Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.204 skill-uri din 2.196 de depozite · actualizat acum 58 de secunde
45.204 skill-uri
- dart-setup-ffi-assetsflutter/agent-pluginsGuides agents in compiling and packaging C/C++ source code into dynamic or static libraries (Code Assets) using Dart's Native Assets hook system (via hook/build.dart and hook/link.dart utilizing package:hooks and package:native_toolchain_c). Use when a user asks to: 'setup native assets', 'compile C/C++ source code', 'bundle dynamic libraries', 'build native C code', 'link native assets', 'implement build.dart or link.dart hooks', or 'integrate C/C++ interop in Dart/Flutter'. Helps agents avoid manual toolchain orchestration and configures secure hash-validated binary downloads or advanced linker tree-shaking with package:record_use mapping.OficialInginerieFără avertismente★ 3,1 K↓ —
- three-best-practiceszebbern/claude-code-guideThree.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.MediaFără avertismente★ 4,7 K↓ —
- microbenchmarkingdotnet/skillsActivate this skill when BenchmarkDotNet (BDN) is involved in the task — creating, running, configuring, or reviewing BDN benchmarks. Also activate when microbenchmarking .NET code would be useful and BenchmarkDotNet is the likely tool. Consider activating when answering a .NET performance question requires measurement and BenchmarkDotNet may be needed. Covers microbenchmark design, BDN configuration and project setup, how to run BDN microbenchmarks efficiently and effectively, and using BDN for side-by-side performance comparisons. Do NOT use for profiling/tracing .NET code (dotnet-trace, PerfView), production telemetry, or load/stress testing (Crank, k6).TestareFără avertismente★ 5,7 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for mintlify.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- linkedin-profile-optimizersergebulaev/linkedin-skillsAudit and rewrite a LinkedIn profile end-to-end for 2026: headline, About 7-step, Featured, banner, photo, Experience metrics, Skills, custom URL, recommendations. Triggers on "review my profile", "rewrite my headline", "fix my About", "optimize banner", "profile audit", "LinkedIn bio". Converts resume-style profiles to ones that convert 3-5x better. Not for writing feed content (use linkedin-post-writer).MarketingFără avertismente★ 5,2 K↓ —Apare și în 1 alt depozit
- maui-shell-navigationdotnet/skillsGuide for implementing Shell-based navigation in .NET MAUI apps. Covers AppShell setup, visual hierarchy (FlyoutItem, TabBar, Tab, ShellContent), URI-based navigation with GoToAsync, route registration, query parameters, back navigation, flyout and tab configuration, navigation events, and navigation guards. Use when: setting up Shell navigation, adding tabs or flyout menus, navigating between pages with GoToAsync, passing parameters between pages, registering routes, customizing back button behavior, or guarding navigation with confirmation dialogs. Do not use for: deep linking from external URLs (see .NET MAUI deep linking documentation), data binding on pages (use maui-data-binding), dependency injection setup (use maui-dependency-injection), or NavigationPage-only apps that don't use Shell.AlteleFără avertismente★ 5,7 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for raycast.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- mirrord-header-propagationmetalbear-co/mirrordMakes a codebase propagate W3C baggage (the `baggage` header carrying `mirrord-session=<key>`) end to end, so mirrord HTTP filters, preview environments, and queue splitting can route a whole request chain to one developer's session. Detects existing OpenTelemetry, Datadog, or other tracing that can already propagate baggage and enables it; otherwise adds a small propagation layer. Covers inbound/outbound HTTP and gRPC, publishing to and consuming from Kafka, RabbitMQ, SQS/SNS, GCP Pub/Sub, Azure Service Bus, NATS, Redis Pub/Sub, BullMQ and Temporal, per-message context restore in consumers, and storage hand-offs such as a GCS signed URL upload that triggers Pub/Sub or an S3 presigned upload that triggers SQS. Ends with a report of every flow found and which ones still drop the header. Use when the user asks to propagate headers, baggage, tracestate, the mirrord session key, or trace context across services or queues, or when a mirrord filter matches the first service but not downstream services or queue consDevOpsFără avertismente★ 5,4 K↓ —
- mirrord-temporalmetalbear-co/mirrordHelps DevOps engineers configure mirrord Operator's Temporal task queue splitting feature end-to-end. Generates the MirrordSplitConfig and MirrordPropertyList Kubernetes CRD YAMLs, the matching mirrord.json split_queues section with message_filter and jq_filter, and Helm value guidance. Use this skill whenever the user mentions Temporal splitting with mirrord, Temporal task queue splitting, splitting a Temporal worker, configuring mirrord with Temporal or Temporal Cloud, routing Temporal workflow or activity tasks to a local worker, or troubleshooting Temporal splitting sessions. Also trigger on split_queues with queue_type Temporal, or connecting mirrord to a Temporal frontend. This is an alpha Team/Enterprise feature of mirrord.DevOpsFără avertismente★ 5,4 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 4,6 K↓ —
- group-by-analysisOpenSenseNova/SenseNova-Skills对多 Sheet 的 Excel 文件进行行数统计、大文件 Parquet 转换预处理、数据清洗及分组聚合分析,并生成带样式标记的统计表与可视化图表。DocumenteFără avertismente★ 5,9 K↓ —
- mirrord-db-branchingmetalbear-co/mirrordHelps users configure mirrord.json for database branching, enabling isolated database copies for safe development and testing. Use when the user wants to set up MySQL, MariaDB, PostgreSQL, MSSQL, MongoDB, Redis, DynamoDB, ClickHouse, Google Spanner, Amazon S3, turbopuffer, or generic branches, configure copy modes, connection sources, schema migrations, IAM authentication, or manage database branches.TestareFără avertismente★ 5,4 K↓ —
- rank-trackingRyze-AI-Adgent/open-seo-mcp-skillsRank tracking without a tracker subscription — position movers between any two periods from real Search Console data. Use when asked "how are my rankings", "what moved this week/month", "track my keywords", or "did the update hit me".AlteleFără avertismente★ 7,4 K↓ —
- boltzaipoch/open-scienceStructure prediction for protein, nucleic-acid, and small-molecule complexes with Boltz-2 (Passaro & Wohlwend et al. 2025, github.com/jwohlwend/boltz). Reach for this skill to validate designed binders against a target, to co-fold a protein with a SMILES or CCD ligand, or to get an open-source AlphaFold3 alternative with optional binding-affinity prediction.ȘtiințăFără avertismente★ 5,4 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,6 K↓ —
- content-briefRyze-AI-Adgent/open-seo-mcp-skillsSERP-driven content brief for a target keyword — what ranks, what to cover, headings, questions, internal links from your own data. Use when asked for a "content brief", "outline to rank for X", "what should this article cover", or before writing any SEO page.MarketingFără avertismente★ 7,4 K↓ —
- scgptaipoch/open-scienceEmbed and annotate single-cell expression data with scGPT, a foundation model for single-cell biology. Use this skill when: (1) Producing cell embeddings from an AnnData for clustering/integration, (2) Zero-shot or fine-tuned cell-type annotation, (3) Gene-level representation for perturbation/GRN tasks. For probabilistic single-cell models (scVI etc.), use the scvi-tools library.ȘtiințăFără avertismente★ 5,4 K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaFără avertismente★ 6,4 K↓ —
- excel-outlier-detection-and-highlightingOpenSenseNova/SenseNova-Skills识别 Excel 中的超限数值与错误单元格并进行高亮标注。DocumenteFără avertismente★ 5,9 K↓ —
- seo-vs-adsRyze-AI-Adgent/open-seo-mcp-skillsFind money leaking between search ads and SEO — queries you pay for while already ranking organically, and paid queries with no organic coverage. Use when asked "am I paying for clicks I'd get free", "brand bidding waste", "SEO vs ads overlap", or "cut wasted ad spend with SEO".MarketingFără avertismente★ 7,4 K↓ —
- melonjs-tilemapsmelonjs/melonJSUse this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, level.load, level.load async, await level.load, tileset, ImageLayer, isometric, hexagonal, staggered, pool.register, Collectable, Trigger, object layer, collision layer, parallax, registerTiledObjectClass, registerTiledObjectFactory, TMXObject, resolvedProperty, resolvedProperties, tile class, tile properties.MediaFără avertismente★ 6,4 K↓ —
- reconciler-logicgrafana/skillsImplement reconcilers and watchers for grafana-app-sdk apps — write `TypedReconciler[*MyKind]` reconcile functions, apply generation-based skip patterns, do conflict-safe status updates via `resource.UpdateObject`, configure `BasicReconcileOptions` (namespace, label/field filters, finalizer management), use `Watcher` for event-style handling, reconcile `UnmanagedKinds` (resources your app doesn't own), and register the whole thing in `app.go`. Use when writing a reconciler, implementing the reconcile loop, adding async business logic, handling create/update/delete events, processing resource state changes, scheduling periodic resyncs with `RequeueAfter`, picking between Watcher and Reconciler, or wiring a controller into `app.go` — even when the user says "process this resource", "handle X events", or "write a controller" without saying "reconciler".OficialRedactareFără avertismente★ 290↓ —
- mongodb-natural-language-queryingmongodb/agent-skillsGenerate read-only MongoDB queries (find) or aggregation pipelines using natural language, with collection schema context and sample documents. Use this skill whenever the user asks to write, create, or generate MongoDB queries, wants to filter/query/aggregate data in MongoDB, asks "how do I query...", needs help with query syntax, or discusses finding/filtering/grouping MongoDB documents. Also use for translating SQL-like requests to MongoDB syntax. Does NOT handle Atlas Search ($search operator), vector/semantic search ($vectorSearch operator), fuzzy matching, autocomplete indexes, or relevance scoring - use search-and-ai for those. Does NOT analyze or optimize existing queries - use mongodb-query-optimizer for that. Does NOT handle aggregation pipelines that involve write operations. Requires MongoDB MCP server.OficialDateFără avertismente★ 191↓ —Apare și în 3 alte depozite
- alloygrafana/skillsBuild a unified telemetry pipeline with Grafana Alloy — one OpenTelemetry-compatible binary that collects metrics, logs, traces, and profiles and ships to Grafana Cloud / Prometheus / Loki / Tempo / Pyroscope. Covers the Alloy config language (blocks, `sys.env`, component refs), `prometheus.scrape` → `remote_write`, `loki.source.file` + `loki.process` → `loki.write`, `otelcol.receiver.otlp` → `otelcol.exporter.otlp`, `pyroscope.scrape`, K8s / Docker / EC2 discovery, relabeling, modules (`import.file/git/http`), clustering, Fleet Management `remotecfg`, the Alloy UI at `:12345`, and `alloy fmt` / `alloy validate`. Use when writing a `config.alloy`, replacing Grafana Agent / OTel Collector, scraping K8s pods, parsing logs, ingesting OTLP, or debugging "Alloy isn't sending anything" — even when the user says "set up the agent", "write me a scrape config", "drop these logs before sending", or "OTel collector config" without naming Alloy.OficialDevOpsFără avertismente★ 290↓ —
skill-brand-onboarding
ZJU-REAL/Easel
De la autor
创作者/品牌入驻:通过结构化访谈收集视觉风格、内容调性、受众画像和运营目标,生成完整的账号画像档案。 当用户说"账号入驻""建档案""新账号建立画像""品牌入驻""从零建号""完善账号信息""onboarding"时使用。 产出覆盖多维度的完整账号档案;只建声音画像用 skill-voice-builder,只建受众画像用 skill-audience-profiler。
Instalare
npx skills add ZJU-REAL/Easel --skill skill-brand-onboarding -a claude-code
Se instalează în .claude/skills/skill-brand-onboarding/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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Fișiere (3)
- EASEL-META.md
- SKILL.md
- references/profile-templates.md