Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.201 skill-uri din 2.196 de depozite · actualizat acum 5 minute
45.201 skill-uri
- scaffold-dotnet-test-projectdotnet/skillsMUST USE when an existing .NET test project was excluded from a .slnf/CI solution filter, disappeared from .sln/.slnx discovery, or lost its production ProjectReference; also for requests to set up, create, reuse, add, register, include, or repair a test project. Handles "tests pass directly but CI discovers zero", exact solution wiring, xUnit/NUnit/MSTest, and central packages. DO NOT USE to only author tests in an already-wired project (code-testing), run tests, migrate, or correct MSTest syntax/configuration without changing project or CI files (writing-mstest-tests).TestareFără avertismente★ 5,7 K↓ —
- create-plancomposio-community/awesome-codex-skillsCreate a concise plan. Use when a user explicitly asks for a plan related to a coding task.PlanificareFără avertismente★ 17,1 K↓ —
- template-authoringdotnet/skillsGuides creation and validation of custom dotnet new templates from existing projects. Generates a .template.config/template.json that preserves the source project's conventions. USE FOR: creating a reusable dotnet new template from an existing project, bootstrapping .template.config/template.json with correct identity, shortName, parameters, and post-actions, adding parameters or conditional content to a template you are authoring, validating the template.json you are authoring before publishing, packaging templates as NuGet packages for distribution. DO NOT USE FOR: validating an existing template.json as a standalone task (use template-validation), finding or using existing templates (use template-discovery and template-instantiation), MSBuild project file issues unrelated to template authoring, NuGet package publishing (only template packaging structure).ProductivitateFără avertismente★ 5,7 K↓ —
- prometheusgrafana/skillsPrometheus and Grafana Cloud Metrics overview including PromQL query language, Metrics Drilldown, alerting, recording rules, and integration patterns. Use when working with Prometheus, writing PromQL queries, configuring alerting, or discussing metrics architecture and best practices.OficialRedactareFără avertismente★ 290↓ —
- x402internet-court/internet-court-skillThe trust layer for agent-to-agent commerce — natural-language mandates, ERC-7710 delegated permissions, x402 payments, escrow, and dispute resolution as one open, catch-all Agent Skill / Claude Code plugin.InginerieFără avertismente★ 7 K↓ —
- send-datagrafana/skillsSending telemetry data to Grafana Cloud — metrics via Prometheus remote write or OTLP, logs via Loki push or Alloy, traces via OTLP to Tempo, profiles via Pyroscope. Covers Alloy-based pipelines, direct SDK/agent integrations, cloud integrations catalog, and credentials management. Use when connecting an application or infrastructure to Grafana Cloud, setting up data ingestion, configuring remote write, or choosing between ingestion methods.OficialDevOpsFără avertismente★ 290↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanificareFără avertismente★ 4,6 K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.AlteleFără avertismente★ 4,6 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,6 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,6 K↓ —
- dpm-findergrafana/skillsFind the Prometheus metrics that drive your Grafana Cloud bill. `dpm-finder` is a Grafana Professional Services CLI that ranks metrics by Data Points per Minute (DPM) with per-label-set breakdown, optional `--cost-per-1000-series` pricing, and a Prometheus-exporter mode. Use when investigating high Grafana Cloud spend, hunting noisy / high-cardinality metrics, comparing pre/post recording-rule cardinality, or feeding cost data into dashboards — even when the user says "why is my Mimir bill so high?", "find the biggest metrics", "cardinality offenders", or "optimize Prometheus cost" without naming dpm-finder.OficialFinanțeFără avertismente★ 290↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.AlteleFără avertismente★ 4,6 K↓ —
- top-value-coloringOpenSenseNova/SenseNova-Skills根据数据规模动态选择处理策略,对多表数据进行合并、统计筛选,并利用 openpyxl 实现关键指标的自动化样式高亮与格式化导出。AlteleFără avertismente★ 5,9 K↓ —
- template-comparisondotnet/skillsCompares two or more dotnet new templates side by side to help users choose between them based on parameters, feature support, frameworks, and classifications. USE FOR: deciding between similar templates (webapi vs webapp, blazor vs blazorwasm, console vs worker), producing a side-by-side comparison of parameters and feature support, understanding how templates differ before creating a project. DO NOT USE FOR: creating a project from a template (use template-instantiation), authoring or validating custom templates (use template-authoring and template-validation), general single-template discovery (use template-discovery).AlteleFără avertismente★ 5,7 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,6 K↓ —
- testinggrafana/skillsProbe, load-test, and instrument frontends from Grafana Cloud. Covers Synthetic Monitoring (HTTP / DNS / TCP / Ping / Traceroute / Multihttp / k6-browser scripted checks from 20+ global probes, alert on `probe_success` + TLS-cert expiry), Grafana Cloud k6 (distributed load tests across AWS load-zones, scenarios, `http_req_duration` thresholds, CI integration via `grafana/k6-action`), and Frontend Observability with Faro Web SDK (RUM, Core Web Vitals, custom events, `pushError`, distributed-trace correlation). Use when checking website / API uptime from multiple regions, gating a release on a load test, watching for TLS-cert renewal, instrumenting a React/Vue app, tracking Core Web Vitals, or correlating frontend errors to backend traces — even when the user says "is my login flow up?", "monitor my API", "ping our endpoint every minute", "release-gate load test", "browser performance monitoring", "session replay", or "RUM" without naming Synthetic Monitoring / k6 / Faro.OficialTestareFără avertismente★ 290↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,6 K↓ —
- template-validationdotnet/skillsValidates custom dotnet new templates for correctness before publishing. Catches missing fields, parameter bugs, shortName conflicts, constraint issues, and common authoring mistakes that cause templates to fail silently. USE FOR: checking template.json files for errors before publishing or testing, diagnosing why a template doesn't appear after installation, reviewing template parameter definitions for type mismatches and missing defaults, finding shortName conflicts with dotnet CLI commands, validating post-action and constraint configuration. DO NOT USE FOR: finding or using existing templates (use template-discovery), creating projects from templates (use template-instantiation), creating templates from existing projects (use template-authoring).TestareFără avertismente★ 5,7 K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).RedactareFără avertismente★ 4,6 K↓ —
- evidence-hygieneelementalsouls/Claude-BugHunterEvidence-capture and PoC-redaction discipline for bug-bounty submissions: cookie redaction protocol (which fields to mask, Preview annotation / Burp panel hiding / DevTools workflow), PII black-bar discipline (what to mask in other-user data — names, emails, phones, faces — vs what is safe to leave — usernames, trace IDs, request bodies), HAR file sanitization (jq filters for Cookie/Set-Cookie/Authorization headers), Burp Repeater/Intruder screenshot hygiene (hide request body, show only Results table for rate-limit attacks), Chrome DevTools Console PoC patterns (credentials include so cookies are not echoed, labeled console.log), screenshot capture order, filename conventions, post-submission rotation hygiene. Use BEFORE any PoC screenshot, BEFORE attaching a HAR, or whenever preparing evidence with session cookies or other-user PII. Pairs with bugcrowd-reporting and report-writing.BrowserFără avertismente★ 5,3 K↓ —
- opentelemetrygrafana/skillsInstrument any app with OpenTelemetry and ship metrics / logs / traces to Grafana Cloud or self-hosted Mimir / Loki / Tempo / Pyroscope. Covers SDK auto-instrumentation for Go, Java (Grafana JVM agent), Python (`opentelemetry-instrument`), Node.js, .NET (`Grafana.OpenTelemetry`), Beyla eBPF for zero-code; Grafana Cloud OTLP gateway + Basic-auth (instanceID + API key, base64); env-var config (`OTEL_EXPORTER_OTLP_*`, `OTEL_RESOURCE_ATTRIBUTES`); Alloy / OTel-Collector pipelines; Kubernetes Operator inject-annotations; and head + tail sampling. Use when instrumenting a service, pointing OTLP at Grafana Cloud, switching from Jaeger / Datadog / New Relic, choosing head- vs tail-sampling, or debugging "spans aren't showing in Explore" — even when the user says "auto-instrument my Java app", "send traces to Grafana", "what env vars do I set", "OTLP endpoint", or "Operator inject" without naming OpenTelemetry.OficialDevOpsFără avertismente★ 290↓ —
- generate-testability-wrappersdotnet/skillsDO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.TestareFără avertismente★ 5,7 K↓ —
- alphafold2aipoch/open-sciencePredict protein structure for monomers and multimers with AlphaFold2 via the ColabFold runner (Mirdita et al. 2022, github.com/sokrypton/ColabFold; AlphaFold2 Jumper et al. 2021). Reach for this skill to fold a sequence or complex with the AF2/AF2-Multimer evoformer, to validate designed sequences by self-consistency pLDDT, ipTM, and RMSD, or to run a quick MSA-backed prediction using the public MMseqs2 server.ȘtiințăFără avertismente★ 5,4 K↓ —
- k6-trend-analysisgrafana/skillsAnalyze Grafana Cloud k6 test run trends over time. Detects slow metric drift (e.g., P95 latency creeping up while still passing thresholds), computes headroom to thresholds, flags anomalies, and recommends threshold tightening. Use when the user asks about test performance trends, wants to know if metrics are degrading, asks whether thresholds should be tightened, or wants a health check across recent runs for a specific test. Trigger on phrases like "how is my test trending", "is P95 getting worse", "check for performance regression", "should I tighten thresholds", "are my tests degrading", "show me trends for test X", "analyze my k6 test runs", or "is my test getting slower". Also trigger when a user asks to check all tests in a project -- run this skill once per test and synthesize.OficialTestareFără avertismente★ 290↓ —
nansen-token-research
internet-court/internet-court-skill
De la autor
Token deep dive — info, OHLCV, holders, flows, flow intelligence, who bought/sold, DEX trades, PnL, perp trades, perp positions, perp PnL leaderboard. Use when researching a specific token in depth.
Instalare
npx skills add internet-court/internet-court-skill --skill nansen-token-research -a claude-code
Se instalează în .claude/skills/nansen-token-research/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
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- LICENSE
- SKILL.md