchainos do', 'how do I use this', 'how do I play', 'how to use onchainos', 'how to play onchainos', 'how does onchainos work', 'how do I start', 'getting started', 'tutorial', 'onboarding', 'first time', 'I just installed', 'now what', 'what do I do now', 'where do I start', 'who are you', 'what are you', 'introduce onchainos', 'tell me about onchainos', 'I'm new'; (2) OKX.AI intro & role-registration routing (the Agent economic system — roles User / ASP / Evaluator) — 'what is OKX.AI', 'OKX.AI 是什么', 'how to use OKX.AI', 'OKX.AI 快速开始', and any spelling / spacing / casing / typo variant (OKXAI, okx ai, okx-ai, lowercase okx.ai, 啥是okxai); (AlteleFără avertismente★ 7 K↓ —Apare și în 1 alt depozit
- paper-compilewanshuiyin/Auto-claude-code-research-in-sleepCompile LaTeX paper to PDF, fix errors, and verify output. Use when user says "编译论文", "compile paper", "build PDF", "生成PDF", or wants to compile LaTeX into a submission-ready PDF.ȘtiințăFără avertismente★ 18,1 K↓ —
- convert-blazor-server-to-webappdotnet/skillsGuides conversion of a pre-.NET 8 Blazor Server app into a .NET 8+ Blazor Web App. USE FOR: migrating apps that use AddServerSideBlazor and MapBlazorHub to the AddRazorComponents/MapRazorComponents model, converting _Host.cshtml to an App.razor root component, replacing blazor.server.js with blazor.web.js, migrating CascadingAuthenticationState to a service, adopting new Blazor Web App features like enhanced navigation and streaming rendering. DO NOT USE FOR: apps that are already Blazor Web Apps (already use AddRazorComponents and MapRazorComponents), Blazor WebAssembly or hosted Blazor WebAssembly apps (different migration path), apps that should stay on the Blazor Server hosting model without converting, or apps still targeting .NET Framework.MediaFără avertismente★ 5,7 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for coinbase.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- extract-designManavarya09/design-extractExtract the full design language from any website URL. Produces 8 output files including AI-optimized markdown, visual HTML preview, Tailwind config, React theme, shadcn/ui theme, Figma variables, W3C design tokens, and CSS variables. Also runs WCAG accessibility scoring. Use when user says 'extract design', 'get design system', 'design language', 'design tokens', 'what colors/fonts does this site use', 'turn this URL into design tokens', 'make a Tailwind theme from this site', or '/extract-design'. Do not use for building a new UI from scratch unless the user first wants to extract an existing website's design language.DesignFără avertismente★ 4,4 K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.AlteleFără avertismente★ 4,6 K↓ —
- mongodb-mcp-setupmongodb/agent-skillsGuide users through configuring key MongoDB MCP server options. Use this skill when a user has the MongoDB MCP server installed but hasn't configured the required environment variables, or when they ask about connecting to MongoDB/Atlas and don't have the credentials set up.OficialAlteleFără avertismente★ 191↓ —Apare și în 2 alte depozite
- okx-agent-payments-protocolinternet-court/internet-court-skillUse when an agent hits HTTP 402 / payment-required, or the user mentions x402, x402Version, X-PAYMENT, PAYMENT-REQUIRED, PAYMENT-SIGNATURE, WWW-Authenticate: Payment, permit2, upto, metered billing, a payment channel / voucher / session, channelId / channel_id, opening / closing / topping up / settling / refunding a channel, a paymentId or a2a_ link, creating / checking a payment link, A2MCP / an A2MCP endpoint, or sending a request to / calling an Agent's endpoint with a concrete endpoint URL. Covers x402 (exact, exact+Permit2, upto, aggr_deferred), MPP (charge / session), and a2a-pay paymentId flows. Any close / topup / settle / voucher / refund near a channel_id or session is an MPP mid-session op. Two-phase quote/pay: `payment quote`, `payment pay --payment-id`, `decode-receipt`. The full bilingual trigger list (including Chinese) lives in the skill body.AlteleFără avertismente★ 7 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,6 K↓ —
- melonjs-audiomelonjs/melonJSUse this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, procedural tone/noise generation, and effects such as reverb or a compressor on the whole mix. Covers the mandatory audio.init format list, the directory-not-file src convention, playTrack versus play, the fixed listener and pixel-scale distances of positional sound, and browser autoplay unlocking. Triggers on: audio, sound, audio.init, audio.play, playTrack, stopTrack, audio.load, sfx, music, volume, mute, fade, rate, pitch, sprite audio, stereo, panner, position, listener, refDistance, reverb, echo, delay, compressor, distortion, filter, audio effect, audio.tone, audio.noise, getAudioContext, getMasterGain, hasAudio, hasFormat, autoplay, no sound, sound stopped working, context suspended, silent after idle, clips silent but tones play.MediaFără avertismente★ 6,4 K↓ —
- hunt-shadow-apielementalsouls/Claude-BugHunterHunt shadow / zombie / undocumented API surface (OWASP API9 Improper Inventory Management) — enumerate the full API version history (v1/v2/beta/legacy paths, header- and subdomain-based versioning), pull and diff every reachable OpenAPI/Swagger spec (including ones only findable via the Wayback Machine), and behaviorally diff old vs. current versions for auth/rate-limit/validation regressions rather than just response-shape differences. Distinct from hunt-api-misconfig, which owns exploitation once you have a spec or endpoint (mass assignment, JWT, OData, Swagger-chain attacks); distinct from hunt-subdomain, which owns host-level discovery. This skill owns the version-inventory and behavioral-diff workflow itself. Use when the target has versioned API paths, multiple specs, a changelog referencing deprecated endpoints, or a mobile app whose hardcoded backend calls look older than the current web app's.InginerieFără avertismente★ 5,3 K↓ —
- roblox-charactersgamedev-skills/awesome-gamedev-agent-skillsBuild respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters. Use when character scripts break after respawn, cache stale Humanoids, control movement or velocity, load AnimationTracks, handle death, equip Tools, modify avatars, or support custom player rigs.AlteleFără avertismente★ 4,6 K↓ —
- melonjsmelonjs/melonJSUse this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.5D and 3D HTML5 game engine running on WebGPU, WebGL 2 or Canvas. Covers Application setup, the scene graph, renderables, sprites, tilemaps, physics, audio, particles, shaders, and the 3D tier — perspective cameras, meshes and glTF scenes. Triggers on: melonjs, melonJS, me.game, Application, app.init, app.world, Renderable, Sprite, Stage, state.change, Camera2d, Camera3d, Mesh, tilemap, Tiled, TMX, ParticleEmitter, ShaderEffect, how do I make a game, HTML5 game engine.MediaFără avertismente★ 6,4 K↓ —
- hunt-graphqlelementalsouls/Claude-BugHunterHunting skill for graphql vulnerabilities. Built from 12 public bug bounty reports across IDOR via node() / GID, mutation IDOR including AI/LLM features, cross-tenant IDOR, SSRF via argument, batching-DoS, query-cost-bypass, SQLi via argument, broken-object-level-authz, auth-bypass via unscoped mutations, and PII exposure from missing field-level authz. Use when hunting graphql on any target.SecuritateFără avertismente★ 5,3 K↓ —
- web3-auditelementalsouls/Claude-BugHunterSmart contract security audit — 10 DeFi bug classes (accounting desync, access control, incomplete path, off-by-one, oracle, ERC4626, reentrancy, flash loan, signature replay, proxy), pre-dive kill signals (TVL < $500K etc), Foundry PoC template, grep patterns for each class, and real Immunefi paid examples. Use for any Solidity/Rust contract audit or when deciding whether a DeFi target is worth hunting.SecuritateFără avertismente★ 5,3 K↓ —
kiro-validate-design
gotalab/cc-sdd
DesignActualizat acum 4 zile
De la autor
Interactive technical design quality review and validation
Instalare
npx skills add gotalab/cc-sdd --skill kiro-validate-design -a claude-code
Se instalează în .claude/skills/kiro-validate-design/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Descarcă .zip
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Doar instrucțiuniNu am văzut acces la rețeaLicență: MIT
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De ce 90
Securitate100
Proveniență83
Întreținere100
Licență100
Adopție57
Fișiere (1)
- SKILL.md